So, seriously, why DID we get Vega over Wrex?
#176
Posté 14 avril 2012 - 07:28
The paragon Shep who values honesty gives a full report to the admirals at the trial, loses Tali's loyalty and she does not survive. So for the Geth/Quarian war they wrote two scripts, one for Tali and one for Admiral Raan. If you have Raan she goes along but not as a squad mate. If you do not broker a peace and choose the Geth she puts a gun to her head and pulls the trigger. No face shot or reverse dive.
#177
Posté 14 avril 2012 - 07:34
He didn't sound Hispanic at all.Allan Schumacher wrote...
ShepardTheHopeful wrote...
The answer is simple any character you had the option to kill couldn't be a character in 3.
Garrus and Tali were still valid party members, but they were also available in the first. Although, now that you mention it, I wouldn't be surprised if he was added just to make sure you had a valid party of 3 at all times.
Although I have no major issues with Vega. I was actually pretty impressed with Freddie Prinze Jr.'s performance.
#178
Posté 14 avril 2012 - 07:37
the red boon wrote...
He didn't sound Hispanic at all.Allan Schumacher wrote...
ShepardTheHopeful wrote...
The answer is simple any character you had the option to kill couldn't be a character in 3.
Garrus and Tali were still valid party members, but they were also available in the first. Although, now that you mention it, I wouldn't be surprised if he was added just to make sure you had a valid party of 3 at all times.
Although I have no major issues with Vega. I was actually pretty impressed with Freddie Prinze Jr.'s performance.
Doesn't have to. Not every Hispanic who lives in the US talks with a foreign accent. To boot, Freddie Prinnze is also part-Hispanic.
#179
Posté 14 avril 2012 - 10:19
ajm317 wrote...
The Night Mammoth wrote...
ajm317 wrote...
A point that hasn't been mentioned yet is that I'm sure Bioware felt they needed to have at least a couple human squadmates. Developers, both in games and in movies, get very hung up on how people supposedly can't relate with aliens and robots. The main character is always human, and he always needs at least a couple human support characters.
Vega and VS are it. Wrex and Grunt are about as far from human as you can get. Throw in the fact that they needed a soldier character who was guaranteed to be alive and their only real option was to create a new human soldier.
Thus Vega.
Surely Shepard fills that spot. Liara, Tali and Garrus are more relatable than Vega, even EDI is pretty relatable with her journey to find 'humanity'. Grunt and Javik would be the two alien characters.
Every ME game has had at least 2 human squadmates.
There is a very real perception in the entertainment industry that many viewers will not relate as well to non-human characters. That's not to say you can't have them, but there has to be a core of humans that the rest of the show/movie/game can revolve around.
Star Wars, Star Trek, B5, all of them have got a core human cast. Even Transformers has humans at the center.
No arguments there, to be honest.
What I really don't understand is why we have so few teammates when there are a group of ME2 characters that could have joined you on the Normandy.
Sure, keep Vega, I don't actually mind his character and I think the actor who voiced him was great, but for players who completed ME2 and did everything right, just give the opportunity.
Wrex is busy doing other things, I'd never argue for him to join your squad. Same with Mordin, and Legion, Thane, and Jacob. The rest though have little else to do, so there's no reason why the couldn't.
#180
Posté 14 avril 2012 - 10:27
#181
Posté 14 avril 2012 - 10:30
Don't get me started on EDI in a body. Stupid as hell. They probably put more work in her body than they did in the ending.
#182
Posté 14 avril 2012 - 10:31
#183
Posté 14 avril 2012 - 10:37
I was kinda confused about why I was 'buddy buddy' with this guy I'd never met before though.
#184
Posté 14 avril 2012 - 10:44
#185
Posté 14 avril 2012 - 10:54
I quite liked him.
I would've liked for Grunt to join the crew if you saved him though. The Normandy didn't feel right without a krogan, and Wrex has better stuff to be doing.
#186
Posté 14 avril 2012 - 04:29
Grasich wrote...
Vega seemed rather unnecessary to me. There's not really any reason to have a "team noob" on the final part of a trilogy that is so focused on the previous games. All he really added even for that was just a couple instances of having things explained to him really early on. Kind of a waste to make a full character just for that.
Totally agree. Take the best Sci-Fi trilogy of all time, for example - the original Star Wars trilogy. They didn't introduce a random, new protagonist in Return of the Jedi, did they? George Lucas didn't see the need to "re-explain" the trilogy to the noobs who never saw the first two movies.
Unless you count the Ewoks as new protagonists, I guess. So, is Vega the "Wicket the Ewok" of Mass Effect?
#187
Posté 14 avril 2012 - 04:32
#188
Posté 14 avril 2012 - 04:34
#189
Posté 14 avril 2012 - 04:43
And whether you liked Chobot or not, there was some potential with the Allers character - a civilian on a military ship during a war. There were many interesting issues about the press in wartime that were hinted at but never developed - censorship from above, and self-censorship, etc. And what about the stresses of a civilian discovering the horrors of war? I'm not saying she should have been a main character, but there was so much opportunity to give depth to her character in ways that supported the story rather than just tacking her on. Take a look at Cortez and Traynor, by comparison. They don't get that much screen time, but they react to the story and evolve as characters over the course of the narrative.
#190
Posté 14 avril 2012 - 04:46
Allan Schumacher wrote...
ShepardTheHopeful wrote...
The answer is simple any character you had the option to kill couldn't be a character in 3.
Garrus and Tali were still valid party members, but they were also available in the first. Although, now that you mention it, I wouldn't be surprised if he was added just to make sure you had a valid party of 3 at all times.
Although I have no major issues with Vega. I was actually pretty impressed with Freddie Prinze Jr.'s performance.
I didn't even recognize that it was him until they did the little character featurette. When I found out I was really surprised. Surprised but pleased. Good for him!
#191
Posté 14 avril 2012 - 04:48
He was the Jacob for ME3. Without the creepy come-on lines.
Modifié par DamonD7, 14 avril 2012 - 04:48 .
#192
Posté 14 avril 2012 - 04:50
#193
Posté 14 avril 2012 - 04:53
#194
Posté 14 avril 2012 - 04:54
And whether you liked Chobot or not, there was some potential with the Allers character - a civilian on a military ship during a war. There were many interesting issues about the press in wartime that were hinted at but never developed - censorship from above, and self-censorship, etc. And what about the stresses of a civilian discovering the horrors of war? I'm not saying she should have been a main character, but there was so much opportunity to give depth to her character in ways that supported the story rather than just tacking her on. Take a look at Cortez and Traynor, by comparison. They don't get that much screen time, but they react to the story and evolve as characters over the course of the narrative.
I understand your opinion here, but they could have easily used Kalisa Bin Sinan Al-Julani in this spot, who's voice actor was MUCH better and wouldn't be despised from the start due to the "IGN in-game-ad" rumor.
#195
Posté 14 avril 2012 - 04:55
#196
Posté 14 avril 2012 - 04:56
So even though Vega wouldn't of been my first choice, he makes sense to have around when a new player is thrusted into the universe.
#197
Posté 14 avril 2012 - 04:59
#198
Posté 14 avril 2012 - 05:01
#199
Posté 14 avril 2012 - 05:03
#200
Posté 14 avril 2012 - 05:04





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