- Magi are Mages for a reason, they use destructive magic learnt through either study or from other lore and draws from their natural manafont to facilitate this aquired knowledge.
- Clerics are Priests for a reason, they use only Divine Magic given to them through faith in their diety.
There is magic that is different from elemental, and we define them differently.
- Divine/Holy
- Black/Death Magic (Necromantic Arts)
- Crowd Control that is moreso regarded as a hybrid as it could be used by both Divine or Black
Blood Magic as newly introduced in DA:Origins (An example of Bioware expanding their horizons!)
Magic is very robust and can be expanded with different types/effects/lore. For example newfound lore is a wonderful reasoning, as Morrigan pointed out with 'carefully guarded lore' that was passed down to only a select few. New or moreso 'old' tomes are found and new thought and practices are established.
Warriors and Rogues are not really open for such expansion.
Warriors and Rogues 'could' have different ways of killing but there really isnt anthing that's profoundly 'different' about the said killing other than the weapon used an motion unless we are talking about martial arts, wheras magic has the potential to change many things as an 'effect' of the spell and residual consequences of failing a saving throw.
Clerics can use heavy armour, as seen in NWN2 with the Warpriest. Different types of Clerics are also open to discussion as we saw in NWN2 as well.
Modifié par Jisai, 05 décembre 2009 - 08:59 .





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