N7 Rating Means Something
#26
Posté 13 avril 2012 - 03:28
#27
Posté 13 avril 2012 - 03:29
What weapons they play with is often more telling as to how they play and how long they've been playing than rank is. Not perfect either, but at least it shows you a decision they made consciously rather than a total unknown.
#28
Posté 13 avril 2012 - 03:32
#29
Posté 13 avril 2012 - 03:35
#30
Posté 13 avril 2012 - 03:36
Deathjam wrote...
Mystical_Gaming wrote...
This same concept is the same thing everyone says in other MP games with a progression rank system. Some people say the same thing about rank in Reach and CoD and they couldn't be anymore wrong than they are. With my low level ranks in each game I steamroll over competition. An inheritor in Reach to me = an easy player to beat.
Progression type ranks in games used to determine a player's 'skill' are about as accurate as musket gun ... in other words not accurate at all in any way shape or form. The many matches I've been in the higher players (not always of course, sometimes it's lower players too) are the ones who tend to rage quit, berate others, and usually don't perform as well. Why is it that my little N7 120 with crappy veteran pack guns like a mantis III has to carry most teams that have N7 300+ to the end of a wave in a silver match (after I revived them several times and they foolishly died again) often?
Shouldn't a N7 of 500+ know by now that running off alone or charging alone into a pile of enemies or staying in an exposed open areas is a BAD idea? I guess not because I seem to run into these players often. I can't go into a match anymore thinking it will be an easy ride when the 'higher ranked players' tend to make the game more of a struggle than the less than N7 200's seem to make the match an easy ride.
All I am saying is the only way to really judge a player and how good they are is after several matches. One match is not accurate enough to say they are super bad or super good. They might have gotten lucky or just had terrible luck getting ripped off by enemies they didn't see. I am cool playing with any N7 rank and I've never gotten mad or upset when we lose a match. It happens to the best of us so we shouldn't get angry at players for a silly single co-op match that went wrong. Just leave the lobby and move on ... or stay and give them another chance.
Even though you are right, time is money in this game. People aren't patient at the best of times, and find it hard to spend 15-30 mins of the few hours of free time they have to gauge whether the random players they have joined are worthy of their time and effort.
^^ this is one of my main points, I dont have all the time in the world to find out if that 80 N7 Guy is worth it. Would be great if there was another system of gauging skill but currently like alot of people keep saying....
High N7 Rating=Playing Alot. Its a semi flawed system but without actually knowing the person or using a Mic I'd go with the higher n7 rating guy(granted his weapons aren't crap).
Rivermann wrote...
It does mean something. I joined a random gold as a lvl 1 and I didn't get kicked.
For three reasons:
1. I have a mic and I can use it.
2. My N7 rating is above 1200.
3. All my rares are at X
Also this I get into alot of gold games and I play a level 1 guy I want to level up and just use my heavy weapons, I normally see one kick asap but it gets taken back after they see my loadout.
Modifié par Teilean, 13 avril 2012 - 03:38 .
#31
Posté 13 avril 2012 - 03:37
1. The ability to play ad infinitum on bronze and promote without limit. Sorry to say, but with the way bronze difficulty is, it does not promote the skillset needed to prevail in silver or gold. I'd go so far as to say it promotes habits that will hurt you and your team on higher difficulties. Bad habits are difficult to break, and enough of them in magnitude or numbers can render someone an even worse player than someone who's picking up ME3 MP for the very first time.
Disclaimer, because I know someone's going to flub out on reading comprehension and think I'm being elitist: there's nothing inherently wrong with playing on bronze. I do it myself a lot. Let's just keep a sense of perspective about what bronze is and how it relates to the higher difficulties, on the other hand.
2. The prevalence of farming gold FBW geth. Again with bronze, that'll get you the credits and rank to buy packs and look like you know the difference between your ass and a hole in the ground, but does nothing to make you know the difference. Farming promotes more bad habits faster in my opinion than even playing bronze nonstop. Somebody can get an arbitrary N7 rank only having farmed without ever once playing a real game and have no idea how to fight the other factions, alone on other maps or on gold.
