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Skill-build for a "Hell-Mage"


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#1
Westera

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Posted this in the wrong part of the forum, but now it's hopefully in the right place.
First of all I´m well aware that this build isn´t the best way to go. I would be surprised if it comes close to it. I just wanted to make a "themed" mage and desided to go with one that focus on making evil spells that in one way or the other is assosiated with evil. I just want your oppinion if this build can get through the game or if it will be close to impossible. Or if I should change the order of learning the spells.

Anyway here it goes:
This is the order I have planned to add the skills
Arcane Bolt (of course)
Walking Bomb
Drain Life
Death Syphon
Death Magic
Disorient
Horror
Sleep
Combat Magic
Mana Drain
Virulent Walking Death
Animate Death
Mana Cleanse
Aura Of Might
Spell Might
Shimmering Shield
Vulnerability Hex
Fade Shroud
Blood Magic
Blood Sacrifice
Blood Wound
Curse Of Mortality
Affiction Hex
Misdirection Hex
Death Hex
Death Cloud
Blood Control

Alot of text but hopefully you get the point. So please tell me what you think but keep in mind that I´m not going for the best build just a themed one.

Alucard the "Hell-Mage"

#2
GarethPierce

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Not sure that AW fits theme so well... but perhaps that's where most of your damage will come from? The fire line is fairly hellish and could provide that damage output while fitting the theme a bit better.

#3
nuculerman

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 don't get the spell might chain.  There's nothing evil about it and it's useless as an AW.

Instead get the mass paralysis chain, since it's evil and Miasama is pretty awesome as an AW/BM.  

Get arcane shield and rock armor.  They're technically not evil, but they will make your guy utterly invincible for two more talent points.

#4
nuculerman

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GarethPierce wrote...

Not sure that AW fits theme so well... but perhaps that's where most of your damage will come from? The fire line is fairly hellish and could provide that damage output while fitting the theme a bit better.


I think he wants it for the Fade Shroud.  Being permanently connected to the Fade while you use magic would be considered evil by just about every chantry member and templar.

#5
Westera

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The reason for going AW was more in the line of thinking that shapeshifter don't fit me at all and spirit healer is as hellish as Heaven but i get your point and think that the fire tree is a good option. Do you think i should remove the AW and take fire instead?

#6
Westera

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nuculerman wrote...

GarethPierce wrote...

Not sure that AW fits theme so well... but perhaps that's where most of your damage will come from? The fire line is fairly hellish and could provide that damage output while fitting the theme a bit better.


I think he wants it for the Fade Shroud.  Being permanently connected to the Fade while you use magic would be considered evil by just about every chantry member and templar.


Nice thinking. and you are right the Miasma part is also evil... the reason i saw spell ight as evil was the spell might + animate combo

#7
nuculerman

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Westera wrote...

The reason for going AW was more in the line of thinking that shapeshifter don't fit me at all and spirit healer is as hellish as Heaven but i get your point and think that the fire tree is a good option. Do you think i should remove the AW and take fire instead?


Yes and no.  AW will make your guy way more powerful, but it will mean you won't be casting a majority of those spells.  Keeping combat magic and shimmering shield up will drain even the largest mana pools.  And even with 40 constitution, you won't have enough health to cast all your spells, and you'd have to keep dropping out of blood magic to heal yourself.

As for shapeshifter not being evil, well the chantry and templar's disagree with you.  Only apostates can be shapeshifters.  Talk to Morrigan about it.  At the end she'll ask you if you find her abilities evil like the rest of the chantry.  It's way just as evil as AW.  AW was an ancient magic used by elves to help protect their villages that didn't have real warriors to defend them.  Hardly evil.  Both are evil by definition of the chantry.

Modifié par nuculerman, 05 décembre 2009 - 08:23 .


#8
Westera

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Ok, too bad that shapeshifters isn't as good as they could be. I think it will be back to the drawing board on this one perhaps.

#9
konfeta

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You aren't required to pick spells from your specialization, you know. Just pick it for flavor and forget about it.

#10
GarethPierce

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You don't have to pick a second specialization. According to chantry morals, everything besides Spirit Healer will be evil enough, but from an outsider standpoint, AW seems pretty chivalrous and divine to me. Miasma is a must have if you stick with AW; o/w I think fire would compliment this concept nicely.



If you have Warden's Keep, those spells are pretty evil. Poisons could be fun skill-wise.

#11
Westera

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don't have wardens keep but will get it soon enough


#12
The Capital Gaultier

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Mana Clash feels very evil to me.

"You want to play spells with me? Fine. Awww... you died. How sad."

Modifié par The Capital Gaultier, 05 décembre 2009 - 11:21 .


#13
Westera

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I'm guessing you mean mana clash?

#14
The Capital Gaultier

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Westera wrote...

I'm guessing you mean mana clash?

There you go.