Blank Syndrome wrote...
Cowards deserve DEATH.
I didn't realize people had such barbaric mindsets. Go figure.
No they dont deserve death. The deserve a clue...dont want to die? Stay at home and dont join a armed force.
Blank Syndrome wrote...
Cowards deserve DEATH.
I didn't realize people had such barbaric mindsets. Go figure.
Roxlimn wrote...
No. Deserters deserve death. Big distinction there. I can tolerate your being a coward, just don't do it while you're watching my frakking flank.
Roxlimn wrote...
What?!?!? You can see that jumpy coward serving with distinction? Where? If he can turn yellow and pull a weapon on a superior officer in a middle of a camp while witnessing what is essentially a clean, bloodless death, then he can do that anywhere on the field.
Most deaths by gunshot are more horrific than that, and don't even get me started on large hacking wounds - those things are never things you want to witness firsthand.
Modifié par KalosCast, 06 décembre 2009 - 09:49 .
Modifié par marshalleck, 06 décembre 2009 - 09:52 .
KalosCast wrote...
Roxlimn wrote...
What?!?!? You can see that jumpy coward serving with distinction? Where? If he can turn yellow and pull a weapon on a superior officer in a middle of a camp while witnessing what is essentially a clean, bloodless death, then he can do that anywhere on the field.
Most deaths by gunshot are more horrific than that, and don't even get me started on large hacking wounds - those things are never things you want to witness firsthand.
It's a lot easier to fight the always chaotic evil enemy when you have an army at your back and are led by King "Rousing Speech Machine" Cailan than it is to face the man you initially trusted to serve under after watching him poison someone and then start speaking to you in crazy cult talk while staring at you wide-eyed holding a chalice the size of downtown Chicago.
marshalleck wrote...
Another point about how poorly executed that whole scene was is Duncan could, or perhaps should have just had three smaller cups for everyone to drink at the same time, to prevent this exact situation from playing out as it did. But often with RPGs, narrative > common sense.
marshalleck wrote...
It's perfectly fair. Most people also wouldn't sign up for duty with the Grey Wardens with the intent of winning personal glory and the expectation that sacrifice not be asked of them.corebit wrote...
Thank you. That was what I was getting at. It is unfair to single out Jory as coward when most people would have done the same.
KalosCast wrote...
marshalleck wrote...
Another point about how poorly executed that whole scene was is Duncan could, or perhaps should have just had three smaller cups for everyone to drink at the same time, to prevent this exact situation from playing out as it did. But often with RPGs, narrative > common sense.
Well, if I were shipped off to war, I'd probably only pack my full cultist dinette set if I had room. A single cup can be shared or refilled. And it wouldn't have been nearly as dramatic.
KalosCast wrote...
Roxlimn wrote...
What?!?!? You can see that jumpy coward serving with distinction? Where? If he can turn yellow and pull a weapon on a superior officer in a middle of a camp while witnessing what is essentially a clean, bloodless death, then he can do that anywhere on the field.
Most deaths by gunshot are more horrific than that, and don't even get me started on large hacking wounds - those things are never things you want to witness firsthand.
It's a lot easier to fight the always chaotic evil enemy when you have an army at your back and are led by King "Rousing Speech Machine" Cailan than it is to face the man you initially trusted to serve under after watching him poison someone and then start speaking to you in crazy cult talk while staring at you wide-eyed holding a chalice the size of downtown Chicago.
Well people carry their own mess kits. Surely everyone in that camp, Wardens, mages, and king's men all had their own beat up tin cup stashed back in their tent.KalosCast wrote...
marshalleck wrote...
Another point about how poorly executed that whole scene was is Duncan could, or perhaps should have just had three smaller cups for everyone to drink at the same time, to prevent this exact situation from playing out as it did. But often with RPGs, narrative > common sense.
Well, if I were shipped off to war, I'd probably only pack my full cultist dinette set if I had room. A single cup can be shared or refilled. And it wouldn't have been nearly as dramatic.
Modifié par marshalleck, 06 décembre 2009 - 09:57 .
Well, chalk it up to another bad judgment call on Duncan's part then. Maybe the cup is magic too.marshalleck wrote...
Well people carry their own mess kits. Surely everyone in that camp, Wardens, mages, and king's men all had their own beat up tin cup stashed back in their tent.KalosCast wrote...
marshalleck wrote...
Another point about how poorly executed that whole scene was is Duncan could, or perhaps should have just had three smaller cups for everyone to drink at the same time, to prevent this exact situation from playing out as it did. But often with RPGs, narrative > common sense.
Well, if I were shipped off to war, I'd probably only pack my full cultist dinette set if I had room. A single cup can be shared or refilled. And it wouldn't have been nearly as dramatic.
"It was necessary to preserve the integrity of the Wardens" is an acceptable argument and grounded in the reality of the situation. "Jory deserved to die" makes you look like a horrible psychopath and I certainly wouldn't trust you with my back on a battlefield.
Roxlimn wrote...
KalosCast:
Really? Have YOU faced down armed assailants under seemingly impossible odds? Guns and swords don't really look all that frightening... ...until they're real and your friends are dropping dead beside you from enemy fire.
At that point, yes, it becomes incredibly frightening.
In contrast, a little drink that means you're eilte or quickly dead? It's chicken feed. You don't get hacked to pieces by darkspawn. The pain will last for less than a minute. And you have a certain chance at life.
