If you kill the rachni queen in ME1 are there no rachni reaper forces in ME1
#1
Posté 13 avril 2012 - 06:20
For some reason both my ME1 playthough imports I saved the rachni queen.
If there are rachni forces, where did they come from? do you find out?
#2
Posté 13 avril 2012 - 06:23
To answer your actual question: Yes, there will still be rachni reaper forces in ME3.
Modifié par Robhuzz, 13 avril 2012 - 06:23 .
#3
Posté 13 avril 2012 - 06:23
Modifié par Draelexia, 13 avril 2012 - 06:24 .
#4
Posté 13 avril 2012 - 06:24
#5
Posté 13 avril 2012 - 06:25
#6
Posté 13 avril 2012 - 06:25
Still, I'm of the opinion that the cloned Rachni Queen is the good one. She tries to sabotage the Crucible and thus save you from the ending.
Perhaps she was working with Marauder Shields.
#7
Posté 13 avril 2012 - 06:27
#8
Posté 13 avril 2012 - 06:27
#9
Posté 13 avril 2012 - 06:28
If you killed the original queen in ME1, you can saved the cloned queen in ME3, she will betray you.
#10
Posté 13 avril 2012 - 06:32
So it isn't that much of a stretch for them to be in ME3 also.
I'd rather the ending changed and Tali deserving more than a 5 minute photoshop.
#11
Posté 13 avril 2012 - 06:34
rachellouise wrote...
If you saved the queen in ME1, you can save her in ME3, and she will help you.
If you killed the original queen in ME1, you can saved the cloned queen in ME3, she will betray you.
Offscreen, you will get a drop in war assets.
Doesn't really matter you will get the same ending more or less anyway.
#12
Posté 13 avril 2012 - 06:34
You win +5 Internets for that!The Angry One wrote...
Still, I'm of the opinion that the cloned Rachni Queen is the good one. She tries to sabotage the Crucible and thus save you from the ending.
Perhaps she was working with Marauder Shields.
#13
Posté 13 avril 2012 - 06:35
If you saved the queen in ME1 the Reapers capture her and use her to churn out Ravagers, you can save her again and get rachni ships for the fleet, rachni troops for the army and rachni scientist and engineers for the Crucible.
If you killed the queen the reapers frankenstine one together to churn out Ravagers and it will say it will help you if you save it only to abandon your forces a few missions later.
#14
Posté 13 avril 2012 - 06:35
Thanks for the info
#15
Posté 13 avril 2012 - 06:36
Modifié par rachellouise, 13 avril 2012 - 06:36 .
#16
Posté 13 avril 2012 - 06:39
The Angry One wrote...
BioWare's excuse for this was "We didn't want to punish players for making the wrong decision." (wha?) and "we really really wanted Ravagers no matter what!" (why!?).
Still, I'm of the opinion that the cloned Rachni Queen is the good one. She tries to sabotage the Crucible and thus save you from the ending.
Perhaps she was working with Marauder Shields.
Well you did it again angry one! Nailed it!
If there will ever be a weapon in a DLC for ME3 that shoots nails it should be officially be dubbed "The Angry Gun".
That means if they come ever around to fixing this darn mess they wrote, of course
#17
Posté 13 avril 2012 - 06:45
The Angry One wrote...
BioWare's excuse for this was "We didn't want to punish players for making the wrong decision." (wha?) and "we really really wanted Ravagers no matter what!" (why!?).
Still, I'm of the opinion that the cloned Rachni Queen is the good one. She tries to sabotage the Crucible and thus save you from the ending.
Perhaps she was working with Marauder Shields.
Why not replace Ravagers with Scions? You still have the artillery, we get to see decisions actually affect gameplay, and humans are someting other than plain old husks. No more wrong decision. Replace the Rachni queen with some goofy cloning tank. Grunt can still dive off a cliff and take some Scions with him. I guess it wasn't artsy enough.
Though you're probably right about why the stab you in the back. "Maybe we can get the whole thing to blow up before they even get to Earth. Crap, it's the guards. I hope Shields is ready for plan B." Makes more sense than the existing ending.
#18
Posté 13 avril 2012 - 06:46
Robhuzz wrote...
