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Modifié par Chris Priestly, 13 avril 2012 - 09:00 .
Modifié par Chris Priestly, 13 avril 2012 - 09:00 .
Chris Priestly wrote...
You crazy. Try again.
Modifié par eyesofastorm, 13 avril 2012 - 09:07 .
eyesofastorm wrote...
This will be just fine from my point of view as long as its not too limited. I want to be free to make bad choices as I am to make good ones and enjoy the repercussions of both. Let me put warrior armor on a mage if I want to. If you don't do that, then you're missing the point... for my part.
The article indicated that there would still be class restrictions.eyesofastorm wrote...
This will be just fine from my point of view as long as its not too limited. I want to be free to make bad choices as I am to make good ones and enjoy the repercussions of both. Let me put warrior armor on a mage if I want to. If you don't do that, then you're missing the point... for my part.
Maria Caliban wrote...
The article indicated that there would still be class restrictions.eyesofastorm wrote...
This will be just fine from my point of view as long as its not too limited. I want to be free to make bad choices as I am to make good ones and enjoy the repercussions of both. Let me put warrior armor on a mage if I want to. If you don't do that, then you're missing the point... for my part.
You'd going to skip Dragon Age 3 if they don't let you put heavy armor on a mage?eyesofastorm wrote...
I know. How can you have unique looks otherwise? A mage must always be in robes even if the color or texture changes. A warrior must always be in armor even if the color or texture changes. I hate unique looks. But... *shrug*... I skipped three straight Bioware games now. What's another?
Modifié par Maria Caliban, 13 avril 2012 - 09:21 .
Guest_Puddi III_*
Borghal wrote...
Ugh... so now we have magical morphing armor pieces, or has Dragon Age gone Sci-fi and this is actually some kind of nano-armor?
The resulting visual style is of course cool and stylish and all that sells, but how is it justified from a game world logic standpoint?
Also, maybe it's just me, but when I put full plate armor of a certain style, I expect that character to be clad in such armor. But as these concepts show, put it on one person, you get an open helmet, but put it on someone else, you get a closed helmet. No consistency sucks :- /
Maria Caliban wrote...
You'd going to skip Dragon Age 3 if they don't let you put heavy armor on a mage?