Aller au contenu

Photo

The arcane warrior was a mistake


  • Veuillez vous connecter pour répondre
144 réponses à ce sujet

#51
Xylaggag

Xylaggag
  • Members
  • 12 messages
I'm pissed off about the Mage specializations. We have Arcane Warrior, Blood Mage, Spirit Healer, and Shapeshifter.



I'd consider going Blood Mage/Spirit Healer if it wouldn't be so ridiculous to do so. I mean, what would I do with that extra character slot when I no longer need Wynne?



Nah, I think I'm gonna make a Rogue or Warrior during my next gameplay.

#52
Dreogan

Dreogan
  • Members
  • 1 415 messages
Seriously. One of the nice things about single player games is balance isn't really an issue. If this were an MMO I'd be raising hell, but this isn't an MMO. It's not even multiplayer. Go crazy!

#53
Gliese

Gliese
  • Members
  • 302 messages
Apparently since class balance doesn't matter, it would have been fine if Bioware had designed a class that was called "maker" had 1 talent and 1 talent only called "kill everything in sight", with a 5s cooldown timer.



Yeah that would have been totally awesome..

#54
Xylaggag

Xylaggag
  • Members
  • 12 messages
Haha, man, I'd play Maker without hesitation, "Kill Everything In Sight", and "Orgify", the latter would cause a mass orgy of every character model, minus the beasties.

#55
Exploding8

Exploding8
  • Members
  • 114 messages

kalniel wrote...

I'm having fun with an AW.

That's all the justification it needs.


Fun?! HERESY! :bandit:

#56
BewareTheDrow

BewareTheDrow
  • Members
  • 267 messages
I have fun playing an Arcane Warrior. If you don't like it don't play it. Problem solved.

#57
TastyLaksa

TastyLaksa
  • Members
  • 677 messages

MartinJHolm wrote...

I wouldn't say so it is a single player game afterall.

I would hovever say that the cheeseheads that make Bloodmages/Arcane Warriors and then claims the game is too easy should get help.


What happened to the RP in RPG right? How many people in the fantasy world are Blood mages? (Forbidden arts) How many are arcane warriors (lost arts). Now how many are blood mage / arcane warriors? If you can actually BE someone so rare. Isn't it normal to be powerful as well? 

It's like saying OMG the best snipers in the world are hitting their targets ALL THE TIME! overpowered!

#58
Pellegrin

Pellegrin
  • Members
  • 80 messages
The single player RPG argument for class imbalance is a bad one and here's why. The game was created with some level of difficulty in mind for each of the 4 difficulty settings. However, this changes arbitrarily based on the classes and characters that most interest you. If your dream was to play this game with 3 arcane warriors then your difficulty setting will not match your expectations. It will be too easy. Likewise, if you wanted a party of shapeshifters and 2 handed warriors it would be harder than expected. It's easy to say "don't play that class" but it's not fun to not play the class.



Balance in single player games exist to provide players the freedom to play the class and character combinations that most interest without drastically altering the difficulty of the game.

#59
Tirigon

Tirigon
  • Members
  • 8 573 messages
The problem is not AW being too strong but shapeshifting and classical mage being too weak. Spell damage is just ridiculously low. I mean, I had 70 magic with my AW. Strongest nuke damage: 75, a little more considering enemies resistance. Sword damage: 60+5 shock +5 fire + currently active buff (mostly telekinetic weapons) + crit chance. And sword attacks much faster and has no mana/lifecost to use. Shapeshifting is, without mods, so bad it isnt even worth mentioning......

#60
Matthew Young CT

Matthew Young CT
  • Members
  • 960 messages
look over the big stamina thread if you think 75 is the strongest nuke damage :P



AW will get a big nerf soon:) it will be much much worse with the sustained abilities bug fixed and potions nerfed

#61
Blayzereborn

Blayzereborn
  • Members
  • 154 messages
We clearly need an Arcane Rogue specialisation as well -- replacing Shapeshifter, of course. :P



That way, we can have a real one-Mage army.

