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Kids like boss fights, cultured mature adults prefer deep, thought provoking, mentally stimulating endings.


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#326
Guest_lightsnow13_*

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lol

#327
Cpl_Facehugger

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Luzarius wrote...

Am I right or wrong?


You're right... But the ending we got (available in cherry blueberry and lime flavor) is not deep, thought provoking, or mentally stimulating except in the negative ("lolwhut? None of this stuff makes any sense! I've spent the whole game disproving this glowing ghost child's logic!") 

In short, nobody's really complaining about the lack of a bossfight for the final curtain call. I mean, it'd be nice for Harbinger to have more of a presence in ME3 because ME2 established he was the reaper equivalent of a creepy stalker for Shepard, but those complaints pale in comparison to the real meat of the argument. Namely that the endings do the game a massive disservice.

My challenge to the young generation of ME players is this.  Try to think like a mature adult instead of a silly kid wanting a boss fight at the end of the game.  I say this with the deepest respect possible since the youth have to carry the torch. Consider your limits pushed.

If I come off arrogant then I apologize in advance.

Luzarius
"no death ruleset"


See, I'm fine with having no boss fight. The final TIM conversation works pretty well for that, TBH.

What I'm not fine with is a bunch of nonsense endings that come out of nowhere and are built on flimsy logic.

Hell, I'd have been immensely satisfied with "reapers win, the only thing your decisions do is decide how soundly they win, and whether there's any hope for your species, yourselves, or organics as a whole." So it's not just a matter of wanting a happy ending like some people suggest.

#328
uzivatel

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Be it as it may, I dont think classical arcade-like boss fights are really good idea outside fantasy settings.
Saren/Sovereign was pretty easy even on insanity and the Reaper-thing was silly.
The main villains of ME3 are aging indoctrinated guy and a race of two kilometer long spaceships. The final confrontation of the game was the defense of the missiles, which was pretty hard even on normal (admitedly I played that part very late at night), but utilized regular units and did not change the mechanisms of the game. IMO it worked pretty well.

#329
ticklefist

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Mixorz wrote...

I agree and applaud TC. You can see this ADD generation already affecting ME3 with action mode. People don't want Martin Scorcece and prefer Michael Bay. Well ME gave us a deep and thought-provoking end. Too bad most people seem to have not payed attention to key dialogue and totally misunderstand the depth of the Catalyst.


Oh please. I will not be talked down to by my intellectual inferiors.

#330
Thorn Harvestar

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I'm OK with not personally fighting Harby, but for him to have zero lines of dialogue is a travesty

#331
Dridengx

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Luc0s wrote...

Luzarius wrote...

Am I right or wrong?

I believe Bioware is choosing NOT to cater to the MTV generation of "kids" who are 13-25.  Instead Bioware is choosing to cater to their more mature audience and striving to push the limits of todays youth.

Bioware i respect you for this.  Most Bioware writers are probably over the age of 28 right? 

My challenge to the young generation of ME players is this.  Try to think like a mature adult instead of a silly kid wanting a boss fight at the end of the game.  I say this with the deepest respect possible since the youth have to carry the torch. Consider your limits pushed.

If I come off arrogant then I apologize in advance.

Luzarius
"no death ruleset"


The Witcher (2), a game 10x more mature than Mass Effect (3) will ever be, with a story that it 100x deeper than Mass Effect's story ever was and 1000x more thought provoking than Mass Effect (3), had a boss fight. So your entire argument is invalid.

Mass Effect is not mature. Mass Effect's ending isn't deep. It's also not thought provoking, it isn't mature and it isn't good story writing.


You want to play an actual mature game with actual mature storytelling that is actually deep and thought provoking? Go play The Witcher.


10x more mature? You mean the parts with the drunk singing quest line or the part with the pokemon sex cards?

#332
Linksys17

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Ok I agree to not have a boss fight as long as the ending is deep and meaningful and gives control to the players as advertised; the lack of final boss fight was disappointing but paled in comparison to the disappointment caused from the cookie cutter endings

#333
die-yng

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ticklefist wrote...

Mixorz wrote...

