Quayle just got chunked by the ogre berserker in the Blushing Mermaid. This was partly because the game inverts your marching order upon area entry. (Avoid by reversing your party order yourself every time you enter an area?) I was trying to follow the less-violent resolution to getting the sea maps for the Werewolf Island mission. I have drawn some conclusions from this (I think).
In vanilla, TotSC is needlessly risky to anybody who cares about their reload counter. There are no paladin kits, and therefore no immunity to any kind of charm or hold, leaving you mostly defenseless against sirens, nymphs, etc. I haven't seen ANY potions of clarity. It is VERY easy to get a party member chunked. You cannot carry any items with you into SoA.
I am about to make a beeline to the final battle to confirm this, but I suspect that, if you are only playing vanilla versions of each of the three games, there is no benefit whatsoever of risking your reload counter to do ANY TotSC material. These modules were simply added on in between the production of BG1 and SoA, I now see, in order to generate cash flow for SoA in development. It was a way to practice and play with Infinity Engine tactics while people were waiting for a new game. (my opinion, very arguable, I'm sure.)
I would be interested in studying a no-reload run of vanilla BG1, using a six-member party (NO xp bonuses for deliberately carrying small parties), TotSC material is optional (for magic items or extra xp before exporting main character to SoA), and no party member chunks. (i.e., if anyone gets chunked, you lose). I believe that this might prove MUCH more challenging than a lot of people's heavily modded setups. If anyone is interested, let's start runs together in this thread under these rules.
Under these proposed rules, I don't think that there is any reason at all to risk any TotSC material to win, and proceed to SoA with the same rules. (Vanilla setup, export/import your main character, six party members, chunking of any party member ends the run.) But I would love to be proved wrong.
Is anyone interested in trying this with me? I'd love for someboy to do all the TotSC material just to prove they could do it (with no chunking). We could start new runs together and try to generate interest.
Modifié par BelgarathMTH, 14 avril 2012 - 11:47 .





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