3. Random item purchases. Someone can get lucky and get good items, or have bad luck and get poor items. That means someone with a low rank that got lucky on a couple reinforcement packs can be better-set than someone with a higher rank with consistently poor luck. That's just the nature of the game, and not a thing can be helped about it except play more and let the law of averages rule out personal luck.
All three of those together? N7 rank means squat on an individual level. It means even less on a team level when players cannot be guaranteed by the merit of their level, rank or gear to play well and communicate with a team.
#32
Posté 13 avril 2012 - 03:40
humes spork wrote...
N7 rank would mean something but for three things.
1. The ability to play ad infinitum on bronze and promote without limit. Sorry to say, but with the way bronze difficulty is, it does not promote the skillset needed to prevail in silver or gold. I'd go so far as to say it promotes habits that will hurt you and your team on higher difficulties. Bad habits are difficult to break, and enough of them in magnitude or numbers can render someone an even worse player than someone who's picking up ME3 MP for the very first time.
Disclaimer, because I know someone's going to flub out on reading comprehension and think I'm being elitist: there's nothing inherently wrong with playing on bronze. I do it myself a lot. Let's just keep a sense of perspective about what bronze is and how it relates to the higher difficulties, on the other hand.
2. The prevalence of farming gold FBW geth. Again with bronze, that'll get you the credits and rank to buy packs and look like you know the difference between your ass and a hole in the ground, but does nothing to make you know the difference. Farming promotes more bad habits faster in my opinion than even playing bronze nonstop. Somebody can get an arbitrary N7 rank only having farmed without ever once playing a real game and have no idea how to fight the other factions, alone on other maps or on gold.
3. Random item purchases. Someone can get lucky and get good items, or have bad luck and get poor items. That means someone with a low rank that got lucky on a couple reinforcement packs can be better-set than someone with a higher rank with consistently poor luck. That's just the nature of the game, and not a thing can be helped about it except play more and let the law of averages rule out personal luck.
All three of those together? N7 rank means squat on an individual level. It means even less on a team level when players cannot be guaranteed by the merit of their level, rank or gear to play well and communicate with a team.
Sorry but not a strong enough argument, without using a mic or know the person a N7 rating is the only way you can gauge a person(excluding loadouts) without having to waste time playing a match with them(not saying its always a waste but when you only have a hour to play a night)
#33
Posté 13 avril 2012 - 03:45
for pub matches there are a few things i check before i ready up.
first... what class/weapon combo someone is rocking. an infiltrator rocking an AR and SMG combo, without a shotty or sniper in sight... bad.
second... N7 rating. a lvl 120, is acceptable, providing that the weapon/class combo is completely retarded. a few weeks ago, a 200 N7 rating might have meant something, but nowadays, anything less than a 500 N7 rating is still an amateur until proven otherwise.
sorry, better safe than sorry, and you gotta have some sort of metric to measure by if you want things to go smoothly in a random pub match.
#34
Posté 13 avril 2012 - 03:47
Aiyie wrote...
OP is right.
for pub matches there are a few things i check before i ready up.
first... what class/weapon combo someone is rocking. an infiltrator rocking an AR and SMG combo, without a shotty or sniper in sight... bad.
second... N7 rating. a lvl 120, is acceptable, providing that the weapon/class combo is completely retarded. a few weeks ago, a 200 N7 rating might have meant something, but nowadays, anything less than a 500 N7 rating is still an amateur until proven otherwise.
sorry, better safe than sorry, and you gotta have some sort of metric to measure by if you want things to go smoothly in a random pub match.
Well put
#35
Posté 13 avril 2012 - 03:49
Deathjam wrote...
Mystical_Gaming wrote...
This same concept is the same thing everyone says in other MP games with a progression rank system. Some people say the same thing about rank in Reach and CoD and they couldn't be anymore wrong than they are. With my low level ranks in each game I steamroll over competition. An inheritor in Reach to me = an easy player to beat.