I agree and applaud TC. You can see this ADD generation already affecting ME3 with action mode. People don't want Martin Scorcece and prefer Michael Bay. Well ME gave us a deep and thought-provoking end. Too bad most people seem to have not payed attention to key dialogue and totally misunderstand the depth of the Catalyst.


Oh please. I will not be talked down to by my intellectual inferiors.


Lolz. Give them some of their own medicine!

I love Scorcesee and hate Bay and I would have liked it if BWE kept the sequels as firmly rpg as ME1 was.

#334
die-yng

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Dridengx wrote...

10x more mature? You mean the parts with the drunk singing quest line or the part with the pokemon sex cards?


Witcher 2, not Witcher 1, please read what others really wrote before mouthing off.

#335
The Angry One

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AxisEvolve wrote...

Arturia Pendragon wrote...

The Top 10 Grossing Films of All Time
1. Avatar
2. Titanic
3. Harry Potter and the Deathly Hallows - Part 2
4. Transformers: Dark of the Moon
5. The Lord of the Rings: The Return of the King
6. Pirates of the Caribbean: Dead Man's Chest
7. Toy Story 3
8. Pirates of the Caribbean: On Stranger Tides
9. Star Wars Episode 1: The Phantom Menace
10. Alice in Wonderland

Of those, only 1 (Titanic) doesn't have a traditional boss fight. Tell me again what the vast majority of humanity wishes?

Oops, fed the troll.

The glacier was the boss.


Also, Billy Zane.

#336
TookYoCookies

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Dridengx wrote...

Luc0s wrote...

Luzarius wrote...

Am I right or wrong?

I believe Bioware is choosing NOT to cater to the MTV generation of "kids" who are 13-25.  Instead Bioware is choosing to cater to their more mature audience and striving to push the limits of todays youth.

Bioware i respect you for this.  Most Bioware writers are probably over the age of 28 right? 

My challenge to the young generation of ME players is this.  Try to think like a mature adult instead of a silly kid wanting a boss fight at the end of the game.  I say this with the deepest respect possible since the youth have to carry the torch. Consider your limits pushed.

If I come off arrogant then I apologize in advance.

Luzarius
"no death ruleset"


The Witcher (2), a game 10x more mature than Mass Effect (3) will ever be, with a story that it 100x deeper than Mass Effect's story ever was and 1000x more thought provoking than Mass Effect (3), had a boss fight. So your entire argument is invalid.

Mass Effect is not mature. Mass Effect's ending isn't deep. It's also not thought provoking, it isn't mature and it isn't good story writing.


You want to play an actual mature game with actual mature storytelling that is actually deep and thought provoking? Go play The Witcher.


10x more mature? You mean the parts with the drunk singing quest line or the part with the pokemon sex cards?

 

Because 
only  children get drunk and sing songs and tell sex jokes....  

#337
brian_breed

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Luzarius wrote...

Am I right or wrong?

I believe Bioware is choosing NOT to cater to the MTV generation of "kids" who are 13-25.  Instead Bioware is choosing to cater to their more mature audience and striving to push the limits of todays youth.

Bioware i respect you for this.  Most Bioware writers are probably over the age of 28 right? 

My challenge to the young generation of ME players is this.  Try to think like a mature adult instead of a silly kid wanting a boss fight at the end of the game.  I say this with the deepest respect possible since the youth have to carry the torch. Consider your limits pushed.

If I come off arrogant then I apologize in advance.

Luzarius
"no death ruleset"


These forums have handily demonstrated that, even if Bioware were trying to provide some intellectually stimulating ending, they failed miserably.

The ending contains some deep content, but that content is out of place in this game. It's not out of place because it's thoughtful, but because it's out of step with the trilogy's previously established narrative, themes, and conflicts. Instead of being deep, it's just off the deep end.

#338
Fail_Inc

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0/10

*in TF2 Soldier's voice* You kids today don't know how to troll!

#339
Dridengx

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die-yng wrote...

Dridengx wrote...

10x more mature? You mean the parts with the drunk singing quest line or the part with the pokemon sex cards?


Witcher 2, not Witcher 1, please read what others really wrote before mouthing off.