#62
petitcomique

petitcomique
  • Members
  • 31 messages
At the moment AW is overpowered. Wanted to test something last night and went to solo da High Dragon. (Playing on normal mind you)

Was a bit long but easy, provided I had enough health poultices.

As for whether a nerf is coming or not, it is a single player game, so I don't see where the class balance issue arises. One thing I can say for sure tho, on the same difficulty level, I breeze through the game with my AW whereas I had a harder time with my dual wielding warrior.

#63
Leather_Rebel90

Leather_Rebel90
  • Members
  • 206 messages

ikky00 wrote...

i did a AW on normal difficulty and i died multiple times its not overpowered in my opnion and 75% res to stuff is for magic not getting whacked at by swords your still going to feel it rip though you.


I'm sorry, I usually try to stay away from threads like this because people won't acknowledge a fire even when they're burning in it. If you died on Normal Difficulty whilst playing an Arcane Warrior, then you're doing something wrong. I suck at Mages in just about any game, World of Warcraft, Baldur's Gate 2, etc. But I decided to play as a Mage this time and even I can do it easily.

There's just 0 challenge as a Mage. It is an all around broken class. I want to play a Mage because I want to test my skills since I have failed at Caster classes in the past, but this game was just too easy for a Mage. There's no argueing it, compare the Specializations and Abilities of a 2H or DW Warrior to a Mages, there's just no comparison. As a 2H & DW Warrior the only good Specs you have are Reaver and Berserker, and even those are lame and almost useless.

I played as a Warrior and almost never used the Berserker Rage... Ever. The consequences don't outweight the benefits.

Then I played as a Tank and even that was dissapointing. Champion was useless because my Stamina is already preoccupied sustaining Threatening and various Shield Sytles, now I have to sustain Rally and somehow still use my abilities nope. Then I went for Templar, which didn't really help Tanking at all, I mean, it didn't, at all, expect for the end ability which stuns it's basically a useless spec.


Bah, I love this game dearly but the classes and Specializations are broken, in almost every aspect. Still a top notch game however.

P.S. The people who say that Balance doesn't matter in a Single-Player game arn't too intelligent. Some us actually LIKE a challenge, it's kind of the whole point of playing the game. You want a challenge so that way when you beat the game you feel like you tested and accomplished something. While it was great to see how the story ended, I still wanted to feel like I did something.

Modifié par Leather_Rebel90, 07 décembre 2009 - 12:56 .


#64
Matthew Young CT

Matthew Young CT
  • Members
  • 960 messages
mage isnt broken, a few spells and potions are broken. theres a difference.



and mage gets the worst spec in the game, plus a spec of very debateable usefulness (spirit healer). dunno why you think their specs are so great....rogue probably gets the best overall specs, they're all useful.

#65
Leather_Rebel90

Leather_Rebel90
  • Members
  • 206 messages

Matthew Young CT wrote...

mage isnt broken, a few spells and potions are broken. theres a difference.

and mage gets the worst spec in the game, plus a spec of very debateable usefulness (spirit healer). dunno why you think their specs are so great....rogue probably gets the best overall specs, they're all useful.


You're kidding right? Blood Mage & Arcane Warrior are bad? Spirit Healer is bad? Do you even know how to play? And Rogue specs arn't that great either, There isn't a single spec for an Archer... Ranger is just a giant dissapointment. And please don't get me started on Warrior Specs... What is with all this 'Sustained' ability crap? We're Warriors! We already enough to Sustain and not enough Willpower to do it!

#66
Gecon

Gecon
  • Members
  • 794 messages

hfbrooklyn wrote...

I must e doing something wrong because my AW ain't so great. His dmg is good but he hardly ever hits. More robe choice would help, though. Been using Archon robes for like ten levels.

You need to get the Heroic Offense Spell and cast it on yourself to hit anything with an AW.

Pellegrin wrote...

The single player RPG argument for class imbalance is a bad one and here's why.

Yes. And no "why". Its obvious balance is important. No challenge = no fun.

Matthew Young CT wrote...

and mage gets the worst spec in the game, plus a spec of very debateable usefulness (spirit healer).

