Otherwise I haven't bothered, mainly because I only play a Vanguard and nothing will touch my trusty Claymore
Anyone use N7 weapons in SP (apart from Valiant)?
#26
Posté 15 avril 2012 - 10:44
Otherwise I haven't bothered, mainly because I only play a Vanguard and nothing will touch my trusty Claymore
#27
Posté 15 avril 2012 - 10:49
Only time I'd consider Heavier weapons is if I weren't using any powers besides Fortification or Tech Armour for defense. But that's boring, powers>guns
#28
Posté 15 avril 2012 - 10:50
#29
Posté 15 avril 2012 - 10:56
I used the shotgun on Vega until I got better ones in the game.
The SMG is also decent as well as the Sniper Rifle, but again, I felt there were better ones found in the game.
The pistol was pretty bad though.
#30
Posté 15 avril 2012 - 10:58
Captain_Obvious_au wrote...
The problem with the Valkyrie, and the Argus, is that they're about twice as heavy as they should be for some reason. It's kinda like Bioware made them against their wishes, so they gave them stats that discourages people using them.
As a PC user all I did then was gave the N7 Valkyrie the weight of the M-15 Vindicator, and the M-55 I gave the weight of the M-96 Mattock. Makes more sense in terms of lore, plus makes them viable weapons.
Excuse my ignorance, but do you mod the game files? I had the same idea of rebalancing the two DLC rifles so they are on par with their counterparts (although the Valkyrie should be slightly heavier than the VIndicator IMO).
"EDIT"
Will modding the game files affect MP? And if so, can you get banned for it?
Modifié par Lizardviking, 15 avril 2012 - 11:00 .
#31
Posté 15 avril 2012 - 11:02
#32
Posté 15 avril 2012 - 11:28
Yes I do, yes it does, and yes you can.Lizardviking wrote...
Captain_Obvious_au wrote...
The problem with the Valkyrie, and the Argus, is that they're about twice as heavy as they should be for some reason. It's kinda like Bioware made them against their wishes, so they gave them stats that discourages people using them.
As a PC user all I did then was gave the N7 Valkyrie the weight of the M-15 Vindicator, and the M-55 I gave the weight of the M-96 Mattock. Makes more sense in terms of lore, plus makes them viable weapons.
Excuse my ignorance, but do you mod the game files? I had the same idea of rebalancing the two DLC rifles so they are on par with their counterparts (although the Valkyrie should be slightly heavier than the VIndicator IMO).
"EDIT"
Will modding the game files affect MP? And if so, can you get banned for it?
I can't remember where I downloaded the coalesced editor from, but just search for 'mass effect 3 coalesced editor' and you should find it. Some things, like editing the fuel economy of the Normandy, is fine. Editing weapons will impact on MP and can get you banned, so I have two coalesced files - one edited for SP, and another 'clean' version that I drop in for MP.
#33
Posté 15 avril 2012 - 11:40
Asch Lavigne wrote...
The pistol was pretty bad though.
I think the biggest problem with the N7 Eagle is that it isn't a pistol. It looks like a pistol and sounds like a pistol, and sits in the heavy pistol slot, but functionally, its an assault rifle. If its actually used as an assault rifle then it makes for an excellent weapon - largely outperforming the Avenger in both DPS and weight - but you need something else to do your normal Heavy Pistol work. This is really part of the issues with the N7 set as a whole - most N7 weapons don't really function like others of their class. In this case, people expect it to work like a pistol and hence it doesn't really meet expectations.
The Eagle is essentially a fully-automatic Predator with a larger clip and larger spare ammo supply. It effectively renders the Predator obsolete.
For me, I always have a hard time choosing between this and the Carnifex. Purely because they're polar opposites.
Modifié par JaegerBane, 15 avril 2012 - 11:42 .
#34
Posté 15 avril 2012 - 11:55
JaegerBane wrote...
Asch Lavigne wrote...
The pistol was pretty bad though.
I think the biggest problem with the N7 Eagle is that it isn't a pistol. It looks like a pistol and sounds like a pistol, and sits in the heavy pistol slot, but functionally, its an assault rifle. If its actually used as an assault rifle then it makes for an excellent weapon - largely outperforming the Avenger in both DPS and weight - but you need something else to do your normal Heavy Pistol work. This is really part of the issues with the N7 set as a whole - most N7 weapons don't really function like others of their class. In this case, people expect it to work like a pistol and hence it doesn't really meet expectations.
