There is no denying I loved the game.
But no, it is not "Game of the Year". For it to be "Game of the Year" I had to also be satisfied with how the trilogy closed.
BioWare will never get my vote. And you can see by the countless people who have posted here that they won't either.
Bioshock Infinite most likely will get my vote.
Do you think Mass Effect 3 deserves GOTY?
Débuté par
Guest_the_geo_law_*
, avril 14 2012 06:07
#176
Posté 14 avril 2012 - 01:16
#177
Guest_PDesign_*
Posté 14 avril 2012 - 01:17
Guest_PDesign_*
PDesign wrote...
QFT
#178
Posté 14 avril 2012 - 01:19
if it does then i know its bought and paid for by the corporations
#179
Posté 14 avril 2012 - 01:19
nah. sorry
#180
Posté 14 avril 2012 - 01:22
Nope, not with the "arty" ending.
#181
Posté 14 avril 2012 - 01:27
The Milky Waver wrote...
Once a real ending is made, then yes.
So, never?
This 'is' the ending. They're not changing it.
#182
Posté 14 avril 2012 - 01:32
nope. EA is pretty stupid for rushing their potentially greatest game.
#183
Posté 14 avril 2012 - 01:34
jreezy wrote...
The post that I initially responded to wasn't about the topic.slimshedim wrote...
jreezy wrote...
What you said isn't in conflict with what I said. Again, huge expectation leads to huge disappointment.Elite Midget wrote...
jreezy wrote...
Were you expecting Mass Effect 3 to be the Game of the Decade or something? Huge disappointment can only happen because of huge expectation.slimshedim wrote...
the_geo_law wrote...
Well? Do you?Do you think Mass Effect 3 deserves GOTY?
No, I rather think it deserves the title "Disappointment of the year" or maybe even "Disappointment of the decade/century" since that's just what it is.
No, we expected what Bioware promised. What they gave is radically different than all the promises they made for a whole year about ME3 being the next coming of Jesus.
Your argument is similar to the artistic integrity joker. Just dish it out and you can never be wrong again, right? Don't make the same mistake as Bioware did and point the finger at people yelling: "This is your fault!". Disappointment or not is not the topic here.
Then you're obviously an illiterate.
#184
Posté 14 avril 2012 - 01:35
If their "artistic vision" remains with the same quality as it is now, no. They don't deserve it.
However, most of todays' GOTY-awards are payed anyway... and EA has money... so yes, they will probably receive some GOTY-awards which they don't deserve.
However, most of todays' GOTY-awards are payed anyway... and EA has money... so yes, they will probably receive some GOTY-awards which they don't deserve.
Modifié par Mr Massakka, 14 avril 2012 - 02:20 .
#185
Posté 14 avril 2012 - 01:36
Maybe. 99% of it is worth it, but then there are a bunch of other games out this year.
Extended Cut should get DLC of the Year
Extended Cut should get DLC of the Year
#186
Posté 14 avril 2012 - 01:36
No. It does deserve HOTY, hype of the year.
#187
Posté 14 avril 2012 - 01:36
It does deserve GOTY.
No other game is going to evoke such a strong emotional response from me in this year, and thats talking just about the maingame.
No other game is going to evoke such a strong emotional response from me in this year, and thats talking just about the maingame.
#188
Posté 14 avril 2012 - 01:42
It's too early in the year to even answer this question. It should probably be a candidate regardless of the ending. But it was no slam dunk for me even before the ending, I had some other issues with it, where I was disappointed even before the beam hit.
#189
Posté 14 avril 2012 - 01:44
Awful lotta great looking games due this year, wait and see what else tickles you.
Modifié par Keltikone, 14 avril 2012 - 01:44 .
#190
Posté 14 avril 2012 - 01:52
Picking my "game of the year" is usually too contentious for a game with such a major flaw (and a bunch of smaller ones) to make the cut. There are plenty of games ready to step up and take its place: BioShock Infinite, Hitman: Absolution, Assassin's Creed 3, Diablo 3, Darksiders 2, Max Payne 3, Borderlands 2, Metro: Last Light, Syndicate (better than I expected), Journey, Fez, maybe Sleeping Dogs (formerly True Crime: Hong Kong), the new Tomb Raider reboot (they seem to have been improving in the recent iterations), and hopefully Prey 2 wasn't cancelled (might just be dropping the "Prey" connection). Halo 4 and GTA 5 might even squeak in at the end of 2012.
Modifié par CDHarrisUSF, 14 avril 2012 - 01:53 .
#191
Posté 14 avril 2012 - 01:54
If it did then I guess half baked endings and stock photos are top quality now
#192
Posté 14 avril 2012 - 01:55
PDesign wrote...
PDesign wrote...
QFT
WOW, that is pretty good.
