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Well crap. Cone on Ballistic blade + Explosion, is stupidly awesome.


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#1
Zenning

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Yeah yeah, it's bronze, but it's a proof of concept.  And it's amazing.  It's by Zubaz91 from Gamefaqs by the way.

And yes.. That's him hitting people behind him with Ballistic blades.

Modifié par Zenning, 15 avril 2012 - 02:58 .


#2
KroganSmash

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Lol you have been enlightened

#3
quack123

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the only problem is the delay it takes which is slightly too long.

#4
Zenning

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quack123 wrote...

the only problem is the delay it takes which is slightly too long.


Considering it staggers twice, does massive amounts of damage, and causes a dot, and is pretty much an AOE, it's understandable.

Modifié par Zenning, 15 avril 2012 - 03:02 .


#5
We Tigers

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Odd that the range difference appears to be so vast when the upgrade says it's only a 20 degree expansion.

#6
Zenning

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We Tigers wrote...

Odd that the range difference appears to be so vast when the upgrade says it's only a 20 degree expansion.


Maybe they meant 120 degree..  

Seriously, it goddamn hits people behind you!

#7
PaperAlien

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How does increasing the spread by 20 degrees do this?

#8
ndw542

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If it didn't have that delay, it'd be a borderline game-breaker. The virtually-guaranteed stagger--> melee --> boomstagger is money. If you have a modicum or tactical sense, you'll almost never go down on bronze or silver.

#9
Zenning

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ndw542 wrote...

If it didn't have that delay, it'd be a borderline game-breaker. The virtually-guaranteed stagger--> melee --> boomstagger is money. If you have a modicum or tactical sense, you'll almost never go down on bronze or silver.


Yeah, no kidding.  Using it on Gold is the badassity.

#10
Ryuji2

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...I think I'm going to have to respec for that...just...that's SO useful for OSHI- moments compared to the other. How does it fare on silver/gold?

#11
OblivionDawn

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Ballistic Blades are freaking insanity.

Running into a pack of newly-spawned enemies, firing your blades, and then shotgunning and meleeing all the staggered enemies amidst a storm of exploding shrapnel is the pinnacle of baddassery.

Modifié par OblivionDawn, 15 avril 2012 - 03:11 .


#12
Zenning

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Ryuji2 wrote...

...I think I'm going to have to respec for that...just...that's SO useful for OSHI- moments compared to the other. How does it fare on silver/gold?


Very.. Very well..

It does seem to cause massive shield staggers (Where the guardians expose them selves.. Yes.. Like that)

Oh ya, the difference in damage..  240 damage total.

Modifié par Zenning, 15 avril 2012 - 03:11 .


#13
Ryuji2

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Zenning wrote...

Very.. Very well..

It does seem to cause massive shield staggers (Where the guardians expose them selves.. Yes.. Like that)

Oh ya, the difference in damage..  240 damage total.


That's like...what, half a bar of armor? Meh. Gonna try this now.

Modifié par Ryuji2, 15 avril 2012 - 03:13 .


#14
PaperAlien

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I think this was a programming error. The devs probably typed an extra zero somewhere. Meanwhile, time to respec and use it while it lasts.

#15
bucyrus5000

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That doesn't make sense. Why would the development team label the rank as only giving a 20 degree increase in spread when it gives what looks like a 270 degree total spread? I wish someone who knows how to make a modified custom UI would make one for us that gives us accurate statistical details about everything in the game.

Modifié par bucyrus5000, 15 avril 2012 - 03:23 .


#16
Zenning

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The 30% difference makes it do 1220 instead of 1460 when fully specced for power damage. With power amplifier, that difference becomes even smaler (in percentage). Damage isn't worth it.

#17
bucyrus5000

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Zenning wrote...

The 30% difference makes it do 1220 instead of 1460 when fully specced for power damage. With power amplifier, that difference becomes even smaler (in percentage). Damage isn't worth it.

Can you explain what you mean? I'm having trouble understanding your post.