The Eagle is essentially a fully-automatic Predator with a larger clip and larger spare ammo supply. It effectively renders the Predator obsolete.
For me, I always have a hard time choosing between this and the Carnifex. Purely because they're polar opposites.
Agree.
And because of this its a very usefull gun, example:
You want to bring a shotgun and a sniper rifle, one of them is pretty heavy so adding a Assault rifle will make your powers take for ever to recharge, but adding a pistole wont, and since the N7 Eagle works like an Assault rifle is your perfect choose on this case.
Modifié par Zubi Fett, 15 avril 2012 - 11:58 .
#35
Posté 15 avril 2012 - 11:55
Captain_Obvious_au wrote...
Yes I do, yes it does, and yes you can.Lizardviking wrote...
Captain_Obvious_au wrote...
The problem with the Valkyrie, and the Argus, is that they're about twice as heavy as they should be for some reason. It's kinda like Bioware made them against their wishes, so they gave them stats that discourages people using them.
As a PC user all I did then was gave the N7 Valkyrie the weight of the M-15 Vindicator, and the M-55 I gave the weight of the M-96 Mattock. Makes more sense in terms of lore, plus makes them viable weapons.
Excuse my ignorance, but do you mod the game files? I had the same idea of rebalancing the two DLC rifles so they are on par with their counterparts (although the Valkyrie should be slightly heavier than the VIndicator IMO).
"EDIT"
Will modding the game files affect MP? And if so, can you get banned for it?
I can't remember where I downloaded the coalesced editor from, but just search for 'mass effect 3 coalesced editor' and you should find it. Some things, like editing the fuel economy of the Normandy, is fine. Editing weapons will impact on MP and can get you banned, so I have two coalesced files - one edited for SP, and another 'clean' version that I drop in for MP.
Already found the editor.
Now I just need to know how to use it!
#36
Posté 15 avril 2012 - 12:00
#37
Posté 15 avril 2012 - 12:09
Zubi Fett wrote...
Agree.
And because of this its a very usefull gun, example:
You want to bring a shotgun and a sniper rifle, one of them is pretty heavy so adding a Assault rifle will make your powers take for ever to recharge, but adding a pistole wont, and since the N7 Eagle works like an Assault rifle is your perfect choose on this case.
Exactly. Or even if your assault rifle is a specialised one (like the Particle Rifle, Falcon or Saber) and you still want something that spits out lots of reasonably damaging rounds, quickly and accurately.
Honestly, I think its one of the most underrated weapons in ME3, regularly appearing in people's worst weapon lists - I think its just a case of mistaken identity.
#38
Posté 15 avril 2012 - 12:22
JaegerBane wrote...
Exactly. Or even if your assault rifle is a specialised one (like the Particle Rifle, Falcon or Saber) and you still want something that spits out lots of reasonably damaging rounds, quickly and accurately.
Honestly, I think its one of the most underrated weapons in ME3, regularly appearing in people's worst weapon lists - I think its just a case of mistaken identity.
I think the reason why the weapon get excluded so fast is because pistols are usually emergency guns that you use when you out of clips when an enemy is almost over you, in this cases a semi-automatic gun like a pistole is more efective than an assualt rifle.
First time i use the pistole i was surprised, but i gave it a chance, i think most people at this point decide not to.
As you say, this pistol is just design for other roles and make it much more "adaptable" than any other pistol.
Modifié par Zubi Fett, 15 avril 2012 - 12:27 .
#39
Posté 15 avril 2012 - 12:38
Zubi Fett wrote...
I think the reason why the weapon get excluded so fast is because pistols are usually emergency guns that you use when you out of clips when an enemy is almost over you, in this cases a semi-automatic gun like a pistole is more efective than an assualt rifle.
First time i use the pistole i was surprised, but i gave it a chance, i think most people at this point decide not to.
As you say, this pistol is just design for other roles and make it much more "adaptable" than any other pistol.
Well, some people use them as de-facto sniper rifles, too. The basic problem is that the description of it isn't totally clear as to what it supposed to do, in comparison to other unorthodox and alternate designs like the Scorpion or the Talon (hell, the Scorpion is even demonstrated in a cutscene).
But I agree, its a lot more adaptable then most pistols and you simply don't see that if you only use your pistol as a backup weapon.
#40
Posté 15 avril 2012 - 01:10
Using the Crusader and Valiant. The Valkyrie is also OK, but I'm using the Chakram Launcher at the moment.
