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What's your opinion of the squad selection in Mass Effect 3?


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#26
AlanC9

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DaJe wrote...
That is completely wrong. Go play ME2 again and notice how they almost never talk to each other. How they never coment on things during missions or talk to characters other than Shepard. Notice how they only stand on one spot all the time waiting for the personal talk with Shepard.
The only two characters who atleast had enough interactions to simulate "life" were Joker and EDI.

In ME2 Mordin should have been all over Grunt for example, instead they acted invisible to each other. Tali should have had more to say to EDI and Legion. I had no idea how Garrus and Tali thought about each other after all they have been through. 

ME3 made a big jump forward and has not only more, but also more character specific interactions of these characters on different levels.

I miss a Krogan, other than that, the squad is fine and I had a hard time enough switching them arround to not leave anyone out.


Thanks, DaJe. For a minute I thought I must have been playing some defective version of ME2.

#27
Father_Jerusalem

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A happy medium between ME1 (too few) and ME2 (too many). I really enjoyed Javik, EDI was fine - more than fine against and Cerberus, and Vega was almost mandatory for me because of Squad Incendiary ammo with the explosions upgrade. He didn't add much personality wise, but that power more than made up for it.

Would I have loved there to be more interactions with the ME2 squadmembers, or having even one or two of them (excluding Garrus and Tali, natch) join up again, even just temporarily? Of course. But the selection, to me, was fine.

#28
SuperVulcan

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Its not perfect, but I like having a smaller squad. I like the selection of squadmates in ME 3.

#29
OutlawTorn6806

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DaJe wrote...

CC-Tron wrote...

They should've kept the dirty dozen from ME2. The dialogue between the 6 ME3 squad mates isn't any better than it was with the 12 in ME2.


That is completely wrong. Go play ME2 again and notice how they almost never talk to each other. How they never coment on things during missions or talk to characters other than Shepard. Notice how they only stand on one spot all the time waiting for the personal talk with Shepard.
The only two characters who atleast had enough interactions to simulate "life" were Joker and EDI.

In ME2 Mordin should have been all over Grunt for example, instead they acted invisible to each other. Tali should have had more to say to EDI and Legion. I had no idea how Garrus and Tali thought about each other after all they have been through. 

ME3 made a big jump forward and has not only more, but also more character specific interactions of these characters on different levels.

I miss a Krogan, other than that, the squad is fine and I had a hard time enough switching them arround to not leave anyone out.



Boom! This. 

#30
Oldbones2

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Surprisingly excellent, though I still wish I had Miranda.

#31
DiscoDarth

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I wish i could take HK-47 with me from ME2....oh wait
Image IPB

#32
Iron_Sheik

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I liked every squad member...as I pretty much have in every game.

EDI - her getting a body was weird, but she has good powers (Incinerate/Overload).
Garrus and Tali - staples, like them both very much.
Ashley/Kaidan - both good characters either way...both add a lot to the story
Liara - one of my all time favorites in any game, when I got to have her as a squad mate in Shadow Broker in ME2 I was giddy...so bringing her back was awesome.
Vega - He's my least favorite...I don't know, he's ok, but I would have had some ME2 guys back instead.
Javik - I really enjoyed him. His voice is cool and I love his character.

People I wanted back - I guess I could say all of them. I liked all my ME2 squad mates in some way.

WANTED BACK THE MOST
Miranda, Jacob, Legion, Mordin

WOULD HAVE TAKEN
Grunt/Wrex, Zaeed, Thane

NOT SO MUCH, BUT HEY...THE MORE THE MARRIER!
Samara, Jack, Kasumi

I must admit, I was kind of disapointed more from ME2 didn't make the cut. More than happy Garrus and Tali came back, it wouldn't be Mass Effect without them.

Even though this the last game of the trilogy maybe a Mass Effect: Armegeddon will come out (see - Mortal Kombat) with all characters selectable.....or maybe not. <_<

#33
Iron_Sheik

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Father_Jerusalem wrote...

A happy medium between ME1 (too few) and ME2 (too many). I really enjoyed Javik, EDI was fine - more than fine against and Cerberus, and Vega was almost mandatory for me because of Squad Incendiary ammo with the explosions upgrade. He didn't add much personality wise, but that power more than made up for it.

Would I have loved there to be more interactions with the ME2 squadmembers, or having even one or two of them (excluding Garrus and Tali, natch) join up again, even just temporarily? Of course. But the selection, to me, was fine.


