-Unless youre selling paper clips 60K units plus change for added client loyalty and credibility isnt peanuts. Especially if you know that a chunk of those 60k will actively lobby against you.Dragoonlordz wrote...
Actually it does not. Individual figures set by each company as to how many is required before they consider change is different between all companies. Where I might consider making changes to my mass produced products at lower rate of units required, Bioware or any other company might have higher requirements.
Goodbye Bioware
#126
Posté 14 avril 2012 - 01:27
#127
Posté 14 avril 2012 - 01:27
Doctor Uburian wrote...
Dragoonlordz wrote...
kbct wrote...
Dragoonlordz wrote...
I make hundreds of thousands of sales each year thanks of the product I create personally and sell.
I'm sure you laugh off your customers too. Or perhaps you try to work with them like a normal businessman?
You do not give in to every demand a customer makes. You decide as a business which customers have prority based on amount purchase. If there is time or if cost is not considered to high in order to meet their demands and many other factors. How they act and treat others also plays a part. A customer who orders 100k of units will be catered to more than an individual who orders a dozen. Cost and time factors. The only ones who I cater to with specific demands are the ones who order more than ( x ) number of stock. If Bioware decided the cost is too high or demand too low, or even if they choose to stick with their inital product then that is their choice. Some customers may leave, others will buy in their place. Swings and roundabouts.
You can live in this fantasy world of yours if you so chose but not every customer is catered to, their demands are weighed up and if I the creator and producer of the products deems it too expensive or not worth the time I will not do it. Other customers with bigger orders take precedant and if I have the time or consider the cost within boundaries I select to be low enough to make it worth my time I will maybe cater to those other customers. Outside of that, the ones I do not cater to who make specific demands have a choice to purchase what I created or not. Almost always they do so with very few exceptions. That is the reality of mass produced items.
As I said and is factual I have some of the biggest supermarkets in the UK who buy my products, I have international customers that order hundreds of thousands a year. I know how business works and my business is very successful, thanks. What do you do? How many units do you sell each year? I would love to hear what makes your opinion more valid than mine. I have a business, I make hundreds of thousands of sales and have some extremely large customers both nationally and internationally. So feel free to list your more valid experience.
You see your customers as those who buy your produts, as nothing more than ¨numbers and data¨ That's an example of corporatocracy.
If the only things we cared about were the money and the sales of our products, we would only be machines.
I am not interested in your anti-corporation rhetoric. I do not run a charity, my products are not for the purpose of world peace and my goal is to make money within the limitations of my time and cost to make alterations to my mass produced items.
#128
Posté 14 avril 2012 - 01:29
Farbautisonn wrote...
-Unless youre selling paper clips 60K units plus change for added client loyalty and credibility isnt peanuts. Especially if you know that a chunk of those 60k will actively lobby against you.Dragoonlordz wrote...
Actually it does not. Individual figures set by each company as to how many is required before they consider change is different between all companies. Where I might consider making changes to my mass produced products at lower rate of units required, Bioware or any other company might have higher requirements.
Don't try to lecture me on business, I run a very successful one, care to share what you do?
Modifié par Dragoonlordz, 14 avril 2012 - 01:29 .
#129
Posté 14 avril 2012 - 01:29
Dragoonlordz wrote...
Doctor Uburian wrote...
Dragoonlordz wrote...
kbct wrote...
Dragoonlordz wrote...
I make hundreds of thousands of sales each year thanks of the product I create personally and sell.
I'm sure you laugh off your customers too. Or perhaps you try to work with them like a normal businessman?
You do not give in to every demand a customer makes. You decide as a business which customers have prority based on amount purchase. If there is time or if cost is not considered to high in order to meet their demands and many other factors. How they act and treat others also plays a part. A customer who orders 100k of units will be catered to more than an individual who orders a dozen. Cost and time factors. The only ones who I cater to with specific demands are the ones who order more than ( x ) number of stock. If Bioware decided the cost is too high or demand too low, or even if they choose to stick with their inital product then that is their choice. Some customers may leave, others will buy in their place. Swings and roundabouts.