#18
PaperAlien

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bucyrus5000 wrote...

That doesn't make sense. Why would the development team label the rank as only giving a 20 degree increase in spread when it gives what looks like a 270 degree total spread? I wish someone who knows how to make a modified custom UI would make one for us that gives us accurate statistical details about everything in the game.

It does. Maybe they meant to say a 200 degree increase, but they missed a zero? As in a typo. Or they made a mistake somewhere.

#19
Zenning

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bucyrus5000 wrote...

Zenning wrote...

The 30% difference makes it do 1220 instead of 1460 when fully specced for power damage. With power amplifier, that difference becomes even smaler (in percentage). Damage isn't worth it.

Can you explain what you mean? I'm having trouble understanding your post.


Sorry, without context that doesn't make sense.

I mean, going for cone, gives you a max total of 1220 damage, instead of 1460 max damage if you take damage instead.  With power amplifier, that difference in damage becomes even smaller, simply because the 30% damage will always add a constant 240 damage to it.

#20
Volmax

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Zenning wrote...

quack123 wrote...

the only problem is the delay it takes which is slightly too long.


Considering it staggers twice, does massive amounts of damage, and causes a dot, and is pretty much an AOE, it's understandable.


I just got Batarian soldier, specced it to maximum ballistic blade damage because I heard it was good.

Useless and sucks. Staggers one enemy at a time and does no real damage. I have a Falcon X that can stagger 5 enemies with one shot and do more damage in the time it took to use blades. Charge up time is way too long, on Gold you will get killed trying to do that with more than 2 enemies shooting at you. Batarian soldier and sentinel are useless as a rule, really. Inferno grenade is also useless of course.

And by useless I mean on Gold. On bronze and silver you can just beat the enemies to death with your bare hands, means nothing that it's good on bronze.

Modifié par Volmax, 15 avril 2012 - 03:44 .


#21
Zenning

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Volmax wrote...

Zenning wrote...

quack123 wrote...

the only problem is the delay it takes which is slightly too long.


Considering it staggers twice, does massive amounts of damage, and causes a dot, and is pretty much an AOE, it's understandable.


I just got Batarian soldier, specced it to maximum ballistic blade damage because I heard it was good.

Useless and sucks. Just like Batarian soldier and sentinel as a whole, really. Inferno grenade is also useless of course.

And by useless I mean on Gold. On bronze and silver you can just beat the enemies to death with your bare hands, means nothing that it's good on bronze.


These topic disagree.

http://social.biowar.../index/11401684
http://social.biowar...1810/3#11405485
http://social.biowar.../index/11374383

I'm sorry.  If you think they suck on gold.. It's probably you, not the class.

#22
Delta 57 Dash

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Volmax wrote...

I just got Batarian soldier, specced it to maximum ballistic blade damage because I heard it was good.

Useless and sucks. Staggers one enemy at a time and does no real damage. I have a Falcon X that can stagger 5 enemies with one shot and do more damage in the time it took to use blades. Charge up time is way too long, on Gold you will get killed trying to do that with more than 2 enemies shooting at you. Batarian soldier and sentinel are useless as a rule, really. Inferno grenade is also useless of course.

And by useless I mean on Gold. On bronze and silver you can just beat the enemies to death with your bare hands, means nothing that it's good on bronze.


... ?

If you have damage->range->explosives and use it at mid-range from BEHIND COVER, you'll be fine.  And you'll stagger everything twice.  Althernatively, go damage->recharge-explosive and spam the heck out of it at short range to blow up everything.

#23
Zenning

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STUPIDLY AWESOME!

#24
Ryuji2

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Just changed it to cone...it...it's beautiful. Geth Hunter behind you? No problem! Bajillions of enemies surrounding you? NO PROBLEM!

#25
ZombieGambit

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Dammit! I went with the other upgrade because I thought, "20 degrees, that doesn't sound like much of an improvement." Gonna respec for this next time.