Dakota Strider wrote...
Aldandil wrote...
Dakota Strider wrote...
I will give some support to the OP, because I thought the Witcher1 (with the NwN Aurora engine), looked better than DA2 for the most part. At least it was a better game. Which reinforces the point KMS made; a better, flashier engine, does not make a better RPG. A better story, better NPCs, and multiple choices are what makes a great game. If you want flash, and cool moves, go play an arcade game.
Well, IMO, BG2 does everything better than the Witcher, possibly except for graphics. This sort of takes away from the point the OP made, that you should be ashamed for not living up to games someone else has made with a different, possibly older, engine. Since the engine has nothing to do with the story, the story could hardly enter into a comparison between game engines.
I also don't think the Witcher 2 had better game rules than DA2, I vastly prefer the party mechanics over left/right clicking in TW2. DA2 had a better UI too. TW2 had better graphics and a better story, but the latter is not related to the engine used.
Going further away from the OP's point, I am right with you on BG2 being better than the Witcher. To take it further, if Bioware were to return to the old BG2 / NwN1 style games, even with the crappier graphics and animations, but with the great stories, and rp choices within, I think they would do much better, than the path they are taking today. The games would be much less expensive to produce. And they may be surprised to learn how many of their customers buy their games for the story, not for the graphics and animations.
Saying BG2 is better than TW is subjective & personnal I would say.
Boths are different RPG as their approach are different: one is more story driven RPG with a party, the other is more action & solo.One offers the opportunity to create his own PC, the other only offers to incarn a particular PC etc etc.So ctaking the boths ta compare is is not pertinant.Different kind of RPGs, and that's all.
But you're right when you suggest BioWare should return back to their "roots".
In this time, with all of the kickarster projects, it shows there is a great demand from players to return such RPG, as a majority of these are just a REVIVAL of a forgotten style, deliberatly forgotten not by the players, but by the AAA devs themselves.
Age Of Decadence, Wasteland 2, Shadowrun Return, Legend of Grimrock, etc etc are just an exemple of the Revival vibe.Who can say Grimrock is not a success?No one!And why?The revival demension, that's all.Tired of flashy games, tired of the so RPless RPG, tired of action RPGs.
BioWare should return to their first values, not the nowadays one, where their try to please a larger audience.The bigger the audience is, the bigger is the disappointment