You can live in this fantasy world of yours if you so chose but not every customer is catered to, their demands are weighed up and if I the creator and producer of the products deems it too expensive or not worth the time I will not do it. Other customers with bigger orders take precedant and if I have the time or consider the cost within boundaries I select to be low enough to make it worth my time I will maybe cater to those other customers. Outside of that, the ones I do not cater to who make specific demands have a choice to purchase what I created or not. Almost always they do so with very few exceptions. That is the reality of mass produced items.
As I said and is factual I have some of the biggest supermarkets in the UK who buy my products, I have international customers that order hundreds of thousands a year. I know how business works and my business is very successful, thanks. What do you do? How many units do you sell each year? I would love to hear what makes your opinion more valid than mine. I have a business, I make hundreds of thousands of sales and have some extremely large customers both nationally and internationally. So feel free to list your more valid experience.
You see your customers as those who buy your produts, as nothing more than ¨numbers and data¨ That's an example of corporatocracy.
If the only things we cared about were the money and the sales of our products, we would only be machines.
I am not interested in your anti-corporation rhetoric. I do not run a charity, my products are not for the purpose of world peace and my goal is to make money within the limitations of my time and cost to make alterations to my mass produced items.
Then, you have recognized that you are a machine.
Modifié par Doctor Uburian, 14 avril 2012 - 01:30 .
#130
Posté 14 avril 2012 - 01:31
kbct wrote...
Blarty wrote...
kbct wrote...
The smart thing to do is at least try to get them to stay. You don't start the conversation with "Fine, get out!"
That's very true but if compromise cannot be made to such an extent that the demands of the mob can be deemed reasonable to all parties, then that is the scenario you are left with, and sometimes you can reach that point very quickly in the conversation.
The first response to the OP:
"Yeah, we don't care. There has been a lot of these. Can't you just... you know, leave without making a thread about it?"
Not much time to be reasonable. You guys are doing the work for the HOLD THE WALLET movement.
I have no stake in either 'HOLD THE....' movement, mainly becuase holding something is not equivalent to actually doing something. All the HOLD THE LINE movement has done in the month since release, is raise $80000 for charity (great though it may be, it's wholly irrelevant to your goals) and send some coloured cupcakes that taste the same, both of which can be held up to scrutiny and be seen to have achieved very little - there is some clairifcation forthcoming, sure, but for those that want a new ending, you're no further on than a month ago, except for trotting out the same monotonous lines about holding the line/bioware sucks/I won't buy another Bioware game/Bioware are dead to me/EA destroyed Bioware (delete as appropriate) and annoying more and more people with this relentless empty rhetoric.
Modifié par Blarty, 14 avril 2012 - 01:35 .
#131
Posté 14 avril 2012 - 01:34
Doctor Uburian wrote...
Dragoonlordz wrote...
Doctor Uburian wrote...
Dragoonlordz wrote...
kbct wrote...
Dragoonlordz wrote...
I make hundreds of thousands of sales each year thanks of the product I create personally and sell.
I'm sure you laugh off your customers too. Or perhaps you try to work with them like a normal businessman?
You do not give in to every demand a customer makes. You decide as a business which customers have prority based on amount purchase. If there is time or if cost is not considered to high in order to meet their demands and many other factors. How they act and treat others also plays a part. A customer who orders 100k of units will be catered to more than an individual who orders a dozen. Cost and time factors. The only ones who I cater to with specific demands are the ones who order more than ( x ) number of stock. If Bioware decided the cost is too high or demand too low, or even if they choose to stick with their inital product then that is their choice. Some customers may leave, others will buy in their place. Swings and roundabouts.
You can live in this fantasy world of yours if you so chose but not every customer is catered to, their demands are weighed up and if I the creator and producer of the products deems it too expensive or not worth the time I will not do it. Other customers with bigger orders take precedant and if I have the time or consider the cost within boundaries I select to be low enough to make it worth my time I will maybe cater to those other customers. Outside of that, the ones I do not cater to who make specific demands have a choice to purchase what I created or not. Almost always they do so with very few exceptions. That is the reality of mass produced items.