No. Jory's seen battle at your side in the Wilds. I don't know why he acted the way he did but it was both stupid and cowardly.
Also, you fail to account for magic. In our world, magic is seen as implausible and crazy - in their world, it's actually real, with real results. The "crazy cult speak" should be translated as "mumbo-jumbo science-talk," and it would then be totally reasonable.
Roxlimn wrote...
Well, despite the lively discussion, I think we can all agree that Jory was a coward and an idiot, right?
Roxlimn wrote...
KalosCast:
Really? Have YOU faced down armed assailants under seemingly impossible odds? Guns and swords don't really look all that frightening... ...until they're real and your friends are dropping dead beside you from enemy fire.
At that point, yes, it becomes incredibly frightening.
In contrast, a little drink that means you're eilte or quickly dead? It's chicken feed. You don't get hacked to pieces by darkspawn. The pain will last for less than a minute. And you have a certain chance at life.
Roxlimn wrote...
Also, you fail to account for magic. In our world, magic is seen as implausible and crazy - in their world, it's actually real, with real results. The "crazy cult speak" should be translated as "mumbo-jumbo science-talk," and it would then be totally reasonable.
Roxlimn wrote...
"It was necessary to preserve the integrity of the Wardens" is an acceptable argument and grounded in the reality of the situation. "Jory deserved to die" makes you look like a horrible psychopath and I certainly wouldn't trust you with my back on a battlefield.
I won't desert my post and leave your flank undefended.
Roxlimn wrote...
Well, despite the lively discussion, I think we can all agree that Jory was a coward and an idiot, right?
KalosCast wrote...
Roxlimn wrote...
KalosCast:
Really? Have YOU faced down armed assailants under seemingly impossible odds? Guns and swords don't really look all that frightening... ...until they're real and your friends are dropping dead beside you from enemy fire.
At that point, yes, it becomes incredibly frightening.
In contrast, a little drink that means you're eilte or quickly dead? It's chicken feed. You don't get hacked to pieces by darkspawn. The pain will last for less than a minute. And you have a certain chance at life.
No. Jory's seen battle at your side in the Wilds. I don't know why he acted the way he did but it was both stupid and cowardly.
Also, you fail to account for magic. In our world, magic is seen as implausible and crazy - in their world, it's actually real, with real results. The "crazy cult speak" should be translated as "mumbo-jumbo science-talk," and it would then be totally reasonable.
1) I point out again that morale was high, that the Darkspawn had been soundly beaten multiple times already, and he would have been serving with both THE FREAKIN' KING as well as Loghain, one of the greatest tactical minds in Ferelden, full stop. The actual combat is of course terrifying, but when there's quite literally no backing out (since it will just get a sword in your back, and there's no ground to fall back to unless you're in Loghain's charge) you're only choice is to fight. Jory quite literally proved that he will fight when his back is to the wall. Also, most soldiers and other similar organizations are trained rigorously so that even if they're thrust into a situation of pants-wetting terror, they can fight on rote memory and reflex. Or are just brainwashed with enough speeches and propaganda that they don't realize the situation they're in until they've been run through.
2) The drink merely enables you to kill the archdemon, resist the taint and (possibly) sense darkspawn. It doesn't really "make you elite" Grey Wardens are chosen, not trained (Duncan's words).
3) He didn't give any magic speak, he merely said a prayer and then gave Jory the stink eye with "there's no turning back" that's carries about as much weight in a world of real magic as someone trying to back up their claim with only the words "studies show" in a world of real science
I'm not arguing that he was clearly not Grey Warden material, but in "normal" duty, I
Jory wasnt trained...what did he do? Oh he won a melee contest and Duncan noticed him...since Jory was all obsessed with the wardens he gave him a chance. He fights a few darkspawn in the woods and wants to run away. Should be a option to let him run and watch him get mauled. He didnt prove he can fight with his back to the wall. He proved he shouldent be there in the first place.
Duncan chose him because he saw something in him...Jory didnt see what was in himself.
Modifié par KalosCast, 06 décembre 2009 - 10:36 .
Roxlimn wrote...
What?!?!? You can see that jumpy coward serving with distinction? Where? If he can turn yellow and pull a weapon on a superior officer in a middle of a camp while witnessing what is essentially a clean, bloodless death, then he .
Roxlimn wrote...
"Normal duty" in an army occasionally asks you to throw away your lives just to give the King a chance to strike the fatal blow. Not a certain victory, mind you, just a chance for a chance. I think many people have this romantic idea that serving in an army doesn't expose you to risk of death on a daily basis.
You guys are wrong.
Especially in an army like Cailan's, risk of death is quite high.
KalosCast wrote...
Jory wasnt trained...what did he do? Oh he won a melee contest and Duncan noticed him...since Jory was all obsessed with the wardens he gave him a chance. He fights a few darkspawn in the woods and wants to run away. Should be a option to let him run and watch him get mauled. He didnt prove he can fight with his back to the wall. He proved he shouldent be there in the first place.
Duncan chose him because he saw something in him...Jory didnt see what was in himself.
He was a knight, hence SER Jory, knights are soldiers, generally noble soldiers, so they would be trained in combat and outfitted with the best gear their lord could provide to them.
Modifié par Jahannam, 06 décembre 2009 - 10:39 .