Progression type ranks in games used to determine a player's 'skill' are about as accurate as musket gun ... in other words not accurate at all in any way shape or form. The many matches I've been in the higher players (not always of course, sometimes it's lower players too) are the ones who tend to rage quit, berate others, and usually don't perform as well. Why is it that my little N7 120 with crappy veteran pack guns like a mantis III has to carry most teams that have N7 300+ to the end of a wave in a silver match (after I revived them several times and they foolishly died again) often?
Shouldn't a N7 of 500+ know by now that running off alone or charging alone into a pile of enemies or staying in an exposed open areas is a BAD idea? I guess not because I seem to run into these players often. I can't go into a match anymore thinking it will be an easy ride when the 'higher ranked players' tend to make the game more of a struggle than the less than N7 200's seem to make the match an easy ride.
All I am saying is the only way to really judge a player and how good they are is after several matches. One match is not accurate enough to say they are super bad or super good. They might have gotten lucky or just had terrible luck getting ripped off by enemies they didn't see. I am cool playing with any N7 rank and I've never gotten mad or upset when we lose a match. It happens to the best of us so we shouldn't get angry at players for a silly single co-op match that went wrong. Just leave the lobby and move on ... or stay and give them another chance.
Even though you are right, time is money in this game. People aren't patient at the best of times, and find it hard to spend 15-30 mins of the few hours of free time they have to gauge whether the random players they have joined are worthy of their time and effort.
true, but if those type of players are skimming the wide open galaxy to find good players shouldn't they already have some players to run in private matches with or get a team together using the forums? If they are so hell bent on winning and only winning matters and have the "screw everyone else who doesn't meet my standards!" I'd think they'd play serious enough to care to roll with an official team instead of randoms. I think it's unfair in any MP game to assume or force other players to play a certain way, use a certain style of gameplay they don't use (in this case for ME3 a class), or expect a certain level of skill when they are joining random lobbies. Maybe on Gold I and possibly silver I can see players expecting a level of skill required but even in Silver / Bronze I've met players that will kick the leader of a match (the player who probably created the lobby in the first place) becasue they did like the map, enemy, level, or worst of all the N7 rating of that player.
Maybe I am very easy going and too kind to others when I play ME3 MP but that doesn't mean I suck at MP. I'm actually quite decent but I don't hold my level of skill or class builds as a standard to judge other players on. The only thing I expect from other players, and I mean this sincerly as I can is that I expect them to have a good cooperative expereince and fun time when I am in the same match with them. Nothing more and nothing less. We die together or we live together it's not about being all pro gamer in a co-op game expereince where we put others down for failing an objective or not being good enough to revive a player.
If I really cared so much about winning, (like making my odds of sucess getting through the 11 waves of a match every time by a 99% chance) then I'd go find really good players through external means or when I was playing with randoms I'd let them know they were good and recruit them. I wouldn't go around crashing random lobbies and kicking others or telling players they suck so gtfo like some do all becasue of the N7 rank.
If time is money to them wouldn't it be better spent getting a solid team togther? Just imagine all that time savedbecasue they'd never have to search random lobbies to find good players while ruining everyone else's expereince in the process... they'd already be in a good party
Modifié par Mystical_Gaming, 13 avril 2012 - 03:50 .
#36
Posté 13 avril 2012 - 03:49
Mystical_Gaming wrote...
This same concept is the same thing everyone says in other MP games with a progression rank system. Some people say the same thing about rank in Reach and CoD and they couldn't be anymore wrong than they are. With my low level ranks in each game I steamroll over competition. An inheritor in Reach to me = an easy player to beat.
Progression type ranks in games used to determine a player's 'skill' are about as accurate as musket gun ... in other words not accurate at all in any way shape or form. The many matches I've been in the higher players (not always of course, sometimes it's lower players too) are the ones who tend to rage quit, berate others, and usually don't perform as well. Why is it that my little N7 120 with crappy veteran pack guns like a mantis III has to carry most teams that have N7 300+ to the end of a wave in a silver match (after I revived them several times and they foolishly died again) often?
Shouldn't a N7 of 500+ know by now that running off alone or charging alone into a pile of enemies or staying in an exposed open areas is a BAD idea? I guess not because I seem to run into these players often. I can't go into a match anymore thinking it will be an easy ride when the 'higher ranked players' tend to make the game more of a struggle than the less than N7 200's seem to make the match an easy ride.