As I said and is factual I have some of the biggest supermarkets in the UK who buy my products, I have international customers that order hundreds of thousands a year. I know how business works and my business is very successful, thanks. What do you do? How many units do you sell each year? I would love to hear what makes your opinion more valid than mine. I have a business, I make hundreds of thousands of sales and have some extremely large customers both nationally and internationally. So feel free to list your more valid experience.
You see your customers as those who buy your produts, as nothing more than ¨numbers and data¨ That's an example of corporatocracy.
If the only things we cared about were the money and the sales of our products, we would only be machines.
I am not interested in your anti-corporation rhetoric. I do not run a charity, my products are not for the purpose of world peace and my goal is to make money within the limitations of my time and cost to make alterations to my mass produced items.
Then, you have recognized that you are a machine.
ROFL, were done here. It's like talking to a child who is so invested in idealism that does not grasp realism.
I have better things to do.
Modifié par Dragoonlordz, 14 avril 2012 - 01:34 .
#132
Posté 14 avril 2012 - 01:35
RX_Sean_XI wrote...
I also want my choices to actually DO something. Also, where was the rachni? They said we would SEE them in the game fighting the Reapers. (this was only about 2 months ago)
Well... they didnt really say you woud see them. Check
Interview with Mac Walters (Lead Writer)
http://popwatch.ew.c...-3-mac-walters/
“[The presence of the Rachni] has huge consequences in Mass
Effect 3. Even just in the final battle with the Reapers.”
See? They didnt say youd see them. They just said it would have huge consequences. Ofc it didnt. It gave you X war assets points.... Rofl.... which in the end doesnt matter at all cause the ending you get is basically the same. So yeh, it was a lie. But not the one you think it was.
#133
Posté 14 avril 2012 - 01:36
-Im in public relations. An image maker. Used to work for politicians but got tired of stale coffee, dried danish and 12-19 hr workdays especially up to election time. Went private sector. Now do the same but for more cash, and more time to myself and my family.Dragoonlordz wrote...
Don't try to lecture me on business, I run a very successful one, care to share what you do?
I dont have to lecture you on business. If I was wrong, you would have refuted me with your great business sense and logic. I used to deal with you people when my representatives ran campain fundraisers and when you then asked for "meetings" afterwards. 60k clients isnt chump change and you know it.
#134
Posté 14 avril 2012 - 01:37
Dragoonlordz wrote...
As I said and is factual I have some of the biggest supermarkets in the UK who buy my products, I have international customers that order hundreds of thousands a year. I know how business works and my business is very successful, thanks. What do you do? How many units do you sell each year? I would love to hear what makes your opinion more valid than mine. I have a business, I make hundreds of thousands of sales and have some extremely large customers both nationally and internationally. So feel free to list your more valid experience.
Do you have enough money to retire yet?
#135
Posté 14 avril 2012 - 01:39
CSMone01 wrote...
#136
Posté 14 avril 2012 - 01:40
Dragoonlordz wrote...
Doctor Uburian wrote...
Dragoonlordz wrote...
Doctor Uburian wrote...
Dragoonlordz wrote...
kbct wrote...
Dragoonlordz wrote...
I make hundreds of thousands of sales each year thanks of the product I create personally and sell.
I'm sure you laugh off your customers too. Or perhaps you try to work with them like a normal businessman?
You do not give in to every demand a customer makes. You decide as a business which customers have prority based on amount purchase. If there is time or if cost is not considered to high in order to meet their demands and many other factors. How they act and treat others also plays a part. A customer who orders 100k of units will be catered to more than an individual who orders a dozen. Cost and time factors. The only ones who I cater to with specific demands are the ones who order more than ( x ) number of stock. If Bioware decided the cost is too high or demand too low, or even if they choose to stick with their inital product then that is their choice. Some customers may leave, others will buy in their place. Swings and roundabouts.
