Priority Earth Mission was lackluster, sloppy, boring, and poorly written.
#76
Posté 14 avril 2012 - 09:23
#77
Posté 14 avril 2012 - 09:29
Where did you get this info? Can you share the dialog here?Mr.House wrote...
The sad fact is it was ment to be longer, in the game files there is ALOT of unused dialog for the final battle from Jack,Zaeed ect. So this meant we would have seen our war assets in action, alas we did not. All we saw was human soldiers.
#78
Posté 14 avril 2012 - 09:29
An English Gamer wrote...
I believe this thread needs to be taken to the Single player and campaign discussion section.
I agree (no spoiler allowed) or this needs to be locked because this just sounds like childish whining and more hate towards Bioware because of the ending(Just look at the title for proof).
#79
Posté 14 avril 2012 - 09:35
#80
Posté 14 avril 2012 - 09:51
#81
Posté 14 avril 2012 - 10:06
Ghost1017 wrote...
An English Gamer wrote...
I believe this thread needs to be taken to the Single player and campaign discussion section.
I agree (no spoiler allowed) or this needs to be locked because this just sounds like childish whining and more hate towards Bioware because of the ending(Just look at the title for proof).
I apologize for the bit of spoilers in the thread, although I don't think I mentioned many or even in any detail...just generally talked about the last mission, maybe the part about killing a reaper destroyer with missiles, but that's the only thing I think...
As for being locked, I would suggest you try and not base your entire opinion on insulting someone's valid opinions by simply calling them childish whiners who just irrationally hate Bioware, if that were the case I would simply just not care and not be here. On the contrary, I care about what Bioware does and does not do, and although I believe they have made quite egregious mistakes or blunders, such as the final mission, I am both appreciative and grateful for all the wonderful things they have done.
Making such a sweeping generalization that is also offensive does not lend any credence to your opinion and does you personally abosolutely zero credit.
Modifié par BiancoAngelo7, 14 avril 2012 - 10:09 .
#82
Posté 14 avril 2012 - 10:07
Eterna5 wrote...
Bioware has said that with the extended cut they will personalize the ending more. Maybe they will show more scenes of the effect that our war assets had?
Also it needs more music, there were times in London were it was just dead silent, music can really set a mood, the lack of music made it feel weird too me.
That would be too good to be true. But all I am expecting are 10 minutes of cutscenes at most.
#83
Posté 14 avril 2012 - 10:08
It was so uninspired and irrelevant. There was just nothing there.
Like others, I hope this is something they really look at improving for the extended cut. There's just no way the final mission of the trilogy should be this rote.
Modifié par devSin, 14 avril 2012 - 10:10 .
#84
Posté 14 avril 2012 - 10:11
devSin wrote...
You're not alone. The whole of the war against the Reapers comes down to... horde mode? Seriously?
Yup, survive horde mode. That's it.
#85
Posté 14 avril 2012 - 10:16
#86
Posté 14 avril 2012 - 10:37
It seems as if the entire Dev Team went on vacation and left the job of finishing the game up to the new guy in the office who fetches everyone coffee.
#87
Posté 14 avril 2012 - 10:42
I like the endings, but people are right, the entire mission either after or during Cronos Station feels rushed.
#88
Posté 14 avril 2012 - 11:05
incinerator950 wrote...
Did I already post? I don't remember, but I'll say it again.
I like the endings, but people are right, the entire mission either after or during Cronos Station feels rushed.
Yeah it's quite surprising how many people seem to agree that, whether you liked or disliked actual final ending of ME3, the final "mission" (Priority: Earth) seems to be overwhelmingly agreed upon as just generally being terribly done.
I'm really glad this wasn't just me and my impression.
I really wish we could get to know just exactly what happened, as another user posted, it feels like the entire dev team just went on vacation and they let some new guy do this mission.
Modifié par BiancoAngelo7, 14 avril 2012 - 11:05 .
#89
Posté 14 avril 2012 - 11:11
Build up, but no pay off!
#90
Posté 14 avril 2012 - 11:12
#91
Posté 14 avril 2012 - 11:13
Modifié par digby69, 14 avril 2012 - 11:13 .
#92
Posté 14 avril 2012 - 11:30
Well...what do you expect out of development time that was as short as it was?
If you were looking for a battle that just wouldn't let up, Thessia was pretty much your best bet. Heck, Tuchanka did ok too, but in all cases it was you and two others. In ME this was fine as every battle was little more than a skirmish. Someone made reference to how ME mirrors Star Trek TNG in some ways and I think that's pretty accurate since most battles in the series weren't more than skirmishes either. Big battles took time to build up and then you had things go crazy.