With a better ending than ME 3
#193
Posté 14 avril 2012 - 01:59
Sorry, but any game that provokes this much upset is not a candidate for game of the year.
#194
Posté 14 avril 2012 - 02:00
Not with it's current ending. Though even without they have some big competition. Halo 4, what little we've seen of it, looks like it's really having a LOT of effort being put into it.
#195
Posté 14 avril 2012 - 02:01
It could have if they didn't decide to ruin it at the end. There are a ton of other games coming out that probably won't make the same mistake.
#196
Posté 14 avril 2012 - 02:04
if IT, then yes. if they manage to find some other way of fixing the ending, then maybe. otherwise no.
#197
Posté 14 avril 2012 - 02:08
Yes. Despite the ending fiasco and couple of other issues, I still think it does.
#198
Posté 14 avril 2012 - 02:10
Quote me. Halo 4 is gonna take it this year.
#199
Posté 14 avril 2012 - 02:13
No, ending aside there are more polished games that deserve the title. But its close to the top
#200
Posté 14 avril 2012 - 02:14
This is not my post but was made by cato_84 , awesome work.
Whether or not you enjoyed the conclusion to Mass Effect 3 (personally I feel
it tarnished an otherwise masterful series) please take a look at the
pre-release quotes below from websites and interviews with the game's
developers, writers and producers.
Does all that talk of meaningful player choice, multiple significantly
different endings and closure for the characters and series not seem,
at the very least, strange?
I believe Bioware can be legitimately accused of, at best, fudging the
truth if not outright deceit given the inconsistency between notions
of choice, closure etc. expressed before the game was released and
the ending as it currently stands.
In my opinion Bioware produced a badly written, ill-conceived shambles
of an ending riddled with plot holes and logical inconsistencies but
even if you loved the final moments of this great game do you really
think what was stated in the interviews below has been proved true?
Maybe Walters, Gamble, Hudson et al will be proved right when a decent
ending is released via (presumably free) DLC that explains the
original ending was just some sort of hallucination/indoctrination.
I'm not holding my breath waiting for that though.
Official Mass Effect Website
http://masseffect.com/about/story/
“Experience the beginning, middle, and end of an emotional story unlike any
other, where the decisions you make completely shape your experience
and outcome.”
Interview with Mac Walters (Lead Writer)
http://popwatch.ew.c...-3-mac-walters/
“[The presence of the Rachni] has huge consequences in Mass
Effect 3. Even just in the final battle with the Reapers.”
Interview with Mac Walters (Lead Writer)
http://business.fina...-all-audiences/
“I’m always leery of saying there are 'optimal' endings, because I think
one of the things we do try to do is make different endings that are
optimal for different people “
Interview with Mike Gamble (Associate Producer)
http://www.computera...missing-in-me2/
“And, to be honest, you [the fans] are crafting your Mass Effect story as
much as we are anyway.”
Interview with Mike Gamble (Associate Producer)
http://www.360magazi...ferent-endings/
“There are many different endings. We wouldn’t do it any other way. How
could you go through all three campaigns playing as your Shepard and
then be forced into a bespoke ending that everyone gets? But I can’t
say any more than that…”
Interview with Mike Gamble (Associate Producer)
http://www.eurogamer...me-people-angry
“Every decision you've made will impact how things go. The player's also the
architect of what happens."
“You'll get answers to everything. That was one of the key things. Regardless
of how we did everything, we had to say, yes, we're going to provide
some answers to these people.”
“Because a lot of these plot threads are concluding and because it's being
brought to a finale, since you were a part of architecting how they
got to how they were, you will definitely sense how they close was
because of the decisions you made and because of the decisions you
didn't make”
Interview with Casey Hudson (Director)
http://www.gameinfor...s-effect-3.aspx
“For people who are invested in these characters and the back-story of the
universe and everything, all of these things come to a resolution in
Mass Effect 3. And they are resolved in a way that's very different
based on what you would do in those situations.”
Interview with Casey Hudson (Director)
http://venturebeat.c...fans-interview/
“Fans want to make sure that they see things resolved, they want to get
some closure, a great ending. I think they’re going to get that.”
“Mass Effect 3 is all about answering all the biggest questions in the
lore, learning about the mysteries and the Protheans and the Reapers,
being able to decide for yourself how all of these things come to an
end.”
Interviewer: “So are you guys the creators or the stewards of the franchise?”
Hudson: “Um… You know, at this point, I think we’re co-creators with
the fans. We use a lot of feedback.”
Interview with Casey Hudson (Director)
http://www.gameinfor...PostPageIndex=2
Interviewer: [Regarding the numerous possible endings of Mass Effect 2] “Is that
same type of complexity built into the ending of Mass Effect 3?”
