Dragon age vs. mass effect
#51
Posté 06 décembre 2009 - 04:17
#52
Posté 06 décembre 2009 - 04:19
#53
Posté 06 décembre 2009 - 04:21
ioannisdenton wrote...
though ME was scifi ( i love scifi) and had a better cinematic experience, DA is a better game i think, and a LONGER one with more actual sidequests.
Artificially big however (DAO that is). Its not really as big as it appears to be at first. I am possitive that i can beat the game in less than 30 hours.
#54
Posté 06 décembre 2009 - 04:32
Personally I'd say Jade Empire is better than both, despite the fact that its 4-5 years old, had a horrible combat system, and rather short storyline.
#55
Posté 06 décembre 2009 - 04:52
#56
Posté 06 décembre 2009 - 05:26
Sam -stone- serious wrote...
I never believed that i would see the day that somebody actually liked Jade Empire... No offense of course mate but Jade empire was really bad...in more ways than just one.
And here's where I completely disagree
It's one of the rare games where I didn't feel like the good guys were annoying whiners. I found it great from a roleplayer's perspective - emotionally deep, interesting setting and a wonderful story. I agree that the combat was simple, but on the other hand it was also fun and kept the suspension of disbelief going. I didn't have to pause my game and issue different kind of orders to my characters every nanosecond. The characters felt realistic and had integrity, just like in Mass Effect.
I honestly think it's one of the best games I have played.
#57
Posté 06 décembre 2009 - 09:32
MACGRUBER7692 wrote...
witch did you like better?
Mass Effect has the edge on me because everything about was fresh and new...written, thought up and planned from scratch always adds the +1 in my book. Dragon Age was close, but the humans, elves and dwarfs only thing vs. a hord of ugly humanoids seemed kind of recycled enough put a bit of a dampener in the race vs Mass Effect.
#58
Posté 06 décembre 2009 - 09:55
Sam -stone- serious wrote...
ioannisdenton wrote...
though ME was scifi ( i love scifi) and had a better cinematic experience, DA is a better game i think, and a LONGER one with more actual sidequests.
Artificially big however (DAO that is). Its not really as big as it appears to be at first. I am possitive that i can beat the game in less than 30 hours.
The fact you are saying this with a straight face amuses me.
Mass Effect is a hilariously short story, that has tons of junk it does not need thrown in to extend it just a bit more ( you can literally remove all sections of the main quest besides rescuing the blue chick, and attacking Saren, and you have a still perfectly working storyline ), and smothered by useless "artifically" extended side quests, that pretty much everyone I know agrees are boring, not fun, and don't add much to the game at all.
The actual "game" part of Mass Effect takes about 5-6 hours to beat, once you know whats going on, and if you skip all the useless junk thats thrown at you to artificially extend the game, stuff like the planets, gathering all the stuff for achievements, and doing the maybe 10 side quests total they added, all involving you going to a planet that looks exactly the same as all the other planets you've already visited.
As for Jade Empire, I count it up there with the BG trilogy, not for gameplay, because honestly, no Bioware game has ever really had amazing gameplay, although BG and DA:O were pretty fun in terms of tactical fighting, most of the rest just feels lazyily designed, but because of the ending, which was very well done, was well foreshadowed, but even with all that, I did not see it coming.
It was one of the few games, up there with DA:O ( Dwarf Noble ), HL2, and the FF with Kefka that actually caused me to feel emotionally connected to the story, and really made me despise the final boss, which pushed me foward. Most RPGs these days fail at this, and only make me want to beat them so I can say I saved the world.
Modifié par Default137, 06 décembre 2009 - 09:56 .
#59
Posté 06 décembre 2009 - 10:06
Obviously DA:O is going to be the more well liked game since you're posting it in the GD for DA:O.
Posting the same thread in the mass effect forums will net you entirely opposite results for the same obvious reasons.
As for my opinion, I like both of them, and I am itching for Mass Effect 2
#60
Posté 06 décembre 2009 - 10:08
No, you can't compare these two games 'cause the're different. You just can't compare an apple to a banana (or some other s**t). lol
#61
Posté 06 décembre 2009 - 10:14
Mass Effect was a good, imaginative game and had excellent voice-acting, but the characters (particularly Shepard's squad) had such barely developed personalities and there was a lack of immersion which made me reluctant to do more playthroughs. It's one of the few games I've felt was a chore to play through. That, and it relied too heavily on reusing clichés for the alien races, particularly the asari.
