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NPD: Mass Effect 3 Tops Charts


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#126
AkiKishi

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kbct wrote...

BobSmith101 wrote...

Does look like ME3's sales dropped off so sharply that the game would no longer fit the formula VGC use.


I was looking at US Xbox sales on VGC because Xbox has the highest percentage of total sales and doesn't have any digital download unknowns and I was looking in the US because the data can be verified by other sources like NPD.

Sales for ME3 have dropped below sales for ME2:

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Sales of ME3 are lower than ME2 for week 3, week 4 , and week 5.



Going to need a magnifying glass to see week 6 at that rate.

#127
Vasarkian

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That week 1 pre-order sale mass is going to be the primary thing they focus on to say that it sold well. Because that's still 250,000 or so more that seems to account for the sales change in comparison, even if they sold less, they technically sold more in that span. They won't take into account the changes of the world economy, society, gamers, or anything probably tho.

#128
MortalEngines

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kbct wrote...

BobSmith101 wrote...

Does look like ME3's sales dropped off so sharply that the game would no longer fit the formula VGC use.


I was looking at US Xbox sales on VGC because Xbox has the highest percentage of total sales and doesn't have any digital download unknowns and I was looking in the US because the data can be verified by other sources like NPD.

Sales for ME3 have dropped below sales for ME2:

Posted Image

Sales of ME3 are lower than ME2 for week 3, week 4 , and week 5.



True but you have to look at the sheer volume it sold in the first week. That is so much higher than ME2 that the smaller sales in the 3rd, 4th and 5th week are much less an issue.

#129
AkiKishi

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Vasarkian wrote...

That week 1 pre-order sale mass is going to be the primary thing they focus on to say that it sold well. Because that's still 250,000 or so more that seems to account for the sales change in comparison, even if they sold less, they technically sold more in that span. They won't take into account the changes of the world economy, society, gamers, or anything probably tho.


And they paid for those big time. Space launch, prime time TV spots, sponsoring Sci Fi channel etc. Advertsing sells but it also costs.

Modifié par BobSmith101, 15 avril 2012 - 05:16 .


#130
kbct

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BobSmith101 wrote...

Going to need a magnifying glass to see week 6 at that rate.


Doesn't look good for ME3 sales on the largest platform in the largest market. Drop below ME2 sales at week 3? However, I would say that is about the time when the world discovered the ending sucked.

#131
Vasarkian

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BobSmith101 wrote...

Vasarkian wrote...

That week 1 pre-order sale mass is going to be the primary thing they focus on to say that it sold well. Because that's still 250,000 or so more that seems to account for the sales change in comparison, even if they sold less, they technically sold more in that span. They won't take into account the changes of the world economy, society, gamers, or anything probably tho.


And they paid for those big time. Space launch, prime time TV spots, sponsoring Sci Fi channel etc. Advertsing sells but it also costs.


The real truth though is that people excited from ME2 preordered ME3, I highly doubt they needed those advertisements other than to tell them that pre-ordering was really possible. The advertisements were for th ose unsure, which really thew time that advertisements effect people unsure about a game is AFTER the game is released and reviews are made.

I don't even think the advertising had much of an impact, I just think someone in EA or someone in BioWare felt it would be cool to do all this just because.

Modifié par Vasarkian, 15 avril 2012 - 05:18 .


#132
kbct

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MortalEngines wrote...

True but you have to look at the sheer volume it sold in the first week. That is so much higher than ME2 that the smaller sales in the 3rd, 4th and 5th week are much less an issue.


Week 1 sales are a reflection of how good ME1 and ME2 are. Continued sales strength reflects how good ME3 is.

I wonder how much it cost to add multiplayer to ME3?

 

#133
AkiKishi

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MortalEngines wrote...

True but you have to look at the sheer volume it sold in the first week. That is so much higher than ME2 that the smaller sales in the 3rd, 4th and 5th week are much less an issue.


Inflation alone means they need to sell more ME3's to reach the same target. I have no idea how many more since it would require costs sheets, or whether ME3 had higher costs or a smaller return.

What I can say as fact is that ME2 retailed at £39.99 and ME3 retailed at £39.99-£37.99. While costs have gone up over the same time period.

#134
Farbautisonn

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Vasarkian wrote...
I don't even think the advertising had much of an impact, I just think someone in EA or someone in BioWare felt it would be cool to do all this just because.


-You dont do advertizing in the millions of dollers and expect no return. And those millions of dollers spent has to return a profit in sales.

If the margin of profit is non-existant or even "barely satisfactory" an IP will get canned. Its what happened to PS:T. And ME3 isnt anywhere NEAR the quality or "artistic vision" of PST.

I dont know how much the profit is per unit sold, and really it doesnt matter. What matters is how great the profit margin is. If it does not deliver in the area or above of "projected sales" then the title goes dormant or dissapears.

Modifié par Farbautisonn, 15 avril 2012 - 05:25 .


#135
kbct

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Vasarkian wrote...

I don't even think the advertising had much of an impact, I just think someone in EA or someone in BioWare felt it would be cool to do all this just because.


Well, the extra adverstising had an impact on the production cost of ME3. An advertising blitz costs mucho moneyo.

#136
AkiKishi

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Vasarkian wrote...

I don't even think the advertising had much of an impact, I just think someone in EA or someone in BioWare felt it would be cool to do all this just because.


If that was the case they wasted a HUGE ammount of money for no reason. DA:O is very interesting ,it's "curve" is non typical because of very good word of mouth (which is free).