I love Spirit Healer. Group Heal is a standard utility, how not to have it ? Revive is also highly useful. Lifeward ... not really, except as another "oh ****" fallback if everything is down (but we can have Heal, Regeneration, Group Heal .. how can ALL be down ?!? Cleansing Aura is very helpful again, though I wonder if it stacks.

#67
Matthew Young CT

Matthew Young CT
  • Members
  • 960 messages

Leather_Rebel90 wrote...
You're kidding right? Blood Mage & Arcane Warrior are bad?

No? Where did I say they were bad?

Spirit Healer is bad?

Yes.

Do you even know how to play?

I think so, what's the criteria?

And Rogue specs arn't that great either

Don't agree.

#68
Matthew Young CT

Matthew Young CT
  • Members
  • 960 messages

Gecon wrote...
I love Spirit Healer. Group Heal is a standard utility, how not to have it ?

Only the tank gets hurt, healing characters that aren't tanks is a waste of mana.

Revive is also highly useful.

I prefer not dying personally.

Lifeward ... not really, except as another "oh ****" fallback if everything is down

Yes, you shouldn't need it. Heal/regen/potions are more than enough.

Cleansing Aura is very helpful again, though I wonder if it stacks.

Other than saving a bit of money for the rare occasion where a character dies, it has the same issue as Group Heal.

#69
Brigonos

Brigonos
  • Members
  • 43 messages

Gliese wrote...

Apparently since class balance doesn't matter, it would have been fine if Bioware had designed a class that was called "maker" had 1 talent and 1 talent only called "kill everything in sight", with a 5s cooldown timer.

Yeah that would have been totally awesome..


That still would have been fine because you still would have the option not to use it.

#70
Gecon

Gecon
  • Members
  • 794 messages
Say what you want - I like playing healers and I like all the spells I get from Spirit Healer, except Lifeward - very expensive to cast, and very little effect.

And I'm not as brilliant player as you, apparently. I sometimes get hit by fireballs and stuff. Thats why Group Heal is a great spell for me.

The biggest problem really is how easy it is to get mana from potions. As long as its that simple, all spells that restore mana (Mana Drain and Death Syphon) are really very useless, and spells that do better healing are useless.

Modifié par Gecon, 07 décembre 2009 - 01:41 .


#71
Jonfon_ire

Jonfon_ire
  • Members
  • 190 messages
Yep, my main Spirit Healer gets decent value from all their spells. I don't use Mass Heal as much as I used to but it's still handy for those "Arrgh" moments when some horrible AOE gets dumped on me. The AOE heal aura is handy as well for topping up Alistair when he's taking lots of damage (ditto with Lifeward) and Revive has saved me a fair few times as well. Sure I do prefer not dying but sometimes those pesky monsters seem to disagree (saved me big time in the Elven Forest for one specific encounter too).



I find Spirit Healer basically a well balanced spec.

#72
Pellegrin

Pellegrin
  • Members
  • 80 messages

Gecon wrote...

Pellegrin wrote...

The single player RPG argument for class imbalance is a bad one and here's why.

Yes. And no "why". Its obvious balance is important. No challenge = no fun.


It's clearly not obvious from this thread and several others like it...

#73
XOGHunter246

XOGHunter246
  • Members
  • 1 537 messages
I found my arcane warrior pretty fun at first i died a lot but later in game i survive alot :D mines spirit healer/arcane warrior

#74
Matthew Young CT

Matthew Young CT
  • Members
  • 960 messages
hey i dont have a problem with spirit healer in terms of flavor or abilities for non-powergamers. i was just making the point that in terms of munchkin powerness it just isnt very good. and of course shapeshifter is dreadful.

#75
themaxzero

themaxzero
  • Members
  • 966 messages


Balance does not matter in a single player game because its always 100% up to the player if they want to take advantage of it.



This game has console commands and cheats (I assume so anyway). Why does not everyone use them? Why doesn't everyone turn the difficulty down to easy?



They CHOOSE to make the game harder for themselves just like you can choose to. Its not other peoples fault if your not willing to make that choice.