Dragon Age was more mature, had better character development and gave an interesting perspective on races such as the dwarves. The graphics were a bit ugly in places in comparison to Mass Effect on the Xbox, but it didn't bother me much. The Codex was so expansive and amazing in detail with perspectives given by various parties, and I love how it fleshed out the world more. Mass Effect's was good, but felt shallow in comparison. The quests were also more enjoyable to do, as there was vocal interaction with the enemy, rather than storming another nameless base and killing generic pirates, etc. For me, it had more poignant moments, better character interation/banter and more grey decisions.
Both are good games in their own right, but I prefer Dragon Age.
Modifié par Anya_Mornhaven, 06 décembre 2009 - 10:17 .
#62
Posté 06 décembre 2009 - 10:16
slaveydavey wrote...
At least no one has said...
No, you can't compare these two games 'cause the're different. You just can't compare an apple to a banana (or some other s**t). lol
Eurypterid wrote...
They both have their good and bad
points. I really couldn't choose a favorite out of the two, as I
enjoyed both game immensely, but it's like that old comparison of
apples and oranges, IMO.
you were saying?
#63
Posté 06 décembre 2009 - 10:21
DAO was more a game that had to grow on me. I really hated the start, but I guess that's because I hyped it so much it disappointed me early on. Plus I started my first game with a city elf and the elf origins suck.
OTOH, replaying DAO is more fun for me than replaying ME. Plus the toolset etc.
So:
First impressions: Mass Effect.
Long haul: Dragon Age.
And about JE. I don't understand the hate for it. I liked the game. Won't ever really be my fav Bioware game, but it was fun to go wiht an entirely different setting for once.
Modifié par Soeverein, 06 décembre 2009 - 10:24 .
#64
Posté 06 décembre 2009 - 10:22
#65
Posté 07 décembre 2009 - 12:23
#66
Posté 07 décembre 2009 - 12:28
#67
Posté 07 décembre 2009 - 12:40
JigPig wrote...
Obviously DA:O is going to be the more well liked game
I'm surprised at how close the vote has been, actually. A quick tally of votes so far:
Dragon Age: 19 votes.
Mass Effect: 15 votes.
Both: 13 votes.
And a lone vote for Jade Empire.
#68
Posté 07 décembre 2009 - 01:17
However, I'm in the middle of replaying ME right now. I played through DA completely 3 times and have a couple more in progress, but it put me on a Bioware kick so I reinstalled ME for some SciFi fun. After ME it'll likely KotOR or BG2... all games I love, and saying I liked DA the most is like asking a parent which of their children they love the most. They love them all very much but there might be one that pulls their heartstrings a bit more than the others. DA is that one for me.
Modifié par Shazzie, 07 décembre 2009 - 01:21 .
#69
Posté 07 décembre 2009 - 01:40
Here's the thing - Dragon Age is a very, very good game, undoubtedly. But It's the Silverado of Fantasy RPGs.
Back in the day, Westerns were one of the most popular genres. They churned out hundreds of the things, if not thousands. Then they went out of fashion. Lawrence Kasdan grew up on them though, and they have a place in his heart. So he got together an all star cast, and then created a Western as an homage to the concept of a Western.
The end result was very, very good. It's also unoriginal. It's a crystallizing of what made Western's great, but because it's so far displaced from that original magic, it just doesn't have that extra something, that uniqueness, that would have made it something truly special.
Mass Effect, on the other hand, is definitely a Blade Runner. I didn't just choose that because it's a Sci Fi movie. Blade Runner had mixed reviews when it came out, but over time it's been acknowledged to be one of the greatest Sci Fi movies, if not one the greatest movies full stop, of all time. It's original release had some flaws (that godawful voiceover narration), but they were ironed out. What you get after that is one of the most singularly influential movies in the past forty years.