All I am saying is the only way to really judge a player and how good they are is after several matches. One match is not accurate enough to say they are super bad or super good. They might have gotten lucky or just had terrible luck getting ripped off by enemies they didn't see. I am cool playing with any N7 rank and I've never gotten mad or upset when we lose a match. It happens to the best of us so we shouldn't get angry at players for a silly single co-op match that went wrong. Just leave the lobby and move on ... or stay and give them another chance.
to use your own example though.
cod. that no-brainer easy as can be game.
sure, rank is only a vague measure... but its still a way of measuring. what else is there to measure by other than rank, in cod, or N7 rating in ME3 mp?
a lvl 45 no prestige in cod is damned sure to have alot less knowledge of the maps, at the very least, than a lvl 45 5th presige or higher will.
yea, the lower ranked guy might be a better player, but his general knowledge of the maps and game mechanics is most likely less ingrained and instinctive than the more experienced player. his reaction times and positioning will be just that fraction slower, and may end up costing you a match because of it.
is that worth the risk, in terms of my time and frustration at having to work harder to make up for their possible lack of experience?
Modifié par Aiyie, 13 avril 2012 - 03:50 .
#37
Posté 13 avril 2012 - 03:51
I'd always give someone a shot in Gold though, there are of course extremes in this situation, but you never know till you give someone said shot and what do you really lose anyways?
Limiting people by weapons is stupid as well, once again there are extreme situations of this that better judgement could be called into play but having a checklist of what most consider the "best" weapons in the game is silly. You CAN do well with other weapons and you CAN beat a gold run without the same old setups. Seeing the monotony that any kind of "grind" in a game brings about these days is just saddening to me.
#38
Posté 13 avril 2012 - 03:53
If your time is so absolutely, positively vital to you that you must use an -- unreliable at best for the reasons I stated -- arbitrary metric for deciding who you are and are not going to play with, might I suggest cutting the crap and playing exclusively private matches.Teilean wrote...
Sorry but not a strong enough argument, without using a mic or know the person a N7 rating is the only way you can gauge a person(excluding loadouts) without having to waste time playing a match with them(not saying its always a waste but when you only have a hour to play a night)
#39
Posté 13 avril 2012 - 04:04
#40
Posté 13 avril 2012 - 04:08
Aiyie wrote...
is that worth the risk, in terms of my time and frustration at having to work harder to make up for their possible lack of experience?
For many players the obvious answer will be no and very understandable. You've sparked a good topic though in my head that I think is very related to this topic. I'm going to have fun writing it now lol
#41
Posté 13 avril 2012 - 04:13
Painis Cupcake wrote...
N7 rank means nothing, OP. You could be the worst gamer in Mass Effect 3 and somehow you managed to make it #1 on the list, just an example. There's nothing special in raising N7 rank, takes no skill and relies on determination.
N7 Means you have played the game you invested your time in...playing the game, normally the more you do something the better off you should be at it now this isn't always the case but its either.....
"Hey this guy has a N7 Rating of 400 he must of played the game alot sure lets give em a go"
"Hey this guy has a N7 Rating of 80....he could of just been playing 4 characters without promoting since the game came out.....or he just started and should prob be in bronze/silver...."
There are LOADS of example of High N7 peps being total noobs sure but I'm sure there are alot more Higher Ranking People that are Better at the game then there is low rating people who just play the game and dont promote.
humes spork wrote...
If your time is so absolutely, positively vital to you that you must use an -- unreliable at best
for the reasons I stated -- arbitrary metric for deciding who you are
and are not going to play with, might I suggest cutting the crap and
playing exclusively private matches.
I do play almost exlusively private matches when my friends are on but when we want to fill a slot or I am playing solo I'd go with the higher n7 rating guy that I dont know then the lower one.
Its not a huge deal like I said before when I have time I let in that rank 90 guy who I know is a noob but give em a chance only to have him not understand teamwork and die in every wave. Sometimes I enjoy it as it brings a challenge. My whole point here is N7 Rating=More Experience, its flawed but its a partial system.
