Bioware should allow us to import Grey Warden or Hawke into DA3
#26
Posté 14 avril 2012 - 06:28
#27
Posté 14 avril 2012 - 06:56
for the sole purpose of defeating the Blight. Then adding on top of that, there
were numerous expansions to the Warden. In my opinion the Warden’s story is
finished. Maybe a cameo later down the road but as a playable character just
would not make sense.
As for Hawke however, I agree with them bringing the
character back as the main protagonist for Dragon Age 3-sadly, however that is
not going to happen. I do not view the developers brining in a new protagonist for
the third installment as the right direction. At the end of the game, it felt
like Hawke’s story was just starting not ending. Then to add we were given
hardly any expansions to feel a completion of the character’s story.
It really would not bother me at all playing Hawke again in Dragon Age 3,
I honestly welcome it with smiles. Sure, the game is about the world,
but you cannot have a world unless there is a story involved
in it.
(I tend to use this comparison) Look at some of the famous
books out there such as Harry Potter and Twilight. I cannot imagine the main
character being changed in the second book just to create diversity in the
world. I doubt the books would be as popular as they are now, much less the
fans being happy someone completely different replaces their main hero.
I have no issues with a new protagonist being introduced
into a sequel if the previous protagonist story felt completed, in Hawke’s case
I feel it was far from completed and as I mentioned above just getting started.
It will be very sad to see a Codex entry about what happened to my Hawke and not be
able to experience it. Hawke was at the heart of the events that began the
Mage/Templar war. I see no reason why their story cannot continue. IF Hawk is
such an important influence in the start of it, I see no reason why they cannot
continue to do so to the end, if there is one.
Modifié par Cantina, 14 avril 2012 - 07:01 .
#28
Posté 14 avril 2012 - 10:07
What he said.Dave of Canada wrote...
No.
They cannot reasonably make a Warden cameo to the satisfaction of the majority of consumers, hence I'll doubt they'll do it.
#29
Posté 14 avril 2012 - 10:10
Xewaka wrote...
What he said.Dave of Canada wrote...
No.
They cannot reasonably make a Warden cameo to the satisfaction of the majority of consumers, hence I'll doubt they'll do it.
Indeed.
The only way we could play Hawke or the Warden in future games would be to more or less invalidate many of their personal choices, or minimalize them in a way that they can be mostly ignored.
Otherwise it would be a continuity nightmare.
Dragon Age is not and has never been Mass Effect, with a consistent continuous protagonist.
#30
Posté 15 avril 2012 - 12:06
Cantina wrote...
Bringing the Warden back would be pointless, their role was
for the sole purpose of defeating the Blight. Then adding on top of that, there
were numerous expansions to the Warden. In my opinion the Warden’s story is
finished.
If you just played DA:O, I could agree that the Warden is over and about the defeating the Blight. We got Awakening and Witch Hunt which took my Warden story passed the Blight and into something more. It is Bioware fault that so many of us felt that our Warden story is not finish because of how Awakening and Witch Hunt ended.
#31
Posté 15 avril 2012 - 12:50
BanksHector wrote...
Cantina wrote...
Bringing the Warden back would be pointless, their role was
for the sole purpose of defeating the Blight. Then adding on top of that, there
were numerous expansions to the Warden. In my opinion the Warden’s story is
finished.
If you just played DA:O, I could agree that the Warden is over and about the defeating the Blight. We got Awakening and Witch Hunt which took my Warden story passed the Blight and into something more. It is Bioware fault that so many of us felt that our Warden story is not finish because of how Awakening and Witch Hunt ended.
I read somewhere (sorry cannot remember where exactly) a
developer commented on the end credit comments of what happened to the world
and the companions etc should be taken with a grain of salt. This is why they
chose in DA2 not to have a after story board at the end of DA2.
As for the Witch Hunt, I assume those questions may be
answered in DA3.
#32
Posté 15 avril 2012 - 01:06
Cantina wrote...
BanksHector wrote...
