Take this with the knowledge that I loved DAO and DA2. Didn't love fixed follower outfits in DA2, but didn't detract from my enjoyment. (And I probably am an equipment micromanager at heart, in most games.) Also, this is just the way my mind works. I can dig that lots would disagree. (Although I don't understand why people want iconic looks at all. To my mind it's the equipment that is interesting, not the follower's personality through appearance. Though, personality is interesting, but through story.)
My first inclination is to not like this model. Sure, if Sterling Armour is put on male or female, tall or short, change the way it looks slightly to suit the character's body. I can accept that.
But why does the Seeker version have an eye on it? If it's Seeker armour, they should both have an eye, and if you put it on the Grey Warden, that's cool. He's wearing Seeker armour. Because it does something for him that you want it to do. Even though he's clearly not a Seeker. Or remove the eye.
Why would the two helmets, in the third from the bottom example, not have different stats/abilities/requirements? They are very different helmets.
The example second from the bottom has different hoods that I think work fine, but different heraldry on the breastplates. Do Grey Warden and Seeker armour really have the same backstory? - even if it's implied by their appearance/name these days, rather than old school item descriptions.
Then, I was just chatting with a knowledgeable friend who raised the point that there probably isn't such a thing as "generic armour" anyway, in a medieval setting. Like - "heavy chainmail" could very well look completely different, depending on who was wearing it, for a whole bunch of reasons. But not unique/famous/special armours. Surely they just are what they are.
Personally, I think the object needs a higher priority than the character's personality, in the equation. If it is generic armour, go nuts at changing it. If it has heraldry, it has to be consistent across whoever wears it. If it is a closed helm, it has to remain a closed helm across classes. If it's famous armour, make it look really great and exactly the same for everyone, just as the King, whoever, originally wore it.
The one other point I'd make, to clarify how I play, is that I played Origins fully zoomed out. I also got a sore middle finger from constantly trying to zoom out DA2. I'm advocating more of an old schooley, Baldur's Gate style armour thing, but the characters in BG were tiny, so armour appearance was hardly important at all; spiky helmet or little cap, green ankheg armour or a robe. I guess how characters look is a lot more important these days, where people look at characters a lot more. To be honest, I'd rather just look at the armour. (But I do really like armour.)
Modifié par Firky, 14 avril 2012 - 09:09 .