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The arcane warrior was a mistake


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#126
Haexpane

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SheffSteel wrote...

Spell X is OP? Don't cast spell X.
Specialisation Y is gimped? Don't take spec Y.
Spec Z is OP? Don't take spec Z.
Mages are OP? Don't play mages.
Warriors are too weak? Don't play warriors.
Entire game is unbalanced? Don't play the game.

Uh-huh.
Or we could try something more productive.


You're trying to use logic on rabid nerds, they won't listen.

Hey Dr. my arm hurts when I lift it up like this...

#127
JaegerBane

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Surberus wrote...
Perhaps instead of nerfing the mage, you bolster the other classes (especially in stamina and timer durations).
And perhaps impose more strict adherence on mages where if you choose a certain spell set, say Primal, another one becomes locked out. So CC mages cant heal, and AOE mages cant CC and so on.


The problem is we're still coming up with artificial nerfs just to apparently appease the issue with Warriors.

I mean, how does taking away a large chunk of the Mage's versatility somehow fix the percieved issue with the other classes? The other issue will still be there. All you've done is crippled a class that worked.

I mean, do you fix a flat tyre by deflating the others?:crying:

#128
Shadow_Viper

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If you believe the the AW is indeed "overpowered" then do not play/use one. Simple as that.

However, neither choice requires just the to forums and whining.

The issue actually has been addressed.

http://social.biowar...topic/4//625109

#129
sgriffin0810

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I mean, we see the same kind of knuckle-dragging illogical bull**** in real life too. Why should we expect people playing games to be any different? Clearly, if one player feels that a certain class or skill is unbalanced, EVERYONE must be compelled to have their game brought into line with the aforemention player's vision of balance. Obviously it doesn't make ANY sense at all for them to avoid using the broken/unbalanced feature or skill. Obviously their time and effort is better spent whining about a non-issue.



The great thing about this game? It's not multi-player. No one is holding a gun to your head and forcing you to play a given class or use a given skill. Moreover, if you MUST be a particular class or use a particular skill, you may mod it to be in line with YOUR vision of balance, without dragging the rest of the masses with you. Learn how to use the toolset. Who knows, if you do it right, some people actually might want to voluntarily use the mod you make.



I would hope the developers spent more time actually addressing real bugs in the game, rather than catering to authoritarian conformists.

#130
Ibian

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http://social.biowar...topic/4//625109

Ratings disabled. Wonder why.

Modifié par Ibian, 09 décembre 2009 - 12:40 .


#131
JaegerBane

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sgriffin0810 wrote...

I mean, we see the same kind of knuckle-dragging illogical bull**** in real life too. Why should we expect people playing games to be any different? Clearly, if one player feels that a certain class or skill is unbalanced, EVERYONE must be compelled to have their game brought into line with the aforemention player's vision of balance. Obviously it doesn't make ANY sense at all for them to avoid using the broken/unbalanced feature or skill. Obviously their time and effort is better spent whining about a non-issue.

The great thing about this game? It's not multi-player. No one is holding a gun to your head and forcing you to play a given class or use a given skill. Moreover, if you MUST be a particular class or use a particular skill, you may mod it to be in line with YOUR vision of balance, without dragging the rest of the masses with you. Learn how to use the toolset. Who knows, if you do it right, some people actually might want to voluntarily use the mod you make.

I would hope the developers spent more time actually addressing real bugs in the game, rather than catering to authoritarian conformists.


Excellent point. I'm sick to death of being told by some dude halfway across the world that I shouldn't be enjoying this game because he says so.

#132
Dex1701

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Shadow_Viper wrote...

If you believe the the AW is indeed "overpowered" then do not play/use one. Simple as that.

However, neither choice requires just the to forums and whining.

The issue actually has been addressed.

http://social.biowar...topic/4//625109

I'm sooooooooo tired of the, "don't like it, don't use it" argument.  It's a non-argument.  Having to avoid aspects of a game to have fun because it's not balanced well is not the way it should be.   How is this so difficult to understand?

That said, I don't think AW was a mistake.  Combined with Blood Mage it might be a bit on the powerful side, but that seems pretty easy to fix.  I don't think the balance issues with the game are nearly as bad as some make them out to be.  Then again, some people love to get on the internets and rage about things.

#133
Sylixe

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Ibian wrote...

 Well, that's how i feel anyhow. The concept is ok, but... making an armor using, sword swinging magic user is already quite possible without any specialist classes. He won't hit as hard as a warrior, unless he uses spells in which case he hits harder, and he won't have access to certain spells as soon as a normal mage would, but to the kind of people who would play a melee/magic hybrid in the first place this is not a bad tradeoff for versatility. It also allows for imitating various classes or professions from other games, such as paladins or shadowknights and such. Great for getting into character.

So why did they add the AW class if it is not really needed? Partly i suspect it was to get people to actually play a magical warrior, but they made a mistake somewhere along the way, mainly with the spell Shimmering Shield. 75% resistance to everything for basically free, on top of what is already a very potent combination of armor and magic, is simply too much. It's basically impossible to die with that spell active until you run out of health potions.



It's called a CLERIC.  Every good game out there has clerics in their games and they are normally the most powerful classes.  Please however do not use WoW as a measuring stick against anything accept maybe a heap of garbage.  The only time the shield becomes an OP issue is with a BM combo build.  Alone it isn't nearly that effective.

#134
Tirigon

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I agree that shimmering shield is bad without bloodmagic.

