The big white ugly thing on your back: Remove that stupid rocket launcher.
#76
Posté 20 mai 2012 - 05:54
Come on, people, I already had to dredge up this thread once, keeping it alive might actually make Bioware take notice.... Fat chance, I know...
#77
Posté 20 mai 2012 - 06:01
#78
Posté 20 mai 2012 - 06:02
#79
Posté 20 mai 2012 - 06:03
kylejhendrickson wrote...
The point I'm getting at is that it looks out of place, and it sticks out like a sore thumb. Black would blend in with more things better. I don't see how anyone thinks it was aesthetically pleasing.
I completely agree. Even if we could just pick between white and black, it'd be fine.
#80
Posté 20 mai 2012 - 06:15
#81
Posté 20 mai 2012 - 07:01
Can't we all just get along?
#82
Posté 02 juin 2012 - 04:44
#83
Posté 02 juin 2012 - 04:55
#84
Posté 02 juin 2012 - 04:57
I frequently look to see if the launcher is on the other player's backs or not so that I know if they are about to fire one, and I dont waste a rocket myself.
#85
Posté 02 juin 2012 - 05:00
#86
Posté 02 juin 2012 - 05:02
#87
Posté 02 juin 2012 - 05:30
#88
Posté 02 juin 2012 - 06:18
I don't know, maybe you could.... Ask them?
Either way, that's a really dumb reason to not get rid of this glaring eyesore, it looks incredibly stupid perched on everyone's backs, clashing with most people's color schemes.
Obviously it's an aesthetic issue, but since when did aesthetics not matter in video games? It may not be game-breaking but it's incredibly annoying to be stuck with something so ugly for no good reason.
Edit the color, get rid of it, just do something, Bioware. Why let us customize so much of our appearance and not this?
And thanks to the guy who dredged this up again, it was hard not to shamelessly keep bumping this thread, maybe this time I'll really try to keep it alive, try as best we can to grab Bioware's attention on this. Sure there are more pressing issues, but none I can imagine being so easy to fix as an appearance change (make it jet black and I'll have no more complaints. I could do with it being smaller too, but I think that would be much more involved).
#89
Posté 02 juin 2012 - 06:35
SiIencE wrote...
Or make it Quake/Unreal 1 style just let it be magical, and pull it out of the black hole..
Like all the games back then weapons just materialized
Drell Adept: "Whoa, whoa, WHOA!?! You want to put a WHAT? In my WHERE??
*Runs for the door*
edit:color fail
Modifié par 1973pdt, 02 juin 2012 - 06:38 .
#90
Posté 02 juin 2012 - 06:47
#91
Posté 02 juin 2012 - 06:49
Brettic wrote...
White, along with Black, is the most neutral color there is...
how dare you
what about yellow you racist vorcha
#92
Posté 02 juin 2012 - 07:04
#93
Posté 02 juin 2012 - 07:55
They should add a variety of heavy weapons to choose from, it would not only add customization options, but make MP that much more interesting.
If not, then at least let us change the colour. Or remove it when there are no rockets left.
CrashLegacy wrote...
one of the earlier posts came up with
the diea of scraping the rocket launcher and having rockets fired from
the omni tool. that I think would be the best option for all involved.
and hell, wouldn't even bee much work.
This is also a great idea
Modifié par Liber320, 02 juin 2012 - 07:56 .
#94
Posté 02 juin 2012 - 08:31
#95
Posté 02 juin 2012 - 09:08
#96
Posté 02 juin 2012 - 09:36
Give us the Collector beam!
#97
Posté 02 juin 2012 - 10:42
#98
Posté 02 juin 2012 - 10:43
Edit: My bad, accidental double bump. Not even I'm that shameless on purpose
Modifié par Lucius Aelius, 02 juin 2012 - 10:46 .
#99
Posté 03 juin 2012 - 03:39
My last one, I swear....
#100
Posté 03 juin 2012 - 04:32





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