The entire decision is basically retconned. It plays out exactly the same if you kill the rachni queen. Only this time instead of the actual rachni queen, you'll find a cloned one. She'll also send rachni to help work on the crucible if you save her but this time they'll attack and kill several others on the crucible project. I think it costs you -100 TMS.
To answer your actual question: Yes, there will still be rachni reaper forces in ME3.
No its not retconned. The game achknowledges your choice of killing the reaper queen. We get a false queen engineered via reaper tech. If it was ret conned the game would simply give you the reaper queen and make no reference to me1
#19
Posté 13 avril 2012 - 06:47
MOELANDER wrote...
The Angry One wrote...
BioWare's excuse for this was "We didn't want to punish players for making the wrong decision." (wha?) and "we really really wanted Ravagers no matter what!" (why!?).
Still, I'm of the opinion that the cloned Rachni Queen is the good one. She tries to sabotage the Crucible and thus save you from the ending.
Perhaps she was working with Marauder Shields.
Well you did it again angry one! Nailed it!
If there will ever be a weapon in a DLC for ME3 that shoots nails it should be officially be dubbed "The Angry Gun".
That means if they come ever around to fixing this darn mess they wrote, of course
Well with this line of thinking, the reapers are the heros. We should have just let shepard stay dead in me2
#20
Posté 13 avril 2012 - 06:50
If Shepard chooses to leave the queen, she will accept her fate calmly, stating that she will "embrace the silence." She will then presumably die either from her injuries or at the hands of her Reaper-mutated children.
If the Rachni Queen died in 2183, then the Reapers will construct an artificial queen so they can have a rachni army to turn into Ravagers. If Shepard chooses to free this queen, then unlike the queen from Noveria, this artificial queen eventually proves untrustworthy after a few missions, taking away the rachni workers she gave at first and doing damage to the Alliance Engineering Corps on her way out.
http://masseffect.wikia.com/wiki/Rachni_Queen#Mass_Effect_3If Shepard chooses to leave the artificial queen, she will become enraged, screaming at Shepard through the krogan corpses strewn about and ordering her Ravagers to kill Shepard and their squad.
Modifié par Dendio1, 13 avril 2012 - 06:50 .
#21
Posté 13 avril 2012 - 06:52
Dendio1 wrote...
Well with this line of thinking, the reapers are the heros. We should have just let shepard stay dead in me2
Well, they are trying to save organics from synthetics.
#22
Guest_Nachtdämmerung_*
Posté 13 avril 2012 - 06:58
Guest_Nachtdämmerung_*
The Angry One wrote...
BioWare's excuse for this was "We didn't want to punish players for making the wrong decision." (wha?) and "we really really wanted Ravagers no matter what!" (why!?).
Still, I'm of the opinion that the cloned Rachni Queen is the good one. She tries to sabotage the Crucible and thus save you from the ending.
Perhaps she was working with Marauder Shields.
I'm sure she was...the whole story of Mass Effect wasn't about defeating the Reapers, it was about stopping us to get to the end. Saren, the Collectors...heck, even Dr. Eva tried to protect us from this space magic
#23
Posté 13 avril 2012 - 07:06
BTW Bioware, the point of having these choices was to have them mean something. We should've gotten different missions depending on what we did in your previous games.
#24
Posté 13 avril 2012 - 07:11
Yearlongjester wrote...
Why couldn't they just have the damn cloned queen regardless, and the mission becomes radically different if you saved the queen from ME1? BOOM, still get ravagers, still get mission, but those who made a decision get to see the consequences of your actions. Actual queen comes swooping in and takes care of that BS.
BTW Bioware, the point of having these choices was to have them mean something. We should've gotten different missions depending on what we did in your previous games.
Unfortunately Bioware doesn't have an endless pot of gold to fund that kind of game.
#25
Posté 13 avril 2012 - 07:11
Then what was the point of giving us choice if it didn't mean ****?Tekkez wrote...
Yearlongjester wrote...
Why couldn't they just have the damn cloned queen regardless, and the mission becomes radically different if you saved the queen from ME1? BOOM, still get ravagers, still get mission, but those who made a decision get to see the consequences of your actions. Actual queen comes swooping in and takes care of that BS.
BTW Bioware, the point of having these choices was to have them mean something. We should've gotten different missions depending on what we did in your previous games.
Unfortunately Bioware doesn't have an endless pot of gold to fund that kind of game.





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