I can't endorse skipping incinerate as someone whose most-played class is SE.
While ED is at an absolute premium against geth, and highly useful against cerberus given the prevalence of shields among that faction, it is of very limited use against reapers. And, in that aspect it is a much weaker vehicle than incinerate, which can also both prime and detonate, deals more damage than does ED, and is better-applicable to a larger portion of enemies than is ED.
Ironically, the only time you really want to skip incinerate is
on a FBW geth build since you're never in a position that ED loses its premium status as a damage power such as you would against reapers. This is especially true for the fact reapers are less liable to attack your decoy than are geth or cerberus, and coupled with the fact there are only two enemies from which you can drain to replenish your own shields that are both sparse and low-priority targets you cannot play the indefinite decoy waiting game.
The most versatile, toughest build I've found for SE is, as others have said, 6/6/6/5/3.
Modifié par humes spork, 16 avril 2012 - 04:53 .