I wasn't mouthing off, do you even know what that means? lol

Secondly, derp. He said

"You want to play an actual mature game with actual mature storytelling that is actually deep and thought provoking? Go play The Witcher"

Do you see Witcher 2 there? no, you don't. Stay free

Modifié par Dridengx, 14 avril 2012 - 09:11 .


#340
Dridengx

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ticklefist wrote...

Oh please. I will not be talked down to by my intellectual inferiors.


lol oh oh we got a mensa member here oh wait

Modifié par Dridengx, 14 avril 2012 - 09:14 .


#341
KingKhan03

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Dridengx wrote...

die-yng wrote...

Dridengx wrote...

10x more mature? You mean the parts with the drunk singing quest line or the part with the pokemon sex cards?


Witcher 2, not Witcher 1, please read what others really wrote before mouthing off.


I wasn't mouthing off, do you even know what that means? lol

Secondly, derp. He said

"You want to play an actual mature game with actual mature storytelling that is actually deep and thought provoking? Go play The Witcher"

Do you see Witcher 2 there? no, you don't. Stay free


At the top of his post he said The Witcher(2).....

#342
lillitheris

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Talk about successful trolling.

#343
Zhuinden

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Luzarius wrote...

Am I right or wrong?

I believe Bioware is choosing NOT to cater to the MTV generation of "kids" who are 13-25.  Instead Bioware is choosing to cater to their more mature audience and striving to push the limits of todays youth.

Bioware i respect you for this.  Most Bioware writers are probably over the age of 28 right? 

My challenge to the young generation of ME players is this.  Try to think like a mature adult instead of a silly kid wanting a boss fight at the end of the game.  I say this with the deepest respect possible since the youth have to carry the torch. Consider your limits pushed.

If I come off arrogant then I apologize in advance.

Luzarius
"no death ruleset"


Though I personally do miss the boss fight of the game to provide a sense of "this is it, this is what you've been fighting for all along, the one final ultimate battle against the arch nemesis of the story" because, well, that's how it always goes. There was a final bossfight in ME1 and ME2, so why not ME3?

But, it's more of a problem that the current "ending" of ME3 pretty much brings every single "Don't" from the list, and doesn't have any of the "Do"s. The ending is technically terrible writing.

#344
balance5050

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I.T. is pretty thought provoking IMO

#345
Keltikone

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I'm 38, have 2 degrees, 1 daughter, a husband obsessed with Aberdeen Football Club and a cat.
The ending, while thought provoking, only provoked such thoughts as "this is awful" and "dear god, a poorly constructed last second antagonist in a game series that could potentially span 100s of hours ? Are they insane ?"

Modifié par Keltikone, 14 avril 2012 - 09:24 .


#346
sargon1986

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Luzarius you are the biggest troll in the known universe.

If I offended you in any way, I apologise in advance.

#347
Alexius

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There being no boss fights is a new trend, almost all old games had final boss fights. Guess who'd know best about them? People over 25. It's not a matter of whether they find this new trend cool or not, or if they want to try out thought-provoking endings (though boss fights and deep endings are not mutually exclusive), but about how little sense your statement makes.

I for one didn't mind that there was no boss battle. I did mind the lack of dialogue options and general sense and coherence in the final 10 minutes. Even if the themes where thought provoking, they were presented so clumsily that my thoughts turned to wondering how on earth the writers could've thought that was the best way to end the series.

#348
FS3D

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 Nothing to see here...

/thread

#349
EmGo

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 If I want some "deep, thought provoking, mentally stimulating" process I choose proper literature, music, film ot go to the museum or gallery.
But Bioware gave us three games, when you are running around and shooting, yes, there are some emotionally moving scenes, but it is still a story without any "deep, thought provoking" metaphores or allegories. So stop pretend being "all mature and wise", because what are you saying doesn't have any sense. The endings don't have an integrity with three games we got. The final boss or no final boss, it doesn't matter. The godchild and choices we get didn't fit with the trilogy and negated our choices in all three games.

You were mentally stimulated? Good for you!

#350
Filanwizard

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Harby would have been a great boss fight. Especially if it was faction based.

Meaning with enough faction you keep him talking long enough for the fleets to get a firm target lock.