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Lead Writer David Gaider blogs on Follower Customization


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#551
Ghidorah14

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ishmaeltheforsaken wrote...

Stoic, stagnant, and robotic.

Three words that have NEVER BEEN USES TO DESCRIBE ORIGINS' SEX SCENES EVER.


I was describing DA2's scenes, not Origins. :mellow:

#552
esper

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Ghidorah14 wrote...

Oh **** you, dude. It had emotion, something DA2 tried to fill in with some "meh" music track.

I'm just sorry that you cant get over your childish hangups with the Origins animation to appreciate it.

I described the romances like that because they feel BORING. They dont really go anywhere. And, herp derp, there's more to the romances than the sex scene. I was describing the relationship as a whole. It didnt feel as real as Origins.

So yeah, eat ****.


I liked da2's better. Both romances path and the sex scene. The sex scenes themselves in da:o was so awfull that I didn't know how to feel. The romance path in da:o was okay I enjoyed it.. But in 2 I was so much more involved that I enjoyed them a thousand times more.

Modifié par esper, 19 avril 2012 - 06:15 .


#553
mesmerizedish

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Ghidorah14 wrote...

ishmaeltheforsaken wrote...

Stoic, stagnant, and robotic.

Three words that have NEVER BEEN USED TO DESCRIBE ORIGINS' SEX SCENES EVER.


I was describing DA2's scenes, not Origins. :mellow:


Reported for criminally missing the point.

#554
2leggywillow

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ishmaeltheforsaken wrote...

Ghidorah14 wrote...

ishmaeltheforsaken wrote...

Stoic, stagnant, and robotic.

Three words that have NEVER BEEN USED TO DESCRIBE ORIGINS' SEX SCENES EVER.


I was describing DA2's scenes, not Origins. :mellow:


Reported for criminally missing the point.


Ahahahahahahahahahahahahahah laughing so hard, I can't.

I have never seen a point being missed so entirely.

#555
Ghidorah14

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Because sarcasm is so easy to detect over the internet.

Whatev's.

#556
Maria Caliban

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There's a bit of a double standard when it comes to arousal as opposed to other audience reactions.

If I say that I'd like the next Dragon Age game to frighten me, amuse me, sadden me, excite me, or engender any specific emotional response, all those things are seen as proper reactions to a work of art or entertainment. If I say I'd like the next Dragon Age game to arouse me, the common reaction is that I'm asking the developers to lower themselves.

This is despite the evidence that BioWare has elements in their game to arouse the player. Isabela's breasts aren't large and prominent because they double as flotation devices but because a portion of the audience likes looking at ******.

The sex scenes exist because BioWare wants a certain level of eroticism in their games. The very first trailer for Dragon Age: Origins was called Sex and Violence. I think it’s an artistically tricky situation for game developers*. If you’re too explicit, you risk being considered tawdry, lowest common denominator, and making a portion of your players uncomfortable. At the same time, you’re creating a dark fantasy game for an adult audience. A woman’s bare breast or nipple really shouldn’t be a big deal.

ishmaeltheforsaken wrote...

Stoic, stagnant, and robotic.

Three words that have NEVER BEEN USED TO DESCRIBE ORIGINS' SEX SCENES EVER.

The Dragon Age II sex scenes wonderfully expressed personalities of the companions. I sort of wish someone would go back to Origins and give those scenes an update with the same mentality.

*One of the reason I prefer text to visual media is that you can have a wide range of explicitness and still largely be considered 'legit.' GRRM can write about Sam's 'fat pink shaft' and Joe Ambercrombie can have a woman randomly shove her finger in the giant barbarian's rectum during a sex scene and the average reader will not worry about the children or decide that the writers must be hacks.

Modifié par Maria Caliban, 19 avril 2012 - 06:56 .


#557
JoltDealer

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I like the sound of the new follower customization. Sounds like DA3 will hit a good balance between DA:O and DA2. Let's just hope the rest of Dragon Age 3 also hits the same balance.

#558
TEWR

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Upsettingshorts wrote...

Nudity and more explicit sex scenes add... what, precisely, that any romance scene can't achieve without them?


I personally think they should be added.

DAII's sex scenes were better rendered -- save for an unfortunate animation issue with Merrill that doesn't deal with her actual design -- but I do think we should've seen them naked. Or at least actually undressing where it then fades to black, rather then a few kisses and a fade to black moment. Isabela's was the closest to this, from what I recall. But it wasn't quite there.

And the ability to unequip their armor and make them naked should happen. If I want to make Oghren run around naked because that's in line with his character, I should be able to do something like that. Though for it to really be in line with his character, I'd also need the ability to make him look and act drunk and ride a gorilla into battle, but that'd be incredibly tricky if not outright impossible to implement. So I'd settle for nudity, so I can at least have some heavy lulz while doing something in line with his character.

This is a game rated M for mature. Nudity can be done in a mature fashion and I see no valid reason why it's not in the games other then how parents that don't pay attention generally react to such things when they buy the games for their kids.

Also, I feel that me stating nudity can be done in a mature fashion and then saying I want to unequip companion armor to make them naked is a bit.... contradictory. But still... Image IPB

Modifié par The Ethereal Writer Redux, 19 avril 2012 - 07:46 .


