Dragon Age Sales?
#26
Posté 06 décembre 2009 - 06:13
#27
Posté 06 décembre 2009 - 06:07
From the Games tab above, highlight Dragon Age Origins > Dragon Age: Origins Player Profiles and scroll all the way to the bottom.
#28
Posté 06 décembre 2009 - 06:13
leferd wrote...
Well, there are currently 562,051 player profiles in the social network. So that must mean there are 562,051 unique DA player accounts.
From the Games tab above, highlight Dragon Age Origins > Dragon Age: Origins Player Profiles and scroll all the way to the bottom.
Yes, but how many of those are Bioware employees, friends of friends, and in general people who didn't buy the game?
It's a faulty assumption that the number of accounts on the network here equates relatively to the number of game sales. Many people never get DLC and never register games, so there are those who won't have accounts here either.
It's an interesting number, but not truly instructive.
#29
Posté 06 décembre 2009 - 06:19
#30
Posté 06 décembre 2009 - 06:20
Modifié par Cold417, 06 décembre 2009 - 06:29 .
#31
Posté 06 décembre 2009 - 06:31
Magister Lajciak wrote...
Hmm, the following article makes an off-hand remark about millions of copies being sold in first two weeks after release: http://www.ablegamer...-and-More.html
That is false. If Dragon Age had sold millions, EA would have boasted about it. We've heard sales numbers from the big hits this month like L4D2, MW2, AC2 etc. If Dragon Age was selling that well, we probably would have heard something by now. Of course that doesn't mean DA is a bomb. It's probably selling very well for an RPG, but probably less than EA were expecting after their ridiculous marketing push. Just a guess.
#32
Posté 06 décembre 2009 - 07:04
If I'm right, 1.5 mln copies in the first month would not be a bad result. On the contrary, it would be great considering the effect of piracy and so on.
If EA wants more, it's their problem. There is no way for a classic fantasy RPG like DA:O to sell more than 2 mln copies in the actual market (imho).
Modifié par FedericoV, 06 décembre 2009 - 07:05 .
#33
Posté 06 décembre 2009 - 07:15
#34
Posté 06 décembre 2009 - 07:29
FedericoV wrote...
Yep, an RPG would hardly sell like MW2
While obviously true, I simply CAN NOT understand why. Is the majority of video gamers after all really as dumb as media campaigns and some politicians suggest?
#35
Posté 06 décembre 2009 - 07:34
But at the minimum, there are atleast 562k unique paying customers. Do some choose not to register? Sure. But they wouldn't be getting the game updates or DLC or aren't connected to xbox live etc.,
MerinTB wrote...
leferd wrote...
Well, there are currently 562,051 player profiles in the social network. So that must mean there are 562,051 unique DA player accounts.
From the Games tab above, highlight Dragon Age Origins > Dragon Age: Origins Player Profiles and scroll all the way to the bottom.
Yes, but how many of those are Bioware employees, friends of friends, and in general people who didn't buy the game?
It's a faulty assumption that the number of accounts on the network here equates relatively to the number of game sales. Many people never get DLC and never register games, so there are those who won't have accounts here either.
It's an interesting number, but not truly instructive.
#36
Posté 06 décembre 2009 - 07:38
miltos33 wrote...
Fallout 3 is an rpg that sold 4.7 million copies. Of course it is not a classic fantasy rpg but neither was Mass Effect that had sales similar to Dragon Age.
Both Mass Effect and Fallout 3 are first person shooter games with an RPG twist imho.
DA:O instead is a tactical party based RPG on the tradition of the BG series, the original (and true) Fallout, Arcanum, Planescape Torment and NWN 2.
Those games have never sold like FPS. DA:O would be the greatest success in the genre so far if my bet is correct.
#37
Posté 06 décembre 2009 - 07:40
My dad ONLY plays shooter games - and has been playing one of the Bond games incessantly for months now. I don't consider him "dumb", either.
