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Bioware DO NOT CHANGE GETH HUNTER MODE


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#51
BellaStrega

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Steelgrave wrote...

They better not change it. It's the best damned thing they ever added to the game. I no longer care about all those annoying smoke grenades. And I can blow enemies away right through the wall.


No one's asking to change the power's functionality, just how bright/blurry it is and the lines/pattern because it can be confusing when you have objectives.

#52
BellaStrega

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Brettic wrote...

You don't really need to focus and pay too much attention when your peripheral vision can see every enemy on the map.


Well, no, you can't as it has an upper range. But also, it's pointless to attack enemies behind walls unless you have enough sniper rifle.

If you want to be terrible and not kill anything, zoning out is the way to go, though.

#53
EG NeoMorph

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You DO know that you can toggle it on and off don't you... You can turn it off when can't find the objectives if that's your problem (still think it's a sign of a badly calibrated TV though myself).

#54
BellaStrega

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screamin_jesus wrote...

TheChosen0ne wrote...

The hunter mode looks so freakiin cool so please don't change it.  For those who complain about it hurting your eyes just man it up and play through it or turn the brightness lower.  When I have hunter mode on it doesn't effect my eyes at all because i dont have super bright settings which you guys most likely do.  Don't ruin the fun for others not effected by this.


I don't care if you think it "looks cool" its way to bright and diustracting. It hurts many people's eyes and needs to be changed. They can tone it down and still have it "look cool".

Accessiblity is more important.


It's really inane how many people don't have a problem with it and thus try to rationalize that other people who do have problems must be doing something wrong (brightness too high) or just need to "man up" or "stop whining." Weird how so many people here are apparently lacking in empathy.

#55
coinop25

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In any kind of visual design destined for other people's screens – from video games to websites to operating systems – if you don't have control over the user's hardware, you need to design around the possibility that some people's settings may ruin your design. The responsible designer's reaction is to find ways to make their design work properly as often as possible. If your design is causing some people to comment that it hurts them, the responsible thing to do is to adjust it to mitigate those concerns.

Also, aside to BioWare: Please don't take advice from the fan whose point boils down to "don't change this thing that is actually injuring people because I like it the way it is and they aren't manly enough."

#56
Sacramentum

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Agreed. I had it glitched day 1 where I had no overlay, and it made the ability way less fun and cool.
Leave it be Bioware. Focus on fixing actual bugs first :D

#57
J717

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It's not the brightness that needs to be toned down - it's the excessive motion blurring/blending/3D effect that's putting a strain on the eyes. It really needs to be HALVED at the VERY least.

Good on you if it doesn't affect you, OP, but the reason there is a 19-page thread on it is because it IS a big issue. All of my IRL friends have complained about it and have been put off with using it because not only does it cause eye strain, but it tends to give you a migraine after 2-3 rounds. It needs to be fixed, or at least have an option somewhere to tone it down.

#58
january42

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coinop25 wrote...

In any kind of visual design destined for other people's screens – from video games to websites to operating systems – if you don't have control over the user's hardware, you need to design around the possibility that some people's settings may ruin your design. The responsible designer's reaction is to find ways to make their design work properly as often as possible. If your design is causing some people to comment that it hurts them, the responsible thing to do is to adjust it to mitigate those concerns.

Also, aside to BioWare: Please don't take advice from the fan whose point boils down to "don't change this thing that is actually injuring people because I like it the way it is and they aren't manly enough."


Agreed.

Simples suggestion:  Make it 3 state.
Starting from off: 
Hit the power once->current version
Hit the power twice->turns off the hud
Hit the power again->turns it off

See? Easy,

#59
sirjimmus86

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Only problem I have with it is can't see the objective arrows

#60
Ellfen30

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I'd rather say have the hunter mode toned down or something for those who are affected by it. I don't understand the reasoning behind this thread, quite thoughtless I might add. There are many people who want to play geth infiltrator but doesn't because it brings actual physical discomfort and pain.

#61
TheChosen0ne

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Here's a solution for those who have a problem with the hunter mode, wear some sunglasses that paris hilton would wear and your troubles will go away

#62
skiadopsendow

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january42 wrote...

coinop25 wrote...

In any kind of visual design destined for other people's screens – from video games to websites to operating systems – if you don't have control over the user's hardware, you need to design around the possibility that some people's settings may ruin your design. The responsible designer's reaction is to find ways to make their design work properly as often as possible. If your design is causing some people to comment that it hurts them, the responsible thing to do is to adjust it to mitigate those concerns.

Also, aside to BioWare: Please don't take advice from the fan whose point boils down to "don't change this thing that is actually injuring people because I like it the way it is and they aren't manly enough."


Agreed.

Simples suggestion:  Make it 3 state.
Starting from off: 
Hit the power once->current version
Hit the power twice->turns off the hud
Hit the power again->turns it off

See? Easy,


Could be a good compromise

#63
GGW KillerTiger

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psuzero wrote...

Or you can stop being an idiot.

on my 360 version i have the brightness fairly low, and in a well lit room it still causes eye strain. ESPECIALLY when you're trying to pick out the light blue objective markers against the high contact bloom and blurring,

I play on 360 and have Hunter Mode activated 24/7 with brightest settings and every still seems fine and my eyes don't hurt. Maybe you're T.V. is just super special bright?

#64
Asebstos

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TheChosen0ne wrote...

