2nd specialization for Wynne? Lack of good mage specs
#1
Posté 05 décembre 2009 - 10:34
Shapeshifter is by most mages considered "hedge magic" and doesn't seem like something a devoted circle mage like Wynne would consider cosher. Besides, for a healer/buff mage like Wynne shifting shape would be throwing away her main usefulness.
Blood Mage, doesn't really need a comment. It's a big no no. It's a wonder Wynne doesn't try to kill your PC or Morrigan on sight if you give them blood mage. It's also strange that you actually can give Wynne blood mage if you want to.
Arcane Warrior. For mages who like to be in the midst of the battle. Wynne's a brittle old woman that does best in doing what mages are supposed to do, stay out of physical combat and use spells from a safe distance.
This leaves us (me) with nothing to give Wynne that doesn't feel very out of character and it's been bothering me a lot, even though I don't use Wynne in my party. The same goes for a "good" PC mage, where spirit healer is the only reasonable spec to take. I'm not sure though what kind of spec I would like to see, but I'm just not happy with the ones that are.
Anyone has thoughts on this, or perhaps a good reason (from a character/story pow) to why Wynne could be any of these specs?
#2
Posté 05 décembre 2009 - 10:38
#3
Posté 05 décembre 2009 - 10:40
#4
Posté 05 décembre 2009 - 10:40
So give her Blood Mage, if only for the Spellpower boost.
#5
Posté 05 décembre 2009 - 10:42
Modifié par Diamaht, 05 décembre 2009 - 10:43 .
#6
Posté 05 décembre 2009 - 10:43
#7
Posté 05 décembre 2009 - 10:55
Blood Mage is out of the question. According to the circle's (and thus Wynne's) beliefs it's pretty much the root to all evil. The circle tower also just got devastated because of the use of blood magic. Doesn't exactly give Wynne any reason to change that point of view.
My resistance to Arcane warrior is pretty much only because of my traditional view on mages. Mages are supposed to be dressed in robes and be squishy, that's half the fun. Wearing tons of armour just don't seem right. If you need to put armour on a mage, you're not playing the mage right.
Diamaht got a point tho. I might need to soften up to this idea.
#8
Posté 05 décembre 2009 - 10:55
This would contain abilities concentrating on spell cost, mana regen, spell duration and power.
The spirit healer specialisation would become unlocked with her ingame quest/scripted events.
I feel this would have fitted in well with the existing story.
#9
Posté 05 décembre 2009 - 10:56
So basically: just don't take a second spec on Wynne.
#10
Posté 05 décembre 2009 - 10:57
#11
Posté 05 décembre 2009 - 10:59
That I like very much! Some kind of support specialisation would be nice indeed. too bad that's not an option as it is now.Isotemod wrote...
Personally Id like her to have started with a scholar specialisation.
This would contain abilities concentrating on spell cost, mana regen, spell duration and power.
The spirit healer specialisation would become unlocked with her ingame quest/scripted events.
I feel this would have fitted in well with the existing story.
#12
Posté 05 décembre 2009 - 11:07
#13
Posté 05 décembre 2009 - 11:09
#14
Posté 05 décembre 2009 - 11:12
You do get a stat bonus by spending that point even if you don't train any of the talents.Dasim4 wrote...
I never gave her another specialization. To me she was my primary healer, secondary damage dealer, nothing more. I never felt like she needed to specialize in anything else and it played out just fine that way.
#15
Posté 05 décembre 2009 - 11:34
#16
Posté 05 décembre 2009 - 11:41
#17
Posté 06 décembre 2009 - 12:15
bd223437 wrote...
If you want to RP it, I would suggest Arcane Warrior. Go the full line, just keep her in robes and using a staff. Treat it more as a defensive upgrade rather than access to armor and swords in terms of how you play her. Sure it's a nontraditional equipment set for that specialization, but this way she's got the Fade Shroud, and you could argue that it's a natural progression from her Vessel of Spirit. By existing partially in the Fade, she is taking some of the strain of the spirit that is preserving her life. Hope that helps.
The problem with Fade Shourd is that it's only active if you have Combat Magic up. And Combat Magic is 50% fatigue, more than offsetting the non-armor-wearing bonuses from Fade Shroud.
Still, I have to agree withy ou on the RP part; Arcane Warrior would be the best choice. Subisquently, there is no rule saying you have to take ANY Arcane Warrior skills. It is entirely feasible to tick the Arcane Warrior class for the stats and never put any points into Arcane Warrior skills.
#18
Posté 06 décembre 2009 - 12:25
#19
Posté 06 décembre 2009 - 12:43
Arcane Warrior is in the same boat, really. She's in her 60's.
That leaves Shape Shifting? lolno.
#20
Posté 06 décembre 2009 - 01:59
Last playthrough, I gave her shapeshifter for laughs. At some point you just have to admit that most of the specializations don't take RP into account. It isn't perfect, it just is what it is.
...although I have to admit I can't bring myself to give Wynne Blood Magic. It would be the complete absence of sense for her character.
#21
Posté 06 décembre 2009 - 02:56
#22
Posté 06 décembre 2009 - 03:29
You've explained away why the remaining three specs don't work thematically and you've said you don't want the technically best choice. The only remaining options is to not spec anything.
So do nothing, spec BM and take the 2 spell power, take AW and throw some plate on, or spec shapeshifter and wallow in the worthlessness of that spec.
#23
Posté 06 décembre 2009 - 03:32
But seriously though, if you don't want to go completely contra-RP, go Arcane Warrior. It's not optimal, even from an RP standpoint, but it's not blood magic, at least.
#24
Posté 06 décembre 2009 - 03:35
#25
Posté 06 décembre 2009 - 04:47





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