Cantina wrote...
Bringing the Warden back would be pointless, their role was
for the sole purpose of defeating the Blight. Then adding on top of that, there
were numerous expansions to the Warden. In my opinion the Warden’s story is
finished.
If you just played DA:O, I could agree that the Warden is over and about the defeating the Blight. We got Awakening and Witch Hunt which took my Warden story passed the Blight and into something more. It is Bioware fault that so many of us felt that our Warden story is not finish because of how Awakening and Witch Hunt ended.
I read somewhere (sorry cannot remember where exactly) a
developer commented on the end credit comments of what happened to the world
and the companions etc should be taken with a grain of salt. This is why they
chose in DA2 not to have a after story board at the end of DA2.
As for the Witch Hunt, I assume those questions may be
answered in DA3.
I am not talking about the slides at the end on how Awakening ended. I mean after you beat the Mother it ends. I will not hold my breath on finding out what happens after leaving with Morrigan in Witch Hunt in DA3.
#33
Posté 15 avril 2012 - 04:18
Considering how Origins and DA2 hardly fit together, I'm kind of hoping they start over with DA3 and use new characters. They should still have Wardens and Seekers and that stuff, just with new people.
#34
Posté 15 avril 2012 - 04:59
#35
Posté 15 avril 2012 - 05:09
BanksHector wrote...
Cantina wrote...
BanksHector wrote...
Cantina wrote...
Bringing the Warden back would be pointless, their role was
for the sole purpose of defeating the Blight. Then adding on top of that, there
were numerous expansions to the Warden. In my opinion the Warden’s story is
finished.
If you just played DA:O, I could agree that the Warden is over and about the defeating the Blight. We got Awakening and Witch Hunt which took my Warden story passed the Blight and into something more. It is Bioware fault that so many of us felt that our Warden story is not finish because of how Awakening and Witch Hunt ended.
I read somewhere (sorry cannot remember where exactly) a
developer commented on the end credit comments of what happened to the world
and the companions etc should be taken with a grain of salt. This is why they
chose in DA2 not to have a after story board at the end of DA2.
As for the Witch Hunt, I assume those questions may be
answered in DA3.
I am not talking about the slides at the end on how Awakening ended. I mean after you beat the Mother it ends. I will not hold my breath on finding out what happens after leaving with Morrigan in Witch Hunt in DA3.
Well hun in my game (Dragon Age 2 ) with Alistar's cameo in the third act, he says that he should get back to the ball and chain. So basically my character is back at the palace waiting for her husband to come back. I suppose since you brought up the story with Morrigan I can see how people would feel their story of the Warden was not finished. On how I took the route in Origins, I feel my Warden's story is completed.
#36
Posté 15 avril 2012 - 07:35
Cantina wrote...
BanksHector wrote...
Cantina wrote...
BanksHector wrote...
Cantina wrote...
Bringing the Warden back would be pointless, their role was
for the sole purpose of defeating the Blight. Then adding on top of that, there
were numerous expansions to the Warden. In my opinion the Warden’s story is
finished.
If you just played DA:O, I could agree that the Warden is over and about the defeating the Blight. We got Awakening and Witch Hunt which took my Warden story passed the Blight and into something more. It is Bioware fault that so many of us felt that our Warden story is not finish because of how Awakening and Witch Hunt ended.
I read somewhere (sorry cannot remember where exactly) a
developer commented on the end credit comments of what happened to the world
and the companions etc should be taken with a grain of salt. This is why they
chose in DA2 not to have a after story board at the end of DA2.
As for the Witch Hunt, I assume those questions may be
answered in DA3.
I am not talking about the slides at the end on how Awakening ended. I mean after you beat the Mother it ends. I will not hold my breath on finding out what happens after leaving with Morrigan in Witch Hunt in DA3.
Well hun in my game (Dragon Age 2 ) with Alistar's cameo in the third act, he says that he should get back to the ball and chain. So basically my character is back at the palace waiting for her husband to come back. I suppose since you brought up the story with Morrigan I can see how people would feel their story of the Warden was not finished. On how I took the route in Origins, I feel my Warden's story is completed.