.....without the Javik DLC ME3 has the exact same as ME1....6.

#34
-Carver-

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Just one thing to say : where is my krogan ?!
Oh yes, it's Vega and sadly, i don't use him (i don't know why but i don't find him interesting...).

#35
Vormaerin

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I hate having huge squads of largely lifeless characters. The final mission's "job assignments" salvaged the otherwise wasted space of having squadmates who exist only to do one or two personal missions in ME2.

I much prefer wandering the ship to find Vega and Cortez mocking each other or the engineers arguing to ME2's "doing the rounds" to see if Garrus is still calibrating or not.

Personality wise, none of the ones we got are bad though they did give the VS the shaft and EDI varied from interesting to trite and back. Gameplay wise, it covered all the bases: guaranteed soldier (James), Biotic (Liara), Tech (EDI).

Do you really think the game would be better with more characters with Ashley's level of interaction standing around the ship looking bored?

Modifié par Vormaerin, 14 avril 2012 - 09:12 .


#36
incinerator950

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Vormaerin wrote...

I hate having huge squads of largely lifeless characters. The final mission's "job assignments" salvaged the otherwise wasted space of having squadmates who exist only to do one or two personal missions.

I much prefer wandering the ship to find Vega and Cortez mocking each other or the engineers arguing to ME2's "doing the rounds" to see if Garrus is still calibrating or not.

Personality wise, none of the ones we got are bad though they did give the VS the shaft and EDI varied from interesting to trite and back. Gameplay wise, it covered all the bases: guaranteed soldier (James), Biotic (Liara), Tech (EDI).

Do you really think the game would be better with more characters with Ashley's level of interaction standing around the ship looking bored?


Pretty much.  Not to mention psychological problems, a good character does not make. 

Also, this is the lowest amount of humans in the squad we've had for all three games. 

#37
Fenris_13

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Niflheim Hex wrote...

Xenophobic jackass Prothean who completely ruins the mystery of their race, steroid user from Jersey Shore, ridiculous robosexual fembot and an incredibly boring and unwanted Virmire survivor... I personally found it massively disappointing after ME2 had such a perfect lineup. 


Which is entirerly subjective.

Personally, I found the majority of the people in ME2 to be boring, most having no reason to be in the squad, and being very poorly developed.

ME3 squad>>>>>>>>ME2 squad. But yet again, it's purely subjective.

#38
Guest_Cthulhu42_*

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Iron_Sheik wrote...

Father_Jerusalem wrote...

A happy medium between ME1 (too few) and ME2 (too many). I really enjoyed Javik, EDI was fine - more than fine against and Cerberus, and Vega was almost mandatory for me because of Squad Incendiary ammo with the explosions upgrade. He didn't add much personality wise, but that power more than made up for it.

Would I have loved there to be more interactions with the ME2 squadmembers, or having even one or two of them (excluding Garrus and Tali, natch) join up again, even just temporarily? Of course. But the selection, to me, was fine.


.....without the Javik DLC ME3 has the exact same as ME1....6.

One of your ME1 squadmates always has to die though, so you end up with 5 by the end. In ME3 you do not have this problem.

#39
holdenagincourt

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I wanted to tell EDI to stop being idiotic when it possessed Eva Core's body and asserted that it would join me in battle. Then I wanted to depressurize the starboard observation deck with Eva Core in it to punctuate the point. Finally, I wanted to contact Legion at the nearest comm buoy and tell him I had a space only he could fill.

#40
Ghost Lightning

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When given a choice I only ever took Garrus and Liara. And I took EDI for some missions to see if she had dialogue with the ME2 squaddies. That sums up how I felt about the selection in ME3...

#41
Father_Jerusalem

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Cthulhu42 wrote...

Iron_Sheik wrote...

Father_Jerusalem wrote...

A happy medium between ME1 (too few) and ME2 (too many). I really enjoyed Javik, EDI was fine - more than fine against and Cerberus, and Vega was almost mandatory for me because of Squad Incendiary ammo with the explosions upgrade. He didn't add much personality wise, but that power more than made up for it.

Would I have loved there to be more interactions with the ME2 squadmembers, or having even one or two of them (excluding Garrus and Tali, natch) join up again, even just temporarily? Of course. But the selection, to me, was fine.


.....without the Javik DLC ME3 has the exact same as ME1....6.

One of your ME1 squadmates always has to die though, so you end up with 5 by the end. In ME3 you do not have this problem.