Besides, AW/BM MUST be strong according to the story. After all, the AW is said to have been the most terrible enemy you could ever meet on the battlefield, able to defeat overwhelming numbers of warriors all alone, and bloodmagic is feared for its power even without the bloodmage having the skills of an arcane warrior. If the combination would be weak then you would either have to buff it or rewrite the history of Thedas.

#135
Guest_Jk0n23_*

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Some of you need to get over yourselves. I'll obviously get flamed for this, but get a f***in life most of you.



If you don't like a class, don't play it. This isn't an MMO, the game is SINGLE PLAYER. That in itself should solve your problem.



Push your glasses back up off the tip of your nose and go back to playing pokemon cards or something.

#136
Bullets McDeath

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necro much?

#137
d19375

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1varangian wrote...

Some pencilneck mage in massive armor is just wrong.


Hey my AW goes to the gym!

#138
Marionetten

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outlaworacle wrote...

necro much?

Those damn overpowered mages running around resurrecting ancient threads!

#139
Marionetten

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Welll, that's just weird. It doubleposted without my permission! Clearly there is sorcery at work here.

Modifié par Marionetten, 19 décembre 2009 - 02:34 .


#140
skotie

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You know what I was hoping for as a mage class that this game really failed to deliver.... A true upgrade to a pure primal spell mage, why is there no master of the elements type specialization for the mage? They had one for healers by not those who wanted to be pure war magic casters so to speak.

No you get these choices.

A. Shape shifter: Turn into random animals that aren't much better than a rangers pet.

B. Spirit Healer: This has PRIEST!!! Written all over it. Also the only mage specializations the chantry won't try to chop your head off for using.

C. Blood Mage: Use health for mana, (why?? seriously why not just use a lyrium potion when you run out of mana) and it lets you mind control someone! ***insert fake excitement here***.

D. Arcane Warrior: Wear heavy armor and  allows your mage to be a sort of gimpy warrior with spells, also access to OP spells like shimmering sheild.

Modifié par skotie, 19 décembre 2009 - 03:09 .


#141
blazin130791

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You know, if you drank more wine, you would whine much less.

#142
Tirigon

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Jk0n23 wrote...

Some of you need to get over yourselves. I'll obviously get flamed for this, but get a f***in life most of you.

If you don't like a class, don't play it. This isn't an MMO, the game is SINGLE PLAYER. That in itself should solve your problem.

Push your glasses back up off the tip of your nose and go back to playing pokemon cards or something.


Reviving a long dead topic just to flame people you dont know about a thing you obviously dont understand. Well, THAT´S FAIL. I guess its YOU who should get a life, or rather, get rid of it to do the world a favor.
To quote Alistair: Cant you crawl in a bush somewhere and die? That would be great, thanks.

#143
Tyrax Lightning

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Tirigon wrote...

actually, you cant solo the game on nightmare with an aw
I had one, and i found the game still challenging, for the most part at least

You might find this thread VERY interesting:

http://social.biowar...20/index/164126

If ya like it as much as I do, please vote for the thread to get stickied for the benefit of new Arcane Warriors. Image IPB

As for the original topic, NOONE is ever gonna agree on what balance is.

To try to contribute to the thread, to you AWs that report low accuracy, is this with Combat Magic on or off? I can imagine it bein easy to fail to realize that Combat Magic is an active skill to turn on before ya start swingin, if ya new to the class. I know how it feels to do stuff like that. Image IPB I also commonly see AWs reporting powering Str. This is a mistake, part of the purpose of the AW spec is to be able to melee WITHOUT needing any Str, the AW skills transfer your Str melee power to your Magic stat. For more details, click the above Hyperlink & bask in Colma's wisdom. Image IPB

#144
Tirigon

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Tyrax Lightning wrote...

Tirigon wrote...

actually, you cant solo the game on nightmare with an aw
I had one, and i found the game still challenging, for the most part at least

You might find this thread VERY interesting:

http://social.biowar...20/index/164126

If ya like it as much as I do, please vote for the thread to get stickied for the benefit of new Arcane Warriors. Image IPB

As for the original topic, NOONE is ever gonna agree on what balance is.

To try to contribute to the thread, to you AWs that report low accuracy, is this with Combat Magic on or off? I can imagine it bein easy to fail to realize that Combat Magic is an active skill to turn on before ya start swingin, if ya new to the class. I know how it feels to do stuff like that. Image IPB I also commonly see AWs reporting powering Str. This is a mistake, part of the purpose of the AW spec is to be able to melee WITHOUT needing any Str, the AW skills transfer your Str melee power to your Magic stat. For more details, click the above Hyperlink & bask in Colma's wisdom. Image IPB



I did turn the buff on, and I respeced so I had everything into magic. Did not even have willpower, beacause as bloodmage I didnt need it.

#145
Stitch808

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Haexpane wrote...

You're trying to use logic on rabid nerds, they won't listen.

Hey Dr. my arm hurts when I lift it up like this...


PSA! 

If your arm hurts when you raise it up, there may be a latent emergent medical condition to be aware of! You may be experiencing a dislocated shoulder, a torn rotator cuft, lyme disease, or even early signs of a heart attack! Get thee to a doctor's attention pronto! It is unwise to ignore this symptom by simply not lifting your arm up anymore!

/PSA!
Anywhos, I found the heavy armor attracting too much attention...and if I wanted to agro mobs I would have rolled up a DW warr.