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Kids like boss fights, cultured mature adults prefer deep, thought provoking, mentally stimulating endings.


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#51
Geomon19

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Luzarius wrote...

Bioware went outside of the box, I praise them for that. The last thing I want is anymore boss fights. Listen, if I want a true challenge I"ll go multiplayer. But in single player I want thought provoking, stimulating content.

Luzarius


What? They didn't go outside the box. They drunkenly stumbled out of it and puked on our shoes. And you're thanking them for it. Seriously, since you love thinking about things so much, think about this. If you have to patch an ending on to your game, you've royally f'd up.

#52
froggeh2

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Yep, no boss fight thats what everyone is complaining about.

I was 15 when I played Half Life 1 for the first time. I thought it was dumb that that game had boss fights.

#53
Hexley UK

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Luzarius wrote...

Nassegris wrote...

I’m 34.

I would rather have had a meaningful confrontation than an attempt at intellectual drama-babble.

There is nothing deep, thought provoking or mentally stimulating about the ending. Being obtuse and dark just for the sake of it does not make a literary masterpiece.


This is why I hate 95% of gamers.

Luzarius


Because they call you on your rubbish and make you look silly?

#54
MillionthStar

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....cough...saren...cough....human reaper....cough

#55
Edrick1976

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Luzarius wrote...

Am I right or wrong?

I believe Bioware is choosing NOT to cater to the MTV generation of "kids" who are 13-25.  Instead Bioware is choosing to cater to their more mature audience and striving to push the limits of todays youth.

Bioware i respect you for this.  Most Bioware writers are probably over the age of 28 right? 

My challenge to the young generation of ME players is this.  Try to think like a mature adult instead of a silly kid wanting a boss fight at the end of the game.  I say this with the deepest respect possible since the youth have to carry the torch. Consider your limits pushed.

If I come off arrogant then I apologize in advance.

Luzarius
"no death ruleset"



If I wanted something Cultured and mature I would not be playing a video game.....

#56
liggy002

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I prefer a straight up boss fight but not because I am young and immature. Quite the contrary, I am a middle aged man and I believe I am relatively mature.  Also, young does not equal immature.  At least, not in every case.   Some may only like cutscenes and that is fine but I personally love boss battles. To me, a boss battle gives the player a greater control of the story. Now, I don't mind a lack of a boss battle with the Illusive man. You would expect an intellectual battle of wits with such a character. For Harbinger, however, a boss battle was far more appropriate. Mass Effect 2 misled me into thinking their would be some epic final confronation with Harbinger: one of the sources of my great disappointment with Mass Effect 3 aside from the ending.

Modifié par liggy002, 14 avril 2012 - 01:55 .


#57
hippanda

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Must be why they succeeded in unifying both groups in opposition to the endings.

#58
Taboo

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Mature adults create threads that discuss topics in detail. They do not assume a condescending attitude in the very topic title they create. They also do not reply with posts that resort to name calling when people disagree with them.

#59
Guest_The Mad Hanar_*

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froggeh2 wrote...

Yep, no boss fight thats what everyone is complaining about.

I was 15 when I played Half Life 1 for the first time. I thought it was dumb that that game had boss fights.


You don't like Half Life? BLASPHEMY!

#60
Dendio1

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Dendio1 wrote...

Erield wrote...

TX-Toast wrote...

sadly, we got neither.


I would have enjoyed a good boss fight.  I also would have enjoyed a deep, thought-provoking, mentally stimulating ending.

What kind of people enjoy ****-filled endings?  I just want to know what category the OP puts himself in, is all.


I dont understand why we can get a satisfying boss fight followed by a deep, thought-provoking, mentally stimulating ending


I welcome a full dlc worth of content solely detailing the end. I would love a lord of the rings return of the king level of detail ending as I bid farewell to shepard and his lovely crew

Modifié par Dendio1, 14 avril 2012 - 01:56 .


#61
daecath

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Luzarius wrote...

Am I right or wrong?

I believe Bioware is choosing NOT to cater to the MTV generation of "kids" who are 13-25.  Instead Bioware is choosing to cater to their more mature audience and striving to push the limits of todays youth.

Bioware i respect you for this.  Most Bioware writers are probably over the age of 28 right? 

My challenge to the young generation of ME players is this.  Try to think like a mature adult instead of a silly kid wanting a boss fight at the end of the game.  I say this with the deepest respect possible since the youth have to carry the torch. Consider your limits pushed.