Plus, having Kaiden in ME3 is a choice, and not being forced on you. So not having him is, like. +3 squadmembers right there.

Kidding. Kidding. He has his uses.

As a pile of ash on Virmire.

Okay, okay. I'll stop. Honestly, I just thought the squadmembers were so much more involved and active in ME3 that i forgot there was only 6(7 with Javik) of them.

#42
Vormaerin

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Also, I like that the other characters are real and have lives instead of being adjuncts to the protagonist. What reason would Wrex or Grunt have to gallivanting around with Shepard this time? I like that Jack, Miranda, and Jacob say "I'd love to go with you, but I have important stuff to do too."

Though, frankly, I think Liara should have been in that category, too. Her skills clearly would be more useful with Hackett than on the Normandy. Especially considering that Traynor provides far more useful intelligence than Liara ever does. If not for the fact that she might be dead, I think Samara would have been a better choice.

#43
Vormaerin

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Father_Jerusalem wrote...

Okay, okay. I'll stop. Honestly, I just thought the squadmembers were so much more involved and active in ME3 that i forgot there was only 6(7 with Javik) of them.


Cortez gets more development and screen time than most ME2 squaddies did.   He's about a billion times more involved that Zaeed or Samara.  And he's a match for some of the others, too.


Frankly, if the game was being developed specifically for me, I'd want more characters like Traynor, Joker, and Cortez and fewer duplicate squaddies.  

Modifié par Vormaerin, 14 avril 2012 - 09:32 .


#44
Father_Jerusalem

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Vormaerin wrote...

Father_Jerusalem wrote...

Okay, okay. I'll stop. Honestly, I just thought the squadmembers were so much more involved and active in ME3 that i forgot there was only 6(7 with Javik) of them.


Cortez gets more development and screen time than most ME2 squaddies did.   He's about a billion times more involved that Zaeed or Samara.  And he's a match for some of the others, too.


He really really does. It's to the point where most of the time I feel that I have a squad of four, not three. Because if, to use an analogy, we're the bank robbers, he's clearly the getaway driver. He may not be in combat, but his job is just as important as ours is. And becase he's an actual fleshed-out character, it makes him FEEL real.

#45
Vormaerin

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Father_Jerusalem wrote...

And becase he's an actual fleshed-out character, it makes him FEEL real.


And you actually interact with him on the missions.  Heck, he even rescues that one girl by himself.

#46
incinerator950

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I liked Zaeed :(

In ME 1, Wrex and either Garrus or Tali. Wrex was a Tank, Assault, and Biotic in a broken package. Garrus or Tali was tech. No real reason to bring anyone else.

ME 2, I used Zaeed w/ Thane or Legion. Sniper Teams to support my Biotic classes, and thane can set up combos. Again, preference that doesn't include the majority of squadmates.

ME 3, I have found a reason to use everybody. Normally I wouldn't bother with Liara or EDI unless forced to, but they're useful. Everyone was, unlike ME 1 where two characters could do 80% of the team work compared to everyone, and Wrex could solo the game on low difficulties.

#47
Isaidlunch

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Oldbones2 wrote...

Surprisingly excellent, though I still wish I had Miranda.


Agreed, Miranda would have been a really interesting squadmate in ME3. Oh well.

#48
Guest_SergeantSnookie_*

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I liked it because it had Liara and Garrus. They were the only ones I really wanted anyway.

#49
Wifflebottom

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Should've gotten Kaidan and Tali way earlier. Also Liara got ALOT of dialogue compared to the other squadmates. I liked Vega and EDI, Javik was a nice change of pace since he doesn't blindly agree with everything Shepard does so I liked him. Garrus and Kaidan should have had more convos with Shepard. Never really cared about Tali but she should've been on the Normandy earlier so she would actually be useful. Is just me or would anyone else have preffered the option of getting Legion over Tali at the end of Rannoch?

Modifié par Wifflebottom, 14 avril 2012 - 09:46 .


#50
Swmystery

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Vastly preferred it over ME2's squad, with the exception of EDI who never should have gotten a body in my honest opinion, and the VS (neither of whom I'm more than "meh" towards, but who I have the option of leaving out of my team if I like). Vega's a vast improvement on Jacob when it comes to the standard human marine squadmate, for one. For me ME2 would have been much better placed if they'd slashed about 4/5 squadmates (and altered the narrative accordingly) and spent that time giving the remainder more dialogue.