Mass Effect is like that. The universe within Mass Effect has so much more flavor and depth. The writers did an outstanding job creating it. I loved how everything, all of the new technology and all of the cool stuff around, was tied into Element Zero. Which made the ending so much more fantastic
Whereas Dragon Age is beholden to the Fantasy RPG tropes because it was made as an homage and a throwback to classic Fantasy RPGs, Mass Effect is liberated by the same token. It exists by itself as an evolution in RPGs, as the next step forward.
#70
Posté 07 décembre 2009 - 01:48
#71
Posté 07 décembre 2009 - 02:02
DonQuixote07 wrote...
Whereas Dragon Age is beholden to the Fantasy RPG tropes because it was made as an homage and a throwback to classic Fantasy RPGs, Mass Effect is liberated by the same token. It exists by itself as an evolution in RPGs, as the next step forward.
Nice text,but the first Mass effect is no Blade runner.It would easily be if the uncharted worlds would at least be decent.
The Mass effect trilogy as a whole will probably influence various developers to make great sci-fi rpgs,since Bioware will leave the blueprint for all to follow.I remember that IGN article(in 2000/2001) where a random developer was saying how hard it would be to properly create a sci-fi rpg.Monolith tried hard to make a great sci-fi trilogy with Xenosaga,but it ended up being a failure(incredibly linear despite the vastness of space,no exploration,no feeling of high tech weaponry because of the typical jrpg turn based combat,etc) and Star ocean is really hit or miss(bad mix of fantasy/sci-fi imo).
#72
Posté 07 décembre 2009 - 02:07
#73
Posté 07 décembre 2009 - 02:21
slaveydavey wrote...
At least no one has said...
No, you can't compare these two games 'cause the're different. You just can't compare an apple to a banana (or some other s**t). lol
Except they are similar.
Both are fairly obviously Bioware RPGs, they are very linear, very storydriven, have a plethora of companions, a bunch of places you visit, and at the end of the day, you save the world, go you. The combat is honestly not much different other then the fact in one you shoot guns, and in the other, you stab people.
I assume you said this to poke fun at the people who point out Oblivion is nothing like Dragon Age, and thats a very true sentiment, they are both drastically different types of RPGs, Dragon Age focuses more on the storyline elements of the RPG, while Oblivion focuses on the character development, and world building parts.
These are all things that make RPGs what they are, but at the same time, are still so fundamentally different, and to say one is better then the other is literally like comparing Doom to the Baldurs Gate series, a hardcore FPS fan is not going to like the tactical gameplay, and long dialogue of BG, and a hardcore RPG fan won't like the paper thin story of Doom.
And its the same for those two, the person who likes exploring large worlds, hack and slash, and character development will find everything they could ever want in Oblivion, yet they might dislike DA:O because of its linearity, and weak character development, while the storydriven folks will be more inclined to enjoy Dragon Age.
#74
Posté 07 décembre 2009 - 02:22
#75
Posté 07 décembre 2009 - 02:28
In Dragon Age, you spend months to maybe even a year traipsing across Ferelden, hoping that the archdemon will wait until you're finished building an army before appearing. In Mass Effect, you're traveling across the galaxy searching for clues as to what Saren is doing and where he's going, and trying to stop him from unleashing the Reapers. Both storylines are basically races against time, but ME's actually felt like a race against time. I didn't feel any such pressure in DAO.
Mass Effect, I think, also had a vastly superior leading character. Even though I didn't have as much control over Shepard as I did my Grey Warden, I cared far more about Shepard and what was happening to him. Actually hearing your character speak is so much more rewarding on an emotional level. Reverting to a voiceless cypher for the main character in DAO felt like a massive step backwards. DAO does win points for actually including origin stories, however; I would have loved to have taken my Shepard through the Battle of Elysium, or the raid on Torfan.
The interaction between the NPCs in Dragon Age was probably better than in Mass Effect, and the Approval system really provided a lot of depth in the development of the Warden's companions, but Mass Effect featured not one, but two gut-wrenching moments involving some of Shepard's companions. You know what I'm talking about. I never got that kind of emotional punch from any of the characters traveling with the Warden.
That said, they're both excellent games, and each one does several things better than the other. But for my money, I'll take Mass Effect.





Retour en haut






