[quote]Hawk227 wrote...
[quote]SubAstris wrote...
That's not my problem. I have clarified it in the simplest terms possible. [/quote]
This is how I feel about 90% of your post. For some reason I'm still responding to most of it.
[quote]The fact is that the Dark Endings weren't ever in the leaked ending, the
endings that we got were always going to be. So there was never any change, IT
wasn't a last minute gamble as you say, but must, if true, have been planned
out for a long time (as I expected). Yet they never included a true ending,
which they would have cleared time for if there was one. And before you say,
"they are going to release it later", you realise that this goes
against every marketing tip in the book? It makes little financial sense nor
does anything else except annoy your audience. I know you keep on sweeping
these things criticisms away as if they are nothing, but the actions of BW seem
to contradict IT somewhat, don't they?[/quote]
1) yes they were, that's how people know about them. 2) We've been over this. IT annoying the audience and is bad for business is not a a counter argument. They've accomplished that in spades with the literal ending, right here right now. At least with IT a subset of the people that are pissed will forgive them in the summer.
[quote]You miss the point, yes they are not only found on the Citadel, that is not the
point I'm making, merely the fact that they are nowhere to be seen in London
and there is frankly no good reason for the placement there without BW giving
us a hint that he actually is on the Citadel where those cables are last
prominent. True we don't find N7 tags either, however it has been firmly
established that N7=Shepard, which has been not been the case for cables. They are often around when indoctrination is occuring, however that doesn't cement them as a symbolic of the whole process. So what exactly do the cables symbolise in your opinion on London? Why did BW put it in, to make it look pretty?[/quote]
No,
You missed the point. Maybe you don't understand what symbolism means? Those cables are NOT prominent on the citadel, at least no where close to where shepard would be after that (8km wide!) explosion. The N7 tags and reaper cables are literally, physically there in the end (despite neither being there before) for the purpose of eliciting an understanding from the player. N7 = Shepard. Cables = Indoctrination. With two objects they just told you what happened.
[quote]For someone who thrives on symbolism and picking up on every detail during the last ten minutes, you sure do become more slapdash when analysing things which don't fit your theory, a bit like the mass relays destroyed, or Stargazer? It seems as though you applying different methods of analysis to suit IT rather than take in all the evidence.
Next you would be saying that the fact that there is no fire in space means that the Citadel "fireball", as you call it, couldn't have happened and was all a dream!Dreaming about the Mass Relays exploding, the Citadel exploding, Joker's escape, why exactly would Shep dream these things?[/quote]
No, this is scifi. Sci Fi always has fireballs in space. I've long since gotten over it. The mass relays are destroyed in the cinematic because the Harbinger (the space ghost kid) tells you they are. I can't explain stargazer, fine. You can't explain any of it without falling back on "bioware is lazy".
He's imagining Joker's escape because he wants the people he cares about to be safe and at peace. Random garden world practically screams "eden".
[quote]I'm getting my info straight from Unofficial Interivew Thread. The question is, "Did anyone on the Citadel", the answer to which is "you should assume that every plot-important (character) on the Citadel survives". There is no indication (if had wished to clarify what he said about the Citadel he could have tweeted about and it seems he did on issues on which he thought he was misquoted) it was about when the Reapers moved, you are either misrememerbing or making it up.[/quote]
Fail. You should try a little harder next time.
Here is that thread. I've copied the relevant part below:
[quote] Patrick weekes paraphrased...
-Did anyone on the Citadel survive?Did anyone on the Citadel survive?
-Did anyone on the Citadel SurviveYes.
We would never, ever do anything that made the player feel, on replay,
that it would be better for everyone on the Citadel if they just died.
The Citadel has emergency shelters and kinetic barriers - even if it
blows up, millions might survive.

You should assume that everyone plot-important on the Citadel survived.

[/quote]
I'm not sure where I saw the context in regards to moving the citadel. Must have been twitter. That was,however, the least important aspect of my argument though, so I don't care.
[quote]We don't know how exactly the Citadel material would react to such an event, you and me can only guess. [/quote]
That's not my problem, I've clarified it in the simplest terms.
[quote]Give me any game and I will give examples with things like that. You are simply confusing a game mechanic with evidence of indoctrination theory, you are twisting facts that can be explained away easily to fit IT. [/quote]
This isn't evidence for IT, I was countering something you said 3 or 4 posts ago. It was evidence against whatever your claim was. We can drop it.
[quote]You say precisely zero are connected. That is an obvious falsehood. If you look back from the top of the stairs, there are more passages from which it is possible to reach the console, there is no blocked way. Furthermore, don't forget the moving walls (which IT conveniently forgets)[/quote]
There are other walkways in the chasm. Yes.
None of them connect to the console room. There is only one access point to the console room. You walk through it. You are on the walkway at the same time Anderson says he's on the walkway. Even if there was a magical invisible door on an adjacent walkway, you should be able to see him. You can't. This entire sequence isn't possible.
[quote]You know my position on TIM...[/quote]
Yes. It makes no sense.
