The team seems to be addressing the subpar performance of certain abilities in multiplayer.
Tech Armor in multi now has a 60% base penalty like other armor powers instead of 80%. IMO, still needs a buff since it is power the class is built around. It needs to outclass Defense Matrix and Barrier considerably. In SP, Barrier would probably be more desirable.
Adrenaline Rush's evolutions now have it reduce damage by 40% and restore shield to 100%.
Anyone think the Multiplayer Balance Changes make it into single player?
Modifié par MrDudley, 13 avril 2012 - 04:27 .





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