If I come off arrogant then I apologize in advance.

Luzarius
"no death ruleset"

I agree. I'm ok with a deep, thought provoking, mentally stimulating ending instead of a boss fight. I just wish that we had gotten one. Instead what we got was a cheap, deus ex machina cop-out that let's you "easy button" your way out of the worst threat the galaxy has ever known. It wasn't deep, it wasn't mentally stimulating, and the only thoughts it provoked were "how the hell could this have happened?".

#62
Arken

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Luzarius wrote...

Nassegris wrote...

I’m 34.

I would rather have had a meaningful confrontation than an attempt at intellectual drama-babble.

There is nothing deep, thought provoking or mentally stimulating about the ending. Being obtuse and dark just for the sake of it does not make a literary masterpiece.


This is why I hate 95% of gamers.

Luzarius


I'm sorry, but what?

Didn't you just say that people that don't post about the topic are trolling? That sounds like a major troll response.

I personally don't care how a game ends in terms of gameplay, but Mass Effect 3's ending was not thought provoking.

It was written by a lazy author who thinks rule of cool is more important the scientific accuracy or plot structure. It contradicted everything else that the rest of the writing team had put into the Mass Effect universe.

I would have preferred if Shepard had just activated the Crucible, and the game ended. I'm not bothered by the lack of a boss fight.

Boss fights in shooters tend to suck so I'm happy when they're absent.

#63
Dendio1

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daecath wrote...

Luzarius wrote...

Am I right or wrong?

I believe Bioware is choosing NOT to cater to the MTV generation of "kids" who are 13-25.  Instead Bioware is choosing to cater to their more mature audience and striving to push the limits of todays youth.

Bioware i respect you for this.  Most Bioware writers are probably over the age of 28 right? 

My challenge to the young generation of ME players is this.  Try to think like a mature adult instead of a silly kid wanting a boss fight at the end of the game.  I say this with the deepest respect possible since the youth have to carry the torch. Consider your limits pushed.

If I come off arrogant then I apologize in advance.



Luzarius
"no death ruleset"

I agree. I'm ok with a deep, thought provoking, mentally stimulating ending instead of a boss fight. I just wish that we had gotten one. Instead what we got was a cheap, deus ex machina cop-out that let's you "easy button" your way out of the worst threat the galaxy has ever known. It wasn't deep, it wasn't mentally stimulating, and the only thoughts it provoked were "how the hell could this have happened?".


You are dealing with a false-choice fallacy. Theres no reason we can't have an ending that posseses both qualities

#64
DJBare

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Luzarius wrote...
Why don't you talk about the original topic? You've proven your agenda has nothing to do with learning more about the intentions of bioware writers.

Luzarius

Okay, I'm 52 years old, I saw the ending as some pseudo intellectual rubbish, I prefer depth to my games, not philosophical babble, I always place story over action but never drop out the action, the final fight in my opinion should have been a struggle with harbinger, sure keep the kid if you want the babble, but my Shepard did not complete his task on any meaningful level, he just became a simpering fool not even able to argue the catalyst circular logic.

#65
liggy002

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ME3 just doesn't have its magic without Harbinger conversations and boss battles. That is the way I feel about it. It's akin to baking a cake without one of the key ingredients that made it so great in the first place.

#66
Sesshaku

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NoUserNameHere wrote...

CronoDragoon wrote...

Not ME3 story or campaign related, since we got neither.


Image IPB Oh, so much of this.


This and..



OBVIOUS TROLL IS OBVIOUS.

Keep trying OP.

#67
VarrenSoldier

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Because poorly written illogical downer grimdark endings are always better than logical, well excecuted, bittersweet happy endings. -/sarcasm.

#68
Elite Midget

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I see you haven't played ME1 or ME2, OP. You should play all the games before rendering such faulty judgement.

#69
Dendio1

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Arken wrote...

Luzarius wrote...

Nassegris wrote...

I’m 34.

I would rather have had a meaningful confrontation than an attempt at intellectual drama-babble.

There is nothing deep, thought provoking or mentally stimulating about the ending. Being obtuse and dark just for the sake of it does not make a literary masterpiece.


This is why I hate 95% of gamers.

Luzarius


I'm sorry, but what?

Didn't you just say that people that don't post about the topic are trolling? That sounds like a major troll response.

I personally don't care how a game ends in terms of gameplay, but Mass Effect 3's ending was not thought provoking.