#38
Posté 06 décembre 2009 - 07:46
And, Federico: Fallout was a first/third person shooter with an RPG twist. Mass Effect is more an RPG with a third person shooter twist... At very least get your perspectives right, man: You never, ever looked through Shepard's eyes.
#39
Posté 06 décembre 2009 - 07:50
bjdbwea wrote...
FedericoV wrote...
Yep, an RPG would hardly sell like MW2
While obviously true, I simply CAN NOT understand why. Is the majority of video gamers after all really as dumb as media campaigns and some politicians suggest?
I really don't know. We can only see that a game like Assassin Creed (wich is only about beatiful graphics at the end) or MW2 will allways outsold games like DA:O or BG wich appeal only to a niche (an imporant niche) of the market.
It's allready a miracle that a game like DA:O (without any MP element and with a clear PC design) has been properly funded and realized. There are people on those forums that seem to hope that DA:O does not sell well, only because it does not have feature X, y or Z... it's truly stupid.
Those persons must realize that if DA:O do not go well it's probably the end of classical RPG if not for Indie company like Iron Tower.
#40
Posté 06 décembre 2009 - 07:56
FedericoV wrote...
bjdbwea wrote...
FedericoV wrote...
Yep, an RPG would hardly sell like MW2
While obviously true, I simply CAN NOT understand why. Is the majority of video gamers after all really as dumb as media campaigns and some politicians suggest?
I really don't know. We can only see that a game like Assassin Creed (wich is only about beatiful graphics at the end) or MW2 will allways outsold games like DA:O or BG wich appeal only to a niche (an imporant niche) of the market.
It's allready a miracle that a game like DA:O (without any MP element and with a clear PC design) has been properly funded and realized. There are people on those forums that seem to hope that DA:O does not sell well, only because it does not have feature X, y or Z... it's truly stupid.
Those persons must realize that if DA:O do not go well it's probably the end of classical RPG if not for Indie company like Iron Tower.
1: I'll agree on this point - and if you read my previous point, I think I know WHY it happens.
2: No miracle. You don't have to have multi-player to sell well, nor do you have to design the game for consoles(Which originally weren't even going to have this game) to get funding. It takes a design that the people you're asking for funding from think will turn a profit, which really doesn't require either of those things(Okay, getting the console market helps, since it gives you more market to pull from, but the point stands - you don't NEED it.). It is that simple.
3: Maybe, maybe not. It would put Western RPG's in a spot of trouble, but it takes a lot more than one game to sink a sub-genre.
#41
Posté 06 décembre 2009 - 07:56
Inarai wrote...
Shooter players aren't all dumb, but there is a certain class of entertainment that always sells well, thus is low risk. Hollywood does it too - you know all those summer blockbusters with the brilliant effects and empty plots?
Yep I do agree. FPS players are not dumb by any mean. I play some FPS too from time to time and there are some great one like Bioshock. I'm only observing that FPS have allways outsold classical RPG. So it's wrong to compare DA:O with MW2. We should compare it with NWN2 or The Witcher.
And, Federico: Fallout was a first/third person shooter with an RPG twist. Mass Effect is more an RPG with a third person shooter twist... At very least get your perspectives right, man: You never, ever looked through Shepard's eyes.
Yep, you're right. Sorry. I was only saying that those games appeal to a broader audience for their gameplay.
#42
Posté 06 décembre 2009 - 07:59
FedericoV wrote...
bjdbwea wrote...
FedericoV wrote...
Yep, an RPG would hardly sell like MW2
While obviously true, I simply CAN NOT understand why. Is the majority of video gamers after all really as dumb as media campaigns and some politicians suggest?
I really don't know. We can only see that a game like Assassin Creed (wich is only about beatiful graphics at the end) or MW2 will allways outsold games like DA:O or BG wich appeal only to a niche (an imporant niche) of the market.
