soteria wrote...
MerinTB wrote...
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My complete lack of understanding allowed me to win the last battle of the game on my first try with my Rogue who was built for non-combat - a combat that saw my only mage, the Shape-shifting Morrigan, die before the Big Bad was even down a quarter health. But yeah, I obviously am making those big mistakes like putting points in Con and Willpower on a Rogue so my character obviously sucked so bad.

This last part doesn't really add anything to your post. First, I think a lot of players have said that they found the final battle to be fairly easy, so being able to beat it on your first try is nothing terribly astonishing. Second, how do you build.... anything, really, for "non-combat"? You can't exactly put talent points in Wondrous Item Creation. Saying "I beat the final boss" really doesn't do anything for your argument, especially since most of the people you're arguing with probably think the game is too easy anyway. I mean, /golfclap?
I was accused of having a complete lack of understanding of the game. This is typical from people who think mages are OP, that you are insane if you don't play an AW mage, that you have to max Magic stat yoru mage. I was merely pointing out that I won the game, including the last battle, with neither an MC mage nor a maxed out Magic stat mage, nor really any mage (again, Morrigan, whom I used at least half the time for shape shifting) went down very early.
If I suffered from "a complete lack of understanding about the game" then I doubt I would have been able to, on the fly, figure out how to win the last battle with ONLY MY ROGUE. That was all. I was not looking for praise, nor saying it was difficult - just pointing out that I understood the game well enough to basically solo what should be (whether it is or not) the toughest fight of the game.
Non-combat rogue means that I didn't put all my points in Dex. Means I maxed out non-combat skills first. If you look at my Rogue's build you can see that I spread out talents and stat points in a far from max efficiency means. That's it, that's all I was pointing out. That you can play the game to have fun, RP your character, not min-max beyond reason, and STILL win without difficulty.
If the game is too easy regardless, then you cannot gimp yourself because it should be easy to win regardless. If you have to max out your character (magic character, or certain stats / spells only) then I and others shouldn't be able to win the game easily without doing so.
The logic of "Willpower is useless" falls apart completely on two levels, regardless of any argument others make:
1 - Multiple, multiple people saying that it isn't useless to them - hence it is useful to someone, and therefore not useless
2 - If it was necessary to max out the Magic stat for maximum spellpower, and therefore using Willpower instead is dumb as it "gimps" your character, then people who DON'T max out their Magic stat should be frustrated and having a harder time than they are reporting.
The fact of the matter is that it is a matter of opinion whether putting points into Willpower is worth it or not. Some say it isn't, some say it is.
Because you can do math and prove that you get more damage over time with a higher Magic stat by not putting points in Willpower and using potions to compensate ONLY means that you do more damage over time, and that STILL doesn't equate to Willpower being useless. It only equates to Willpower being unimportant to those who are concerned with max damage over time.
And that's the end of my discussing this. Rant on.