It was written by a lazy author who thinks rule of cool is more important the scientific accuracy or plot structure. It contradicted everything else that the rest of the writing team had put into the Mass Effect universe.

I would have preferred if Shepard had just activated the Crucible, and the game ended. I'm not bothered by the lack of a boss fight.

Boss fights in shooters tend to suck so I'm happy when they're absent.


If you think hes a troll...then dont feed the trolls :?

#70
Harmless Crunch

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I'm 12 and what is this?

#71
Erield

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Dendio1 wrote...

Erield wrote...

TX-Toast wrote...

sadly, we got neither.


I would have enjoyed a good boss fight.  I also would have enjoyed a deep, thought-provoking, mentally stimulating ending.

What kind of people enjoy ****-filled endings?  I just want to know what category the OP puts himself in, is all.


I dont understand why we can get a satisfying boss fight followed by a deep, thought-provoking, mentally stimulating ending


Oh, that would have been great.  Sadly, we got Kai Leng and Star Child instead of a boss battle and meaningful story.

#72
moater boat

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I'm 32 years old. I've been to war, dealt with more than a couple life or death situations, and made sacrifices for loved ones that people just shouldn't have to make. I've been to 5 different continents, interacted with people of many different nationalities and religions, and read heavily from religious and philosophical texts from all over the world. I am a very cultured, very mature adult. I am not at all uncomfortable with thought provoking, mentally stimulation situations, and I wanted a boss fight.

I don't play many video games. I bought one game between ME2 and ME3 and it was a strategy game. I play video games because they are fun, because they are a light hearted and simple minded escape from real life. I don't NEED a video game to feel mature or deep. I already know I am. For some people, those who make video games their life, an occasional detour into realms of deep thought may seem like a fun excursion, a mental exercise that you can reflect upon, and then tell yourself, (and anyone on the forums who will listen) how mature you are for liking it.

Some of us, however, already live our lives in deep thought in a very real and very mentally stimulating world. When we play video games, we want the hero to ride of into the sunset, or, if it fits the theme of the game, to make a heroic sacrifice that illustrates the positive traits that are far too uncommon in the real world.

So don't come here and tell me that I am a child for wanting a boss fight at the end of a game, because when all is said and done. I'm going to put down the controller and go back to the real world where you can't face down the embodiment of all your problems and defeat them once and for all, whereas you are just going to start on another game, and get some other happy ending somewhere else.

#73
The_Crazy_Hand

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liggy002 wrote...

I prefer a straight up boss fight but not because I am young and immature. Quite the contrary, I am a middle aged man and I believe I am relatively mature.  Also, young does not equal immature.  At least, not in every case.   Some may only like cutscenes and that is fine but I personally love boss battles. To me, a boss battle gives the player a greater control of the story. Now, I don't mind a lack of a boss battle with the Illusive man. You would expect an intellectual battle of wits with such a character. For Harbinger, however, a boss battle was far more appropriate. Mass Effect 2 misled me into thinking their would be some epic final confronation with Harbinger: one of the sources of my great disappointment with Mass Effect 3 aside from the ending.


This.

Bioware owes us a final boss fight with Harbinger.  **** their artistic vision.  Fun > developers' selfish desires to do what the hell they want.

#74
CGramn

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No twitch.com link? I am officially disappointed by your lack of trying.

#75
Arken

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Dendio1 wrote...

Arken wrote...

Luzarius wrote...

Nassegris wrote...

I’m 34.

I would rather have had a meaningful confrontation than an attempt at intellectual drama-babble.

There is nothing deep, thought provoking or mentally stimulating about the ending. Being obtuse and dark just for the sake of it does not make a literary masterpiece.


This is why I hate 95% of gamers.

Luzarius


I'm sorry, but what?

Didn't you just say that people that don't post about the topic are trolling? That sounds like a major troll response.

I personally don't care how a game ends in terms of gameplay, but Mass Effect 3's ending was not thought provoking.

It was written by a lazy author who thinks rule of cool is more important the scientific accuracy or plot structure. It contradicted everything else that the rest of the writing team had put into the Mass Effect universe.

I would have preferred if Shepard had just activated the Crucible, and the game ended. I'm not bothered by the lack of a boss fight.

Boss fights in shooters tend to suck so I'm happy when they're absent.


If you think hes a troll...then dont feed the trolls :?


It's just so hard sometimes. They.... they're asking for it. I can't resist to urge to feed them. Damn you trolls!