Hudson: “Yeah, and I’d say much more so, because we have the ability to
build the endings out in a way that we don’t have to worry about
eventually tying them back together somewhere. This story arc is
coming to an end with this game. That means the endings can be a lot
more different. At this point we’re taking into account so many
decisions that you’ve made as a player and reflecting a lot of that
stuff. It’s not even in any way like the traditional game endings,
where you can say how many endings there are or whether you got
ending A, B, or C.....The endings have a lot more sophistication and
variety in them.”
“We have a rule in our franchise that there is no canon. You as a player
decide what your story is.”
EDIT: Couple more interesting quotes I found, enjoy......or not.
Mike Gamble (Associate Producer)
http://www.nowgamer....in_bioware.html
Mass Effect 3 will shake up the player's moral choices more than ever
before, even going so far as allowing the Reapers to win the battle
for Earth, according to BioWare's community representative Mike
Gamble.
In an inteview with NowGamer at Gamescom, we asked if BioWare was taking risks with Mass Effect 3's
plot,
including a negative ending in which the Reapers win. Gamble simply
said, "Yes". We asked him again to confirm what he had just said and he
said, "Yes".
Mike Gamble (Associate Producer)
http://www.nowgamer....ry_details.html
"Of course you don’t have to play multiplayer, you can choose to play
all the side-quests in single-player and do all that stuff you’ll
still get all the same endings and same information, it’s just a
totally different way of playing"
Casey Hudson (Director)
http://gamescatalyst...active-stories/
“The whole idea of Mass Effect3 is resolving all of the biggest questions, about the Protheons and
the Reapers, and being in the driver's seat to end the galaxy and all
of these big plot lines, to decide what civilizations are going to
live or die: All of these things are answered in Mass Effect 3.”
Casey Hudson (Director)
http://www.computera...ly-good/?page=2
“There is a huge set of consequences that start stacking up as you approach the end-game. And
even in terms of the ending itself, it continues to break down to
some very large decisions. So it's not like a classic game ending
where everything is linear and you make a choice between a few things
- it really does layer in many, many different choices, up to the
final moments, where it's going to be different for everyone who
plays it.”
EDIT: Thanks to Skidrow-Garrett for pointing out another mystifying quote or two. It
seems Bioware worked for years on the ending and are really pleased
with it. I think it makes new DLC to address all the concerns less
likely, unfortunately.
Ray Muzyka (Co-Founder of Bioware)
http://penny-arcade....ing-a-trilogy-a
“I just finished an end to end playthrough, for me the ending was the
most satisfying of any game I’ve ever played….the decisions you make in
this game are epic,”
“The team has been planning
for this for years, since the beginning of the Mass Effect franchise.
Largely the same team, most of the same leads have worked on this for
years and years. They’ve thought about [the ending] for years and years.
It’s not something they’ve had to solve in a week or a month even, but
over the course of five or ten years.”
So NOOOO they dont deserve GOTY
Whether or not you enjoyed the conclusion to Mass Effect 3 (personally I feel
it tarnished an otherwise masterful series) please take a look at the
pre-release quotes below from websites and interviews with the game's
developers, writers and producers.
Does all that talk of meaningful player choice, multiple significantly
different endings and closure for the characters and series not seem,
at the very least, strange?
I believe Bioware can be legitimately accused of, at best, fudging the
truth if not outright deceit given the inconsistency between notions
of choice, closure etc. expressed before the game was released and
the ending as it currently stands.
In my opinion Bioware produced a badly written, ill-conceived shambles
of an ending riddled with plot holes and logical inconsistencies but
even if you loved the final moments of this great game do you really
think what was stated in the interviews below has been proved true?
Maybe Walters, Gamble, Hudson et al will be proved right when a decent
ending is released via (presumably free) DLC that explains the
original ending was just some sort of hallucination/indoctrination.
I'm not holding my breath waiting for that though.
Official Mass Effect Website
http://masseffect.com/about/story/
“Experience the beginning, middle, and end of an emotional story unlike any
other, where the decisions you make completely shape your experience
and outcome.”
Interview with Mac Walters (Lead Writer)
http://popwatch.ew.c...-3-mac-walters/
“[The presence of the Rachni] has huge consequences in Mass
Effect 3. Even just in the final battle with the Reapers.”
Interview with Mac Walters (Lead Writer)
http://business.fina...-all-audiences/
“I’m always leery of saying there are 'optimal' endings, because I think
one of the things we do try to do is make different endings that are
optimal for different people “
Interview with Mike Gamble (Associate Producer)
http://www.computera...missing-in-me2/
“And, to be honest, you [the fans] are crafting your Mass Effect story as
much as we are anyway.”