But, you know, when you're under the gun of a deadline put on you by your boss, what exactly do you expect to produce?
#93
Posté 14 avril 2012 - 11:33
Repearized Miranda wrote...
^ Earth probably was intended to never be that important; all we could do was read the codex entry for two games. Perhaps we expected too much. Even the dialogue throughout the game from the humans (Ash/Kaidan/Jacob/Miranda/Shepard/Udina/Hackett/Anderson) was better
Build up, but no pay off!
Earth was most certainly made out to be very important by Bioware. If you were around when they announced how the battle would be about earth you would have seen threads up about the series being about saving the galaxy and not trying to save earth. Many didn't want it, but we got it anyway.
#94
Posté 14 avril 2012 - 11:38
Really disappointing, they wasted a lot of potential there.
I know I shouldn't say this but I'd pay for an extended Priority Earth Mission, screw Omega...
#95
Posté 14 avril 2012 - 11:42
#96
Posté 14 avril 2012 - 11:48
Xeranx wrote...
Earth was most certainly made out to be very important by Bioware. If you were around when they announced how the battle would be about earth you would have seen threads up about the series being about saving the galaxy and not trying to save earth. Many didn't want it, but we got it anyway.
I agree. The problem is that, while many would obviously understand wanting to save Earth, the player is given no reason in-universe why Earth is more important than the rest of the galaxy.
The only things we know about it from the past two games are what we've learned in codex entries, and thematic relevance to one of the three Shepard origins (Earthborn).
The center of Alliance power is at Arcturus Station, not Earth, and the centre of diplomatic relations/the biggest transit hub is at the Citadel. Shepard and the Alliance should be more worried about protecting those assets, not worrying about one planet when dozens of others are in immediate danger.
#97
Posté 14 avril 2012 - 11:52
Xeranx wrote...
Repearized Miranda wrote...
^ Earth probably was intended to never be that important; all we could do was read the codex entry for two games. Perhaps we expected too much. Even the dialogue throughout the game from the humans (Ash/Kaidan/Jacob/Miranda/Shepard/Udina/Hackett/Anderson) was better
Build up, but no pay off!
Earth was most certainly made out to be very important by Bioware. If you were around when they announced how the battle would be about earth you would have seen threads up about the series being about saving the galaxy and not trying to save earth. Many didn't want it, but we got it anyway.
Really? That interesting considering that an "Earth Born" Shepard is one of the options and having the aforementioned folks lamenting about what has happened here. And then, there's the obvious: "Well, it's our home!" (from a player perspective)
However, it seems like we certainly got the shaft here! Why? Yet, again, human squadmates took a backseat to the non-human ones (not inciting anything) in terms of who you preferred to take with you.
Now, I wasn't here for those threads, but last I checked, Earth was/is apart of the galaxy. If not, where did the above squadmates + Vega come from. But again, given how our planet was executed (pun-intended), maybe a Codex would have safficed, but this negates all the dialogue that ties in! That was not at all right!
#98
Posté 14 avril 2012 - 11:54
#99
Posté 14 avril 2012 - 11:57
crazyrabbits wrote...
Xeranx wrote...
Earth was most certainly made out to be very important by Bioware. If you were around when they announced how the battle would be about earth you would have seen threads up about the series being about saving the galaxy and not trying to save earth. Many didn't want it, but we got it anyway.
I agree. The problem is that, while many would obviously understand wanting to save Earth, the player is given no reason in-universe why Earth is more important than the rest of the galaxy.
The only things we know about it from the past two games are what we've learned in codex entries, and thematic relevance to one of the three Shepard origins (Earthborn).
The center of Alliance power is at Arcturus Station, not Earth, and the centre of diplomatic relations/the biggest transit hub is at the Citadel. Shepard and the Alliance should be more worried about protecting those assets, not worrying about one planet when dozens of others are in immediate danger.
Then what were: Rannoch, T'chanka, the Salarian, Arachni, Geth, Thessia, then? Half, if not all of the Alliance is from Earth, but they should ignore there own turf? I do not understand this logic - especially since Shepard asks another inhabitanta to leave their homeworlds to help save ours!
Who cares where the Alliance Station is HQ? If TIM wasn't do busy stroking his own ego, he'd begrudingly help Earth as well - provided he gets Reaper control!
#100
Posté 14 avril 2012 - 11:59
But after that, yeah it sucked.




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