Modifié par Teilean, 13 avril 2012 - 04:18 .
#42
Posté 13 avril 2012 - 04:19
...and that also means that depending on how you play, the more you've played means more time to have developed bad habits that harm you and your team in the long run. You just admitted N7 rank is an unreliable method of judging player skill, so all you're really doing is beholding yourself to a method that's just as hit-or-miss than any other and you don't care to admit it.Teilean wrote...
N7 Means you have played the game you invested your time in...playing the game, normally the more you do something the better off you should be at it now this isn't always the case but its either.....
And for what purpose, exactly? You've also admitted your time playing this game is limited. So why waste it rendering it nothing but a cost-benefit analysis rather than playing the game for the sake of having fun? Seems to me you're making it inordinately more stressful in a misguided attempt to get the most out of your limited leisure time than it really ought to be. I mean, if that's how you really want to do things it's your however-much-money-you spent, it's your prerogative.
Modifié par humes spork, 13 avril 2012 - 04:20 .
#43
Posté 13 avril 2012 - 04:27
Right now I'm sitting at 150.
I switch off playing a few classes (very useful BTW, since it gets you used to what potential team-mates might be thinking/doing, especially if you or they don't have headsets).
Short of boosting some arbitrary score, needing to recycle a class to rebuild a character (still have a respec card or two in reserve), or deciding I *want* the challenge of handicapping myself, why would I promote?
I'd rather enjoy being able to play the classes/characters at their full potential, and enjoy cycling through different ones I haven't tried yet.
The only real reason to promote is so you don't get frustrated when the only thing the Pack fairy drops are character cards.
#44
Posté 13 avril 2012 - 04:29
#45
Posté 13 avril 2012 - 04:32
Modifié par robarcool, 13 avril 2012 - 04:32 .
#46
Posté 13 avril 2012 - 04:36
Modifié par Intelwolves, 13 avril 2012 - 04:42 .
#47
Posté 13 avril 2012 - 04:41
Intelwolves wrote...
a change of paste.
I lol'd.
#48
Posté 13 avril 2012 - 04:43
Teilean wrote...
I hear it all the time that N7 Rating Means nothing....I'm sorry but it means alot when I'm gaming with complete strangers.
A Higher N7 rating means that you have played more, I'm sorry if you are n7 120 and dont promote but compared to a person who is 400n7 I see the 400 as more experience seeing as I DONT KNOW YOU.
Tonight for example was me and 2 friends, we would host and grab a 4th for some Gold matches. A 80 N7 joins....I take a look at his weapon he is a lvl 18 HI with a Mantis X I'm like ok lets do this......sry to say he should of still been in silver. I dont mind letting in that lower experienced guy for that phat credit when its me and some friends........but if I'm alone and all I got to go off of is your N7 Rating vs me wasting my time getting wiped on round 6 b/c you dont understand we need to get the devices and move as a team.....
---Now I understand some ppl are 120 or near so and dont promote which is why I check weapons if I see that BW4 or GPS X I give it a go. Then again how do I even know if you bought it with credits or cash.
So a n7600 person who keeps on playing on Bronze and promoting his characters is better at performing in a gold match than a person with a n7ranking 200 who keeps on practicing with his set-up on Silver/Gold rather than constantly promoting his characters on Bronze.
You see, it is very random. You can never exactly know who's a better player unless you play with them first, which is why i have a habit of sticking with known people on Gold matches.
#49
Posté 13 avril 2012 - 04:44
robarcool wrote...
It means only one thing: That you have played the game a lot and have promoted several characters. It doesn't say anything about skill.
Half true. If a person has a high n7 level, then they generally are pretty good. Sometimes a high level player will be bad as many people have found out and sometimes a low level player will be good. However if you had to pick between two players with the same characters and weapons, you would go with the higher level player because you know that he has played more than the other player and has a good chance of being better. If the difference is less than 100 levels then it might not make a difference. But if your comparing someone with around 200 with someone around 1000 then there should be a difference between the two players.
So the OP is right. N7 rating does mean something.
#50
Posté 13 avril 2012 - 04:44





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