Lizardviking wrote...
Earth was a major letdown. The only decent things are the cutscenes of the fleet attacking and the final goodbye to your squadmates (baring the turret section forced in the middle). And I suppose the last wave battle was difficult?
I was disappointed in the complete lack of choices. All those armies and fleets were in the end nothing more than a number on a screen. The battle in London also completely failed to give a sense of a larger battle taking place, we never see what the other characters are doing (are they picking their noses in the FOB?). Then there is the issue of Bioware recycling a Reaper destroy for drama, we have already killed two of those now. Can you use something else as an obstacle Bioware?
Battle of the Citadel and the suicide mission were far better.
Exactly, a rehashed mini boss (because let's face it at that point another destroyer is just that) that makes no sense even with its sloooow waltz over to you the whole time ignoring the only threat, the artillery trucks...
I just finished replaying ME1 last night, and as I was playing through the battle of the Citadel, I said to myself:
"wow, this is waaaay better than the last mission of ME3"
Don't get me wrong, the actual gunplay and combat mechanics are obviously better in ME3, but the whole situation in the final push against Saren was just so much more EPIC.
Shooting through a Mass Relay in a TANK to then fight my way in zero atmosphere and zero g's with mag boots all the while being attacked by turrets, geth dropships, and berserk enemies with cut scenes of what's going on with the "space battle" every time I pass a checkpoint, not to mention how you could activate friendly turrets etc.
It was all just so much more fulfilling and satisfying....
And I was left saying to myself:
"If they could do THIS for ME1, how in the world did they produce something infinitely worse for ME3???"