#559
AtreiyaN7

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Just saw this - sounds like an interesting approach compared to DA2. I do like the idea of having a cohesive look while being able to equip individual pieces of armor to a companion, etc.

#560
ZtalkerRM

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Let me just say that, although my faith in you guys has been damaged after DA2 and ME3, I have some faith you can turn this negative circle around with DA3.
All the DLC of DA2 was based on community feedback (since it had many varied, outdoor environments that vanilla DA2 lacked) and the blog about companion customisation and 'not rehasing dungeons' seems to point in that direction as well. Also, I'm probably one of the few who can see DA2 did take some steps forward comapred to DA:O. Especially the fighting was incredible.

I wish you all good luck!

#561
smallwhippet

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Modifié par smallwhippet, 19 avril 2012 - 09:48 .


#562
smallwhippet

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Jasmine96 wrote...

Sejborg wrote...

Ghidorah14 wrote...

Btw, YOU GUYS BETTER MAKE SOME GOOD LOVE-MAKING SCENES.

Seriously, people joke about DAO characters having sex with their underwear on, but at least we got some sort of VISUAL CUE AS TO WHAT WAS HAPPENING.

In DA2 they just make out, fade to black, and we assume they had sex. Not to mention, everyone but Hawke and Merrill remained clothed throughout the whole thing! WTF? When I want to get my Hawke laid, I want to at least see some of it!

You guys remember those early peeks at the romance scenes? The screenshots? Everyone looks naked there.

Isabela, Hawke, Fenris, etc. What happened to that? Especially Isabel's one.

Image IPB

SO disappointing.


I think they wanted the companions to stay in their iconic outfits, so we could tell them apart. And also the cosplay argument. 


Lol maybe Hawke has Prosopagnosia

A case study for 'The PC who mistook his LI for a Helmet'...? 

#563
Morgora

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On companion customization, I think this is a good compromise! Thank you! :D

Modifié par Morgora, 19 avril 2012 - 03:10 .


#564
Dakota Strider

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Ultimately, as long as this is in a solo player campaign, players have the choice to take this or leave it, based on their preference. The only reason to be apprehensive about it at all, is if there are multiplayer options in DA3, and then the conflict between "logical" and "cosmetic" would clash, between different players.

While I admit, I like the armor/clothes that those in my adventuring party are wearing to look good, it is not a reason I buy, or do not buy a game. If the dev's are going to put this much effort into creating multiple looks for a character's armor; I hope they are working even harder to creating a DA3 that gives multiple plot paths, and player choices than the last couple Bioware games I have played (DA2 and ME3).

Modifié par Dakota Strider, 19 avril 2012 - 03:25 .


#565
Hammington

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What Dakota says. It was never about the giant swords, super sexy armor, or how high characters could jump...
Well not for me anyways.

#566
Hammington

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[
Lol maybe Hawke has Prosopagnosia

[/quote]
A case study for 'The PC who mistook his LI for a Helmet'...? 

[/quote]


Aahh you guys are such dorks. Adorable adorable dorks. I love it.

#567
LolaLei

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Dakota Strider wrote...

Ultimately, as long as this is in a solo player campaign, players have the choice to take this or leave it, based on their preference. The only reason to be apprehensive about it at all, is if there are multiplayer options in DA3, and then the conflict between "logical" and "cosmetic" would clash, between different players.

While I admit, I like the armor/clothes that those in my adventuring party is wearing to look good, it is not a reason I buy, or do not buy a game. If the dev's are going to put this much effort into creating multiple looks for a characters armor; I hope they are working even harder to creating a DA3 that gives multiple plot paths, and player choices than the last couple Bioware games I have played (DA2 and ME3).



Agreed.

I wouldn't be too bothered if they put multi-player into DA3 or not. I just worry that it would take away from the main game because they would have spent too much time pratting around with creating multi-player and not enough time on it's main story in SP etc.

As for armor, it's all well and good making our party look awesome but if their personalities are lacking and we can't interact with them on a deeper level then who gives a toss what they look like lol.

Modifié par LolaLei, 19 avril 2012 - 03:38 .


#568
LolaLei

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[quote]Hammington wrote...

[
Lol maybe Hawke has Prosopagnosia

[/quote]
A case study for 'The PC who mistook his LI for a Helmet'...? 

[/quote]


Aahh you guys are such dorks. Adorable adorable dorks. I love it.
[/quote]

Bahahaha! I'd love to read that one!

#569
Wolf

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The Ethereal Writer Redux wrote...

I personally think they should be added.

DAII's sex scenes were better rendered -- save for an unfortunate animation issue with Merrill that doesn't deal with her actual design -- but I do think we should've seen them naked. Or at least actually undressing where it then fades to black, rather then a few kisses and a fade to black moment. Isabela's was the closest to this, from what I recall. But it wasn't quite there.

And the ability to unequip their armor and make them naked should happen. If I want to make Oghren run around naked because that's in line with his character, I should be able to do something like that. Though for it to really be in line with his character, I'd also need the ability to make him look and act drunk and ride a gorilla into battle, but that'd be incredibly tricky if not outright impossible to implement. So I'd settle for nudity, so I can at least have some heavy lulz while doing something in line with his character.