Modifié par BobSmith101, 15 avril 2012 - 05:26 .


#137
thunderhawk862002

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Let's not forget that adding this extended cut DLC will further eat into the profit margins.

#138
kbct

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thunderhawk862002 wrote...

Let's not forget that adding this extended cut DLC will further eat into the profit margins.


Good point. Or the cost of delaying the release date. Did they delay it half a year?

#139
Cainne Chapel

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The margin between the week 3 4 5 sales from ME2 and ME3 are negligible, considering how big the increase in Week 1 sales were.

If thats the case, ME3 will always be the most successful in the series no matter what. If it sticks to the ME2 margins as its doing. It'll be fine.

notice though the drop compared to the overall chart is negligible.

#140
Cainne Chapel

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Are we all EAs accountants now? I dont honestly care what their profit margins are. If the game is selling well for them and they had a good run with it, 2 and 1. Well i'm happy for them.

I dont need to dissect the information anymore than that as I dont care as a whole what EA does, not a shareholder so, not my concern in the long run.

#141
kbct

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Cainne Chapel wrote...

Are we all EAs accountants now? I dont honestly care what their profit margins are. If the game is selling well for them and they had a good run with it, 2 and 1. Well i'm happy for them.

I dont need to dissect the information anymore than that as I dont care as a whole what EA does, not a shareholder so, not my concern in the long run.


I'm just looking at the trajectory. If ME3 continues to sell below ME2, that 280K week 1 advantage could get eaten up over the long-run. Already, the sales from week 2 through week 5 are about equal between the two games.

Do you think with the additional costs associated with ME3 that they wanted sales to be equal?

#142
Vasarkian

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The extended cut may change their profit a bit, but to be honest the only thing that will save this game's primary fans will be the fix of their plotholes.

#143
AkiKishi

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Vasarkian wrote...

The extended cut may change their profit a bit, but to be honest the only thing that will save this game's primary fans will be the fix of their plotholes.


By the time the extended bit comes along ME3 will have been long over. No one is going to want more stock when they can't sell what they have at full price. March was a quiet month , ME3 got lucky in a similiar way to DA2 in that respect.

#144
Cainne Chapel

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Perhaps not KCBT.

But then as much as I love ME series and bioware, as long as to them its successful, I dont care what their background costs are. Who knows maybe with the advent of MP their offsetting them?

I dont know I dont have access to their budget or revenue stream and thus its so far out of my mind as to not even bother me into caring.

and while sales are equal in the Off weeks, the overall jump in initial sales cant be seen as anything BUT good. Also, we dont know how digital sales and other platforms play into those numbers either or what costs those incurred.

There's too many variables too many variables. We dont have all the big and little pictures I say!

#145
kalle90

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BobSmith101 wrote...
Pros:
Many weapons and some challenging moments
A small variety of enemies to keep you at bay
Well hidden collectables
Upgradeable abilities

Cons:
Ai team mates useless
Everything takes huge amounts of hits to kill
Bosses insanely powerful
Not enough content to warrant the price

Overall i would say it wasn't a complete waste but they need to give alot of missions in their next dlc to make up for the lack of missions this is from 2plays through so far.

4 star review which takes the game on it's own merits.


That's for the game's defence? It's like a racing game having nice cars and nice unlocks but the physics and AI are abysmal and there are only a couple of tracks.

RE4&5 aren't exactly the smoothest games there are, but ORC tries to put the focus on shooting and fails miserably. Even ME3 has way better gameplay, the story is recycling and retconning (though Capcom said it's not real so I guess it isn't exactly retcon) and they failed to make it interesting in any way (ie Delta having to scavenge and survive in open Raccoon City). It's not good action and it's not good horror.

Lack of content has also been a problem with Capcom games for ages (half of disc is locked as DLC). If there are going to be worse big releases this year I'm looking forward to them (though supposedly Ninja Gaiden 3 already beat RC in terms of awfulness but just the first details made me uninterested in NG3 so I don't know)

I wouldn't have anything against ORC if the gameplay was good and if the basic concept was more like Dead Rising instead of linear levels of shooting gallery, or taking gameplay from SOCOM in that enemies go down fast but so does the player (and none of that "your teammate is now a zombie, kill him, now revive him" crap). Actually I like the idea of having a squad working together in zombie breakout, ORC just missed the mark by a mile.

Modifié par kalle90, 15 avril 2012 - 05:54 .


#146
AJRimmsey

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Congrats to Bioware for another raving success

can you feel the bitter and twisted hatred coming from the forums hate squad ?
for Bioware that must just be the icing on the cake

ROFLMAO

#147
AkiKishi

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AJRimmsey wrote...

Congrats to Bioware for another raving success

can you feel the bitter and twisted hatred coming from the forums hate squad ?
for Bioware that must just be the icing on the cake

ROFLMAO


Must be sarcasm.

#148
AJRimmsey

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and another dollop of delicious icing on the bioware cake.

devs better watch thier weight at this rate

nom <3 nom <3 nom

Modifié par AJRimmsey, 15 avril 2012 - 06:12 .


#149
Farbautisonn

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BobSmith101 wrote...

AJRimmsey wrote...

Congrats to Bioware for another raving success

can you feel the bitter and twisted hatred coming from the forums hate squad ?
for Bioware that must just be the icing on the cake

ROFLMAO


Must be sarcasm.


-Despite being british, I dont think AJ has that gift.

#150
AJRimmsey

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loosen those belts devs

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