Wulfram wrote...
What's the point of manipulating Shepard when it could just leave him to die? Or just not tell you about Destroy at all? If it's lieing about Control, why isn't it lieing about Destroy?
who says it isn't lying about destroy? it does seem to be discouraging you from it.
Watch the scene again: it never reveals a destroy option. This was assumed from the very beginning. It is the Crucible's original purpose. It says " I know you've thought of destroying us". And you see Anderson shooting it. The only thing it tells you is that it will kill the geth (if you believe the synthetics will always kill us argument, then why do you care about that? that sounds good to me) and that the peace won't last (when does it ever?)
as for why it wants to manipulate shepard:
Non IT:
It wants Shepard to select synthesis, for some reason. Do those reaper husks count as a synthesis? But what about when the crucible sucks too much for synthesis? Non IT is a bit tricky, but then with face value i see no reason for the starchild to bring Shepard upstairs, instead of leaving him to bleed out downstairs. Maybe plan B is for you to pick control. 1 Shepard Husk probably better than none. Also, Harbinger has been interested in Shepard for a while, maybe they want him as part of that human reaper Shepard suspects they might be trying to make.
Also, there is no reason for synthesis to actually stop the reapers. As far they are concerned, they are the pinnacle of evolution and existence. Before them, we are nothing. Our extinction is inevitable. They are the end of EVERYTHING. just ask Sovereign. What? you think by putting some sillicon inside you, the reapers are suddenly going to like and respect you?
IT:
If this is the battle for the galaxy, why would the allied forces retreat? without the crucible, all hope is lost. On the contrary the rational option is to throw everything you have at it. sure shepard has ridiculous mental strength, which is why he's proved resistant all this time. However the dreams show you his increasing mental frailty, and then after that reaper blast landed right in front of him, he's not in good shape. This could allow the subversive indoctrination to suddenly get a boost, and overcome your mind.
whether you believe that or not: within the citadel the illusive man does indoctrinate you.. how else is he able to control you and make you shoot anderson? sure you resist it and shoot him/talk him into shooting himself in the head thus freeing you from the indoctrination. BUT, as we've seen in the series, freedom from indoctrination is fleeting. Shiala started to hear the voices again (hive mind protected her) , even though Sovereign was dead. Rana Thanoptis, who was in the process of being indoctrinated on Virmire, also by Sovereign went crazy when the reapers came back. TIM was able to control reaper husks (indoctrinated), which is why Sanctuary was bombed as a precaution. Conclusion: indoctrination puppet strings are transferable. Once you are indoctrinated by something, something else can take control.
In this case, the starchild is actually the reaper influence trying to persuade you that you don't want to destroy the reapers. Destruction has to be available for you to reject it.
Why does EMS affect the options and the outcomes you see? this entire experience is constructed using your imagination, with the reapers influencing it.
sub 1500:
Destroy only:
explanation of choices- basically you're Vega if he was in control, and you've basically rushed around the galaxy to take back Earth. There is no way you're going to be convinced that there are any options, congratulations you beat indoctrination.
explanation of cutscene outcome- in your mind you suspect the crucible pretty much sucks because you've rushed so much, this leads to the vaporise ending you see.
real world outcome- doesn't matter that indoctrination failed, you still failed. You almost certainly bleed out in London/on the citadel (depending on where the indoctrination takes hold).
Control only (rare): (i suspect you have to be a pretty damn poor Shepard)
explanation of choices-
you have to have saved the collector base among some other unknown parameters. What you want, is what the reapers want you to want. You've fallen into the same trap as countless others before you including the illusive man, except he was better prepared. you get indoctrinated.
explanation of cutscene outcome-
in your mind you suspect the crucible pretty much sucks because you've rushed so much, this leads to the clumsy control you see.
real world outcome- you're indoctrinated, but it probably doesn't matter.
You almost certainly bleed out in London/on the citadel (depending on where the indoctrination takes hold).
above 1500 EMS, you imagine the crucible's effectiveness to be greater.
Perfect Destroy Ending:
explanation of options-
catalyst is ready, about as good as it could be in this cycle. You've taken your time, you're more likely to be open minded than VegaShepard. Indoctrination has a chance of working on you, so the reapers try.
explanation of cutscene outcome-
in your mind, the crucible works really well, best outcomes of each choice seen. you see Joker bringing the ones you care about the most to safety (mother excluded), your LI and your best friend (Garrus in this case)
in reality- you gasp in the rubble of what appears to be london (suggesting you were indoctrinated before TIM encounter) presumably free from indoctrination (destruction IS the rejection of the starchild's philosophies, it's the only choice it doesn't like.), but for how long? allied forces are probably planning another attempt on the citadel (it's the only sensible thing to do)
Perfect Other Ending:
explanation of options-
catalyst is ready, about as good as it could be in this cycle. You've taken your time, you're more likely to be open minded than VegaShepard. Indoctrination has a chance of working on you, so the reapers try.
explanation of cutscene outcome-
in your mind, the crucible works really well, best outcomes of each choice seen. (for synthesis, Joker and EDI happy (that fits with your decision. For control, i'm not sure, but i suspect it'll be the same as for destroy?)
in reality-
allied forces are probably planning another attempt on the citadel (it's the only sensible thing to do), but unfortunately for them you're indoctrinated. How it turns out in the end remains to be seen. However, since the EMS is so strong, you're probably not going to stop them by yourself, so you can be pretty comfortable in thinking you haven't just doomed the galaxy. There will be consequences however. Friends may die, Shepard may die. Maybe there'll be a paragon interrupt suicide in the end (can you match Saren's sacrifice?)
Another note (sorry): Why does your choice at the end of ME2 affect the option you get with low EMS? (Control/Destroy). Because it's in your head.
Modifié par KingZayd, 15 avril 2012 - 03:56 .