Here's a solution for those who have a problem with the hunter mode, wear some sunglasses that paris hilton would wear and your troubles will go away


Except, as has been stated multiple times, it isn't just the brightness. Its the excessive blur, brightness, occasional flicker, and orgy of triangles. Visually its a hot mess.

The OP is just being a jerk. Telling people to man up because they're getting migraines is like telling someone to man up because they had an epileptic seizure.

#65
GGW KillerTiger

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Asebstos wrote...

TheChosen0ne wrote...

Here's a solution for those who have a problem with the hunter mode, wear some sunglasses that paris hilton would wear and your troubles will go away


Except, as has been stated multiple times, it isn't just the brightness. Its the excessive blur, brightness, occasional flicker, and orgy of triangles. Visually its a hot mess.

The OP is just being a jerk. Telling people to man up because they're getting migraines is like telling someone to man up because they had an epileptic seizure.

Honestly it doesn't bother me. I love the way it looks and treats things. Most people don't understand it's also another negative along with the 50% shield loss to help make sure the ability isn't over powered. If feel a compramise would be for the user to get setting controls for the ability to help control and change brightness and hud of it.

#66
Slimepezza

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TheChosen0ne wrote...

The hunter mode looks so freakiin cool so please don't change it.  For those who complain about it hurting your eyes just man it up and play through it or turn the brightness lower.  When I have hunter mode on it doesn't effect my eyes at all because i dont have super bright settings which you guys most likely do.  Don't ruin the fun for others not effected by this.


Image IPB

You are incredibly stupid.

#67
lolpunch

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I'm personally not affected by it at all. I don't notice any motion blurring in the mode, just brightness and a slight scanline filter.

Maybe it's just my eyes. I've spent many an hour in my computer chair with the only source of light in the room being the monitor that they've hardened themselves to endure the harshest of visual effects. The Krogan Battlemasters of eyeballs if you will.

Or I've played so many rounds with the mode on 100% of the time that the Geth have unintentionally infiltrated my ocular nerve and cybernetically enhanced it in my sleep to better facilitate interactions with their consensus.

Maybe it's my monitor, a 17" PoS flat panel by today's standards, but damn if it isn't a reliable and comfortable piece of hardware.

But seriously, the visual effects are probably exaggerated based on whatever display people are using. Although personally not a problem for me, I won't say it's not a problem and shouldn't be remedied for the majority of people.

Modifié par lolpunch, 13 avril 2012 - 10:53 .


#68
Brettic

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BellaStrega wrote...

Brettic wrote...

You don't really need to focus and pay too much attention when your peripheral vision can see every enemy on the map.


Well, no, you can't as it has an upper range. But also, it's pointless to attack enemies behind walls unless you have enough sniper rifle.

If you want to be terrible and not kill anything, zoning out is the way to go, though.


it's only important to not zone out when you dont know where everything is and have to pay attention to little changes in detail indicating an enemy movement. If you have HM on, you can zone out perfectly fine becaue you can already see all the enemy movement peripherally, and focusing in and paying attention to all the little details is only going to make your head hurt. It's redundant.

I don't mind if they change it, but until they do the best I can do is offer ways to cope with it how it is.

Modifié par Brettic, 13 avril 2012 - 10:56 .


#69
Shadow of Terror

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I've had no issues with it what so ever...

#70
BellaStrega

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GGW KillerTiger wrote...

I play on 360 and have Hunter Mode activated 24/7 with brightest settings and every still seems fine and my eyes don't hurt. Maybe you're T.V. is just super special bright?


Different people have different tolerance for sensory input. What is fine for you isn't fine for everyone. After all, everyone is not just like you.

#71
BellaStrega

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GGW KillerTiger wrote...

Honestly it doesn't bother me. I love the way it looks and treats things. Most people don't understand it's also another negative along with the 50% shield loss to help make sure the ability isn't over powered. If feel a compramise would be for the user to get setting controls for the ability to help control and change brightness and hud of it.


If it doesn't bother you, why do you care one way or another?

No one should be designing games to cause migraines as a goddamned balancing factor.

#72
Xaijin

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GGW KillerTiger wrote...

Asebstos wrote...

TheChosen0ne wrote...

Here's a solution for those who have a problem with the hunter mode, wear some sunglasses that paris hilton would wear and your troubles will go away


Except, as has been stated multiple times, it isn't just the brightness. Its the excessive blur, brightness, occasional flicker, and orgy of triangles. Visually its a hot mess.

The OP is just being a jerk. Telling people to man up because they're getting migraines is like telling someone to man up because they had an epileptic seizure.

Honestly it doesn't bother me. I love the way it looks and treats things. Most people don't understand it's also another negative along with the 50% shield loss to help make sure the ability isn't over powered. If feel a compramise would be for the user to get setting controls for the ability to help control and change brightness and hud of it.


Except the brightness is only part of the issue.

#73
Uchimura

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Real Geth play with laser pointers shooting straight into their eyes.

#74
BellaStrega

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Brettic wrote...

it's only important to not zone out when you dont know where everything is and have to pay attention to little changes in detail indicating an enemy movement. If you have HM on, you can zone out perfectly fine becaue you can already see all the enemy movement peripherally, and focusing in and paying attention to all the little details is only going to make your head hurt. It's redundant.

I don't mind if they change it, but until they do the best I can do is offer ways to cope with it how it is.


My brain doesn't work this way - I can't zone out and do stuff at the same time. Especially when I have to separate the hud from the landscape, enemies, etc.

Maybe other people can, and if it helps them, great.

#75
xtorma

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Don't care either way really.