It's allready a miracle that a game like DA:O (without any MP element and with a clear PC design) has been properly funded and realized. There are people on those forums that seem to hope that DA:O does not sell well, only because it does not have feature X, y or Z... it's truly stupid.
Those persons must realize that if DA:O do not go well it's probably the end of classical RPG if not for Indie company like Iron Tower.
*Nods silently in agreement, and wonders what happened to the all the good ol' days*
#43
Posté 06 décembre 2009 - 07:59
I'm still not dumb.
#44
Posté 06 décembre 2009 - 08:02
FedericoV wrote...
Inarai wrote...
Shooter players aren't all dumb, but there is a certain class of entertainment that always sells well, thus is low risk. Hollywood does it too - you know all those summer blockbusters with the brilliant effects and empty plots?
Yep I do agree. FPS players are not dumb by any mean. I play some FPS too from time to time and there are some great one like Bioshock. I'm only observing that FPS have allways outsold classical RPG. So it's wrong to compare DA:O with MW2. We should compare it with NWN2 or The Witcher.And, Federico: Fallout was a first/third person shooter with an RPG twist. Mass Effect is more an RPG with a third person shooter twist... At very least get your perspectives right, man: You never, ever looked through Shepard's eyes.
Yep, you're right. Sorry. I was only saying that those games appeal to a broader audience for their gameplay.
They do, at that. But I think Mass Effect is somewhat of an attempt to create a story-driven ARPG whose action element directly involves controlled gunplay - which makes it a fascinating bit of design.
And no, I'm not about to rag on shooters either - there are some real gems there. Left 4 Dead, like it or not, has to be given credit for the way its co-op play works, since it creates a set of team dynamics you don't get anywhere else.- this is how co-op play should work in any game, I'd say.
#45
Posté 06 décembre 2009 - 08:09
There's a valid criticism of, and a lot of webhate, for Fallout 3. Personally, I thought it was incredible. And, yeah - I'm still a huge fan of 1 and 2.
What about Deus Ex (particularly DE2). Amazing game! Or Max Payne! Incredible from the "story" perspective!
#46
Posté 06 décembre 2009 - 08:18
#47
Posté 06 décembre 2009 - 08:20
Inarai wrote...
And no, I'm not about to rag on shooters either - there are some real gems there. Left 4 Dead, like it or not, has to be given credit for the way its co-op play works, since it creates a set of team dynamics you don't get anywhere else.- this is how co-op play should work in any game, I'd say.
I do agree. Mass Effect is a great game and an interesting experiment in terms of design. I prefer a game like DA:O all the time, but still I'm going to buy ME2 and most probably I will enjoy it a lot.
I'm only saying that there is a reason if ME hasn't sold like ****in' Halo and it's not because of the marketing. Simply, there are a lot of gamers who do not like lots of dialogue and text in their games and enjoy only shooting things. Me too from time to time
Modifié par FedericoV, 06 décembre 2009 - 08:22 .
#48
Posté 06 décembre 2009 - 08:25
Darpaek wrote...
And look at some shooter RPGs. Even from the purist story RPG perspective - VtM:Bloodlines wouldn't exist without Half-life 2. And that is a TERRIFIC "story" RPG from any measure.
There's a valid criticism of, and a lot of webhate, for Fallout 3. Personally, I thought it was incredible. And, yeah - I'm still a huge fan of 1 and 2.
What about Deus Ex (particularly DE2). Amazing game! Or Max Payne! Incredible from the "story" perspective!
I do agree and I love your signature
About Fallout: it's a good game in itself. I enjoy it even if in term of RP it was a little bit hollow (imho). The only problem is that they have called it Fallout 3 and honestly it has nothing to do with his predecessor if not for the setting.
#49
Posté 06 décembre 2009 - 08:36
Actual numbers show an increase in PC games sales.HighlandBerserkr wrote...
PC gaming is on the decline, PC games will never outsell their console counterparts even if they are better on the PC, Dragon Age is no exception.
#50
Posté 06 décembre 2009 - 08:42





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