Modifié par termokanden, 15 avril 2012 - 01:11 .
#41
Posté 15 avril 2012 - 01:19
Hurricane, as you say, goes to squaddies.
None of the other weapons are of any use to me. The Eagle has some decent ROF but unacceptable target spread, and pretty low on damage output for weight. Better off with a Carnifex or Phalanx.
#42
Posté 15 avril 2012 - 01:19
#43
Posté 15 avril 2012 - 01:21
Modifié par evisneffo, 15 avril 2012 - 01:23 .
#44
Posté 15 avril 2012 - 01:32
#45
Posté 15 avril 2012 - 02:02
Captain_Obvious_au wrote...
It's pretty easy really, go to the Mass Effect wiki and search for ME3 tweaks. It gives a pretty good run down of what to do
Thanks, just rebalanced most of the N7 weapons along with the Argus!
Might just use the Valkyrie now.
#46
Posté 15 avril 2012 - 02:22
Kilshrek wrote...
Soldier, Valiant for best balance in a sniper rifle.
Hurricane, as you say, goes to squaddies.
None of the other weapons are of any use to me. The Eagle has some decent ROF but unacceptable target spread, and pretty low on damage output for weight. Better off with a Carnifex or Phalanx.
I'm not really sure I'd say target spread is an issue with the Eagle. Damage yes, as it balanced as an Assault Rifle and can't manage the awesome might of the Paladin in a few shots... but if you aim down the sight, even firing in full auto, the shot deviation doesn't seem to be noticeable unless you're firing at very long range. I'd say it's roughly equivalent to the Locust from ME2.
#47
Posté 15 avril 2012 - 02:54
JaegerBane wrote...
I'm not really sure I'd say target spread is an issue with the Eagle. Damage yes, as it balanced as an Assault Rifle and can't manage the awesome might of the Paladin in a few shots... but if you aim down the sight, even firing in full auto, the shot deviation doesn't seem to be noticeable unless you're firing at very long range. I'd say it's roughly equivalent to the Locust from ME2.
I assume you're talking about firing from cover? Because I remember trying it out on the Citadel and the spread seemed pretty bad, but there is no way to take cover in the firing range.
#48
Posté 15 avril 2012 - 03:00
Delta_V2 wrote...
JaegerBane wrote...
I'm not really sure I'd say target spread is an issue with the Eagle. Damage yes, as it balanced as an Assault Rifle and can't manage the awesome might of the Paladin in a few shots... but if you aim down the sight, even firing in full auto, the shot deviation doesn't seem to be noticeable unless you're firing at very long range. I'd say it's roughly equivalent to the Locust from ME2.
I assume you're talking about firing from cover? Because I remember trying it out on the Citadel and the spread seemed pretty bad, but there is no way to take cover in the firing range.
No, just aiming down the sights. The only time I've ever noticed any wild shot placement was while firing from the hip.
#49
Posté 15 avril 2012 - 03:08
JaegerBane wrote...
Asch Lavigne wrote...
The pistol was pretty bad though.
I think the biggest problem with the N7 Eagle is that it isn't a pistol. It looks like a pistol and sounds like a pistol, and sits in the heavy pistol slot, but functionally, its an assault rifle. If its actually used as an assault rifle then it makes for an excellent weapon - largely outperforming the Avenger in both DPS and weight - but you need something else to do your normal Heavy Pistol work. This is really part of the issues with the N7 set as a whole - most N7 weapons don't really function like others of their class. In this case, people expect it to work like a pistol and hence it doesn't really meet expectations.
The Eagle is essentially a fully-automatic Predator with a larger clip and larger spare ammo supply. It effectively renders the Predator obsolete.
For me, I always have a hard time choosing between this and the Carnifex. Purely because they're polar opposites.
I have the same problem , so I ususally pick the egale and match it up with the Mattock for my soldier as a backup AR , the Eagle is paired up great with cyro ammo it pumps enough ammo to freeze with quickness, but you are so right the Eagle is basically a AR . . . so its great to use along with a sniper rifle or shotgun for low cooldowns
#50
Posté 15 avril 2012 - 03:13
JaegerBane wrote...
No, just aiming down the sights. The only time I've ever noticed any wild shot placement was while firing from the hip.
Huh. When I was using it on the firing range, even while ADS, I swear it had trouble keeping all its shots on target at mid-range. Unless I'm getting the results confused with a different weapon. I'll have to try it out again when I get a chance.





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