I am just making the point that there are reason people still want the warden back and it is not pointless because of how they ended it with Awakening and Witch Hunt. At least you got to know something about your Warden before she disappeared again.
Modifié par BanksHector, 15 avril 2012 - 07:36 .
#37
Posté 15 avril 2012 - 09:35
Gwindor The Witchhunter wrote...
Wonderllama4 wrote...
I'd love to see Hawke back, with his "dominant" personality from DA2 intact. I want to see the end of his story!
not as a playable character though
I don't understand, aren't you attached to your main PCs? To me it just feels natural to want to see your created pc further in adventures. I don't understand why you're all opposed to that idea.
This is not a game series for those who think the protagonist is the main driving force of the setting.
We have plenty of those around. Personally, I LOVE dragon age because it actually focuses on the world. The characters drive it forward, but ultimately the world is driving force.
#38
Posté 15 avril 2012 - 09:36
#39
Posté 15 avril 2012 - 10:40
I also don't see how it would be so hard to use the warden in game, either. There are enough flags to be read to shape the world well, and some of the big descisions could be handled with a slightly different bent so as to not invalidate the PC choices. In order to ****** off as few people as possible, all they would have to do is have the warden's cameo be in-quest, during a battle, and just recycle some of the battle cries from DA:O, or even have them be completely silent and just gesture. Then for personality, just have a slider when importing to select a personality, such as witty, angry, diplomatic, just as with hawke. That would cover any snafus with facial construction (such as with zevran) as they could just have a confirmation of the face that you could tweak to make sure they looked right.
#40
Posté 15 avril 2012 - 10:43
Oh, and you could provide for a silent warden by having their throat slashed at some point, without killing them, so that they had mangled vocal chords. (Could provide a cannon voice that way too -just have it be gravelly or raspy)
#41
Posté 15 avril 2012 - 11:03
Besides, if you carried your Origins files into 2 then your 2 file for 3 will have plot flags from Origins anyways.
#42
Posté 15 avril 2012 - 05:21
BanksHector wrote...
Gwindor The Witchhunter wrote...
Bioware, please allow us to import our Grey Warden or Hawke into Dragon Age 3 as main playable protagonists. We invetsed lot of time and affection for our characters and feel that it would be a waste of such invested appreciation if their use was restricted to DAO and DA2.
Thank you so much for your kind indulgence in this matter.
Best wishes and keep up the good work!!!
I know I would like to be my Grey Warden again. I was fine with how Origins ended and felt my Warden could of been done but then I got awakening. I believe that caused my story to not be done with my Warden. Finally, we got the Witch Hunt DLC. I finished it and was like WTF? How am I suppose to be happy about my Warden story being over when you give me that ending!
I love Dragon Age 2, but Hawke is someone I can move on from. I am just not as invested in him as I was my Warden. I would of liked to get more closure, but I can handle moving on from him much better then my Warden.
#43
Posté 15 avril 2012 - 07:00
let me explain why:
When you were the warden you had more impact on the story and ferelden itself meanwhile in kirkwall you were not. but nevertheless when you have a character that is intertwined in the storyline you get more personal connected to all of your choices rather than have a totally stranger to all choices.
then its about the cameos from previous games. when you meet those persons then you get this certain feeling of familiarity, that special "flare" that you don´t normally get when having a new character.
For example: meeting lelianna who was my LI in origins it wasn´t exaclty the same thing if you met her as hawke than as the warden.
The same thing can be applied to Zevran, nathaniel, anders or isabella and so on.
Then when you have a impact on the storyline as the warden have you definatly get the certain hero status
Then it is about the character creation, one of my problems with DA2 is that hawke wasn´t my character like the warden where i could choose race, background,specialazation and so on.
that is why i think that you should allow an import of an old character like the warden, hawke can be implied to the same conclusion.





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