Interview with Mike Gamble (Associate Producer)
http://www.360magazi...ferent-endings/
“There are many different endings. We wouldn’t do it any other way. How
could you go through all three campaigns playing as your Shepard and
then be forced into a bespoke ending that everyone gets? But I can’t
say any more than that…”
Interview with Mike Gamble (Associate Producer)
http://www.eurogamer...me-people-angry
“Every decision you've made will impact how things go. The player's also the
architect of what happens."
“You'll get answers to everything. That was one of the key things. Regardless
of how we did everything, we had to say, yes, we're going to provide
some answers to these people.”
“Because a lot of these plot threads are concluding and because it's being
brought to a finale, since you were a part of architecting how they
got to how they were, you will definitely sense how they close was
because of the decisions you made and because of the decisions you
didn't make”
Interview with Casey Hudson (Director)
http://www.gameinfor...s-effect-3.aspx
“For people who are invested in these characters and the back-story of the
universe and everything, all of these things come to a resolution in
Mass Effect 3. And they are resolved in a way that's very different
based on what you would do in those situations.”
Interview with Casey Hudson (Director)
http://venturebeat.c...fans-interview/
“Fans want to make sure that they see things resolved, they want to get
some closure, a great ending. I think they’re going to get that.”
“Mass Effect 3 is all about answering all the biggest questions in the
lore, learning about the mysteries and the Protheans and the Reapers,
being able to decide for yourself how all of these things come to an
end.”
Interviewer: “So are you guys the creators or the stewards of the franchise?”
Hudson: “Um… You know, at this point, I think we’re co-creators with
the fans. We use a lot of feedback.”
Interview with Casey Hudson (Director)
http://www.gameinfor...PostPageIndex=2
Interviewer: [Regarding the numerous possible endings of Mass Effect 2] “Is that
same type of complexity built into the ending of Mass Effect 3?”
Hudson: “Yeah, and I’d say much more so, because we have the ability to
build the endings out in a way that we don’t have to worry about
eventually tying them back together somewhere. This story arc is
coming to an end with this game. That means the endings can be a lot
more different. At this point we’re taking into account so many
decisions that you’ve made as a player and reflecting a lot of that
stuff. It’s not even in any way like the traditional game endings,
where you can say how many endings there are or whether you got
ending A, B, or C.....The endings have a lot more sophistication and
variety in them.”
“We have a rule in our franchise that there is no canon. You as a player
decide what your story is.”
EDIT: Couple more interesting quotes I found, enjoy......or not.
Mike Gamble (Associate Producer)
http://www.nowgamer....in_bioware.html
Mass Effect 3 will shake up the player's moral choices more than ever
before, even going so far as allowing the Reapers to win the battle
for Earth, according to BioWare's community representative Mike
Gamble.
In an inteview with NowGamer at Gamescom, we asked if BioWare was taking risks with Mass Effect 3's
plot,
including a negative ending in which the Reapers win. Gamble simply
said, "Yes". We asked him again to confirm what he had just said and he
said, "Yes".
Mike Gamble (Associate Producer)
http://www.nowgamer....ry_details.html
"Of course you don’t have to play multiplayer, you can choose to play
all the side-quests in single-player and do all that stuff you’ll
still get all the same endings and same information, it’s just a
totally different way of playing"
Casey Hudson (Director)
http://gamescatalyst...active-stories/
“The whole idea of Mass Effect3 is resolving all of the biggest questions, about the Protheons and
the Reapers, and being in the driver's seat to end the galaxy and all
of these big plot lines, to decide what civilizations are going to
live or die: All of these things are answered in Mass Effect 3.”
Casey Hudson (Director)
http://www.computera...ly-good/?page=2
“There is a huge set of consequences that start stacking up as you approach the end-game. And
even in terms of the ending itself, it continues to break down to
some very large decisions. So it's not like a classic game ending
where everything is linear and you make a choice between a few things
- it really does layer in many, many different choices, up to the
final moments, where it's going to be different for everyone who
plays it.”
EDIT: Thanks to Skidrow-Garrett for pointing out another mystifying quote or two. It
seems Bioware worked for years on the ending and are really pleased
with it. I think it makes new DLC to address all the concerns less
likely, unfortunately.
Ray Muzyka (Co-Founder of Bioware)
http://penny-arcade....ing-a-trilogy-a
“I just finished an end to end playthrough, for me the ending was the
most satisfying of any game I’ve ever played….the decisions you make in
this game are epic,”
“The team has been planning
for this for years, since the beginning of the Mass Effect franchise.
Largely the same team, most of the same leads have worked on this for
years and years. They’ve thought about [the ending] for years and years.
It’s not something they’ve had to solve in a week or a month even, but
over the course of five or ten years.”
So NOOOO they dont deserve GOTY





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