[quote]The ending was bad (although I think some of the criticism is unfair and people do like to exaggerate for their own personal reasons). Literally you are right with the EDI/Geth thing, . I don't see how this is evidence for IT rather than evidence of a bad ending. You just choose to believe that it is not out of any rational cause. [/quote]
Because they are clearly capable of much better. The endings aren't kind of bad. They're
terrible. There's no reason to think BW is capable of this level of incompetence. It doesn't prove anything, but it ought to make you a little suspicious.
[quote]If you read Weekes' interview, he addresses the "supernova mass relay" thing, saying that the mass relays overloaded and weren't destroyed Arrival-esque. This wasn't made clear, but according to Weekes, BW didn't realise people would make that connection. Now, I don't want to make too much out of this comment, but it does seem to indicate that BW didn't put as much thought into the ending as many IT theorists would have you believe. Furthermore, if it truly was all a dream, why would Weekes comment in such a way? Whether the mass relays blew up or were destroyed, it doesn't matter if it were all a dream? I would like to see your response to this.[/quote]
They didn't think the fans would make the connection? Arrival was the tie-in between ME2 and ME3. The Batarians mention you blowing up Aratoht 2 or 3 times in ME3. They worked on it and ME3 simultaneously. Why wouldn't they think we'd make the connection?
Bioware has said they wanted speculation. They don't want to be prescriptive. If Weekes is asked why the relays don't go supernova, he can't very well say "because it was all in his head!" because that would be prescriptive. So he responds as though it was hypothetical.
[quote]Ok, just spouting names is not sufficient. If you want to persuade people write a cogent argument for them[/quote]
If you played the games then you know the significance of all of those people or events. You asked me if I had better evidence for IT than your alternate universe, I gave you a list. That list should have a meaning to you. If it doesn't than I don't know why we're even having this conversation.
[quoteThe question," Why is it so crazy they would try to expose the player to it" always seems to miss the point in the same way that a 9/11 truther does when he says "Why trust the US government's account?". I just find insufficient for the indoctrination, that is all.[/quote]
Bringing in the truthers, huh? How long till your envoking
godwin's law?
I'm describing a prominent element in the game that many prominent characters succumb to and saying "is it so crazy the devs might want to expose the player to it?". Answer: no its not. The Final Hours app says they did.
You find everything insufficient for indoctrination. I'm still waiting for an answer on how Shepard survived an 8km wide fireball that he was in the middle of. Answer: He can't! He wasn't on the Citadel. If he wasn't on the citadel, what was that whole 20 minutes "on the citadel" about?
If you want the evidence for IT, look it up. Why are you even debating this if you don't know the basics?
[/quote]
Any chance you could provide any evidence for that claim on dark energy? I know you have said you can't (or don't want to) but it is not good to simply assert something like that to be true, you need good evidence. You have
already misremembered other stuff (and me doubtless as well), so can you?
The reason people know about IT was because of an inteview with one of the writers of ME1 and ME2, Drew K, who said that a dark energy plot was considered. He never stated that it was actually implemented.
"Those cables aren't prominent"- But they are. Look at when Shephard enters the Citadel, cables are prominent there, and on the Destroy Option bit at least (not on the ceilings just so you know).
So what exactly do the cables mean at the end? That Shephard is still indoctrinated (since cables symbolise indoctrination? How do you twist that to mean a release from indoctrination?
You aren't even going to explain the Starchild? Surely all good theories should account for all the evidence, not just selective bits, which IT does here? Are you admitting that it doesn't have a reason? But I thought BW put layers of symbolism in their work and EVERYTHING has a reason, are we actually led to believe for that they didn't here? But of course the ten minutes before that are littered with symbolism? There is no way that that could happen!
Saying I rely on saying BW is lazy is a complete strawman.
So BW spent a lot of time in resources into some well-craft cinematics just to give the simple message that Joker is all right? No, just no, that's nigh on just wasting money, and you know EA doesn't do that. Why spend time on this frankly useless cutscene when you haven't even finished the ending? It seems illogical from an objective point of view.
Fail?
None of them connect? Are you saying doors can't be opened or something? None of them connect directly to the control room, you have to walk around this circular promenade area before walking up the stairs but you could easily get there. And you keep forgetting the fact that the walls are moving.
Endings are bad, terrible is definitely not far off the mark. I agree, but as you must know, even the great storytellers can make mistakes, even really big ones, for whatever reason.
It seems as though you are blaming me for BW's response! But anyway, your response just goes to show the disconnect between fans and BW; it seems as though the fans put much more thought into the endings than the developers. This might be hard to stomach, but just look how you replied.
There is no indication that he meant it to be hypothetical. It would have been so much easier for BW to say about the relays, or in fact a lot of stuff, that you would have to "wait and see until the DLC". Instead he said it in frank terms that the relays overloaded.
Or perhaps BW are playing the meta-game of indoctrination too, trying to lead you off the scent? If so, that makes IT unfalsifiable, that is what your responses suggest, since not even BW effectively saying that IT is not real is enough to disprove it.
I am not closed to indoctrination completely, I just find it hard to believe. You, again, create a strawman of my position