This is a game rated M for mature. Nudity can be done in a mature fashion and I see no valid reason why it's not in the games other then how parents that don't pay attention generally react to such things when they buy the games for their kids.

Also, I feel that me stating nudity can be done in a mature fashion and then saying I want to unequip companion armor to make them naked is a bit.... contradictory. But still... Image IPB


There's nothing wrong with wishing for naked humans/elfs/dwarfs. We all want this implemented.:P

#570
Atakuma

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Boobs or GTFO.

#571
Wonderllama4

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If I want cover my companions up in a big suit of armor (stats willing), then I should be able to do that.

If I want to strip them to their bra and panties and other unmentionables, then dammit I should be able to do that too!!!!!

Default attire or "iconic" looks could still remain present as an changeable option. an "outfit" setting if you will, that always present. but they would need to maintain very good stats as the characters level up.

Personally I hate having characters look the same way for an entire game. I always change them up, constantly. That's part of the fun.

Modifié par Wonderllama4, 19 avril 2012 - 09:17 .


#572
In Exile

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The Ethereal Writer Redux wrote...

If I want to make Oghren run around naked because that's in line with his character, I should be able to do something like that. 


I think this should never happen. Not the naked part, but the player decided what's "in-character" for any character that isn't the created PC.

#573
Lotion Soronarr

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Not sold on the idea.

Armor that changes apperance. Again with the unnantural restrictions. Again with the overblown importance of "visual identity". It's like the characters (or developers) are afraid characters will loose their entire identity unless they have a UNIQUE attire, visible from the stratosphere. Because we all know, clothes make a man. He is nothing wihout unique clothing.

I personally prefer the Morrigan approach - a rare cloting/armor set that is usually associated with a specific character, but can be changed.

Also, regarding armor sizes - I would have nothing against armor coming in 3 sizes. And you can't equip a dwarven armor on a human without going to a blacksmith for a fitting. Actually, you could expand that that you have to fit armors to a character, or you don't get full bonuses. You know, like rear armor. Make heavy armor even more unique.

Modifié par Lotion Soronnar, 20 avril 2012 - 07:01 .


#574
cindercatz

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responding @ In Exile
Yeah, but within the confines of our companions' personalities, we make decisions about what's in character for them all the time. Most BioWare games have player influenced, or outright decided, arcs for all or most companion characters, and that's how it should be. That's huge fun. Deciding the specifics of who's running around in their skivvies is certainly not exerting any more control than that.

Plus, like I spelled out earlier, there are times when we as a player have to make that choice, and it is the more correct choice, such as my City Elf in her origin story. She'd just basically sacrificed herself to save her cousin, then been tossed back into her cell, then seen a woman from her wedding party killed, then seen her new husband killed immediately after, all in very short order, with only her family heirloom dagger and a scavenged long sword to show for it. Then I look in my inventory and she's got her full set of clothes available. It made no sense for her to even have them back, much less to stop and dress herself before she flat out massacred the arl's son and all his guards, so I made the decision to just go with it and it emotionally paid off. It paid off in terms of story and immersion. But I made that decision.

Again, during the trial of fire to acquire the Urn of Sacred Ashes, it would make zero sense for only the Warden to strip and take on that test. The player chooses to volunteer their entire party for it or not. So I did. It only adds to player agency, and to immersion, because you can have your party do what you believe they would do, as opposed to what somebody corporate thinks is mainstream acceptable for them to do.

On the nudity thing: I've always supported appropriate nudity in Dragon Age. What's appropriate? If a scene benefits in terms of emotional depth or immersion, then include it. In a love scene, expressing undiluted intimacy, in an especially vulnerable or transformative scene that's not necessarily in the middle of a battle (often depicted in bathing scenes or with characters critically gazing in a mirror, etc., and then acting in such a way as to demonstrate their emotional crux, tattooing, scarring, drawing in and protecting themselves emotionally, arms and legs crossed and curled, things like that),. In a scene meant to create an alluring attraction, in any kind of erotic scenario, etc. That doesn't mean you should be explicit, far from it. But don't shy away out of corporate think or modesty where it doesn't belong. When used well, the game can only be better for it.

Tonally, Dragon Age (at least Origins, the best expression of the franchise so far) is somewhere between Spartacus: Blood and Sand (, Gods of The Arena, Vengeance, etc.. so it's not confused with old tv movies, heh) and Game of Thrones on Starz and HBO. Those are powerful shows, some of the best ever made imo. Embrace that.

Modifié par cindercatz, 20 avril 2012 - 07:43 .


#575
EintagsBigB

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I really like this concept of the customizable NPC. I found DAII really lacked the variety where the followers really changed their appearance over the course of the game.
I have however one concern: What if I really like one style of armor that I get early on in the game and want to keep that style, but the better armors all have a look that doesn't suit me?

And another question: Will the main character also have an distinct look with upgradable armor parts (such as in DAII it could be that the base armor style is always the champion armor and depending on what you equipped it "changes") or will the whole body change for the protagonist?