You can live in this fantasy world of yours if you so chose but not every customer is catered to, their demands are weighed up and if I the creator and producer of the products deems it too expensive or not worth the time I will not do it. Other customers with bigger orders take precedant and if I have the time or consider the cost within boundaries I select to be low enough to make it worth my time I will maybe cater to those other customers. Outside of that, the ones I do not cater to who make specific demands have a choice to purchase what I created or not. Almost always they do so with very few exceptions. That is the reality of mass produced items.
As I said and is factual I have some of the biggest supermarkets in the UK who buy my products, I have international customers that order hundreds of thousands a year. I know how business works and my business is very successful, thanks. What do you do? How many units do you sell each year? I would love to hear what makes your opinion more valid than mine. I have a business, I make hundreds of thousands of sales and have some extremely large customers both nationally and internationally. So feel free to list your more valid experience.
You see your customers as those who buy your produts, as nothing more than ¨numbers and data¨ That's an example of corporatocracy.
If the only things we cared about were the money and the sales of our products, we would only be machines.
I am not interested in your anti-corporation rhetoric. I do not run a charity, my products are not for the purpose of world peace and my goal is to make money within the limitations of my time and cost to make alterations to my mass produced items.
Then, you have recognized that you are a machine.
ROFL, were done here. It's like talking to a child who is so invested in idealism that does not grasp realism.
I have better things to do.
I prefer to be called a pathetic child, than live being nothing more than an automaton.
If i had your resources, i would use them to make some good for humanity.
#137
Posté 14 avril 2012 - 01:40
leeboi2 wrote...
CSMone01 wrote...
Haha, well-played.
#138
Posté 14 avril 2012 - 01:43
#139
Posté 14 avril 2012 - 01:44
Blarty wrote...
kbct wrote...
Blarty wrote...
kbct wrote...
The smart thing to do is at least try to get them to stay. You don't start the conversation with "Fine, get out!"
That's very true but if compromise cannot be made to such an extent that the demands of the mob can be deemed reasonable to all parties, then that is the scenario you are left with, and sometimes you can reach that point very quickly in the conversation.
The first response to the OP:
"Yeah, we don't care. There has been a lot of these. Can't you just... you know, leave without making a thread about it?"
Not much time to be reasonable. You guys are doing the work for the HOLD THE WALLET movement.
I have no stake in either 'HOLD THE....' movement, mainly becuase holding something is not equivalent to actually doing something. All the HOLD THE LINE movement has done in the month since release, is raise $80000 for charity (great though it may be, it's wholly irrelevant to your goals) and send some coloured cupcakes that taste the same, both of which can be held up to scrutiny and be seen to have achieved very little - there is some clairifcation forthcoming, sure, but for those that want a new ending, you're no further on than a month ago, except for trotting out the same monotonous lines about holding the line/bioware sucks/I won't buy another Bioware game/Bioware are dead to me/EA destroyed Bioware (delete as appropriate) and annoying more and more people with this relentless empty rhetoric.
I don't think BioWare is gonna do anything further than what they've commited to already.
As a businessman, I just hate to see people leaving. If BioWare reponded early and didn't hide behind their artistic integrity shield and added to the ending at a relatively low cost, a lot of this backlash could have been avoided.
Now we are seeing the consequences of their actions. It's a shame.
Modifié par kbct, 14 avril 2012 - 01:45 .
#140
Guest_Rojahar_*
Posté 14 avril 2012 - 01:45
Guest_Rojahar_*
Doctor Uburian wrote...
I prefer to be called a pathetic child, than live being nothing more than an automaton.
If i had your resources, i would use them to make some good for humanity.
Like "championing causes" on a videogame forum.
Truly, you are an hero. Hold the line?
#141
Posté 14 avril 2012 - 01:48
Rojahar wrote...
Like "championing causes" on a videogame forum.
Truly, you are an hero. Hold the line?
80k raised to charity. What did you do?
#142
Posté 14 avril 2012 - 01:48
Rojahar wrote...
Doctor Uburian wrote...
I prefer to be called a pathetic child, than live being nothing more than an automaton.
If i had your resources, i would use them to make some good for humanity.
Like "championing causes" on a videogame forum.
Truly, you are an hero. Hold the line?
No, i'm inspiring and helping people on a videogame forum because, by now, i have not any resources to change anything on a big scope.
I'm just a student, and i don't own a multinational company, but at least, i can bring a little hope to some places of this world, and that's a little victory by itself.
#143
Posté 14 avril 2012 - 01:53
#144
Guest_Rojahar_*
Posté 14 avril 2012 - 01:53
Guest_Rojahar_*
Doctor Uburian wrote...
Rojahar wrote...
Doctor Uburian wrote...
I prefer to be called a pathetic child, than live being nothing more than an automaton.
If i had your resources, i would use them to make some good for humanity.
Like "championing causes" on a videogame forum.
Truly, you are an hero. Hold the line?
No, i'm inspiring and helping people on a videogame forum because, by now, i have not any resources to change anything on a big scope.
I'm just a student, and i don't own a multinational company, but at least, i can bring a little hope to some places of this world, and that's a little victory by itself.
Translation: "Whoa, whoa, whoa... do something? Uh... I can't... I got videogames to play, and forums to post on. I'm changing the world for the better by complaining about a video game! I'm a f*cking hero!"
Wow, if only there were more productive things in the world than that to preach about...
#145
Posté 14 avril 2012 - 01:55
Rojahar wrote...
Doctor Uburian wrote...
I prefer to be called a pathetic child, than live being nothing more than an automaton.
If i had your resources, i would use them to make some good for humanity.
Like "championing causes" on a videogame forum.
Truly, you are an hero. Hold the line?
The whole industry watched. This "cause" made a difference - a positive difference for gamers. Other companies don't want to "pull a Mass Effect 3."
#146
Posté 14 avril 2012 - 01:56
GnusmasTHX wrote...
I think we should all make threads about how we're staying.
-Go ahead. Id actually be interested in reading such a thread. I often wonder what motivation people have for continuing to sing the gospel and worship the canon of Bioware?
#147
Posté 14 avril 2012 - 01:56
Farbautisonn wrote...
GnusmasTHX wrote...
I think we should all make threads about how we're staying.
-Go ahead. Id actually be interested in reading such a thread. I often wonder what motivation people have for continuing to sing the gospel and worship the canon of Bioware?
You should probably know, because you've stayed as well.
#149
Posté 14 avril 2012 - 01:59
Rojahar wrote...
Doctor Uburian wrote...
Rojahar wrote...
Doctor Uburian wrote...
I prefer to be called a pathetic child, than live being nothing more than an automaton.
If i had your resources, i would use them to make some good for humanity.
Like "championing causes" on a videogame forum.
Truly, you are an hero. Hold the line?
No, i'm inspiring and helping people on a videogame forum because, by now, i have not any resources to change anything on a big scope.
I'm just a student, and i don't own a multinational company, but at least, i can bring a little hope to some places of this world, and that's a little victory by itself.
Translation: "Whoa, whoa, whoa... do something? Uh... I can't... I got videogames to play, and forums to post on. I'm changing the world for the better by complaining about a video game! I'm a f*cking hero!"
Wow, if only there were more productive things in the world than that to preach about...
If i had the resources to do other thing, i would make them.
And i'm not complaining about a video game, i'm complaining about this coporatocracy we all live in, and the hypocrisy of those who have the power to make the world a better palce, and they waste it.
Modifié par Doctor Uburian, 14 avril 2012 - 01:59 .
#150
Posté 14 avril 2012 - 01:59
"I run an uber successful business so my opinion is right and you're stupid. STFU."
"Yeah well, we donated money to charity, so you're stupid and should STFU."
"I'm helping the world in any way I can, by liek, discussing vidya gaems on a forum!"
BSN's gonna BSN I suppose.
Modifié par CrustyBot, 14 avril 2012 - 02:01 .




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