DoctorCrowtgamer wrote...
nickkcin11 wrote...
Did someone actually say that? That "bossfights are too video gamey?" Wow... really? Why would you choose video games to be your medium if you don't want your game to resemble one? And furthermore, all forms of stories have some kind of confrontation. Movie, yep. Books, yep. Hell even songs do. But Mass Effect 3 doesn't and it's a war story with an obvious choice of a boss (looking at you Harbinger) that doesn't really even play a role in ME3. He just gets name dropped a few times and shoots you almost... yay.Eain wrote...
It's a quote that, while truthful, won't appeal to a man who cuts bossfights because they feel too video-gamey. Bioware was more interested in creating an interactive story than an actual game, and while I applaud that effort, that also meant they should've used someone with actual writing talent as a lead writer.
You're dad summed it up very nicely.
Yep they said it and it was the reason they gave for cutting the final boss fight at the last minute. I agree with you since Bioware seems to think so little of video games and video gamers why do they make vidoe games? Since they seem to really want to make films why don't they just make films?
They didn't cut it at the last minute, the cut the idea during preproduction. They were considering turning tim into an abombination before best seats in the house. I agree that would have felt video gamey. The same way the mage leader in dragon age 2 turning into a monster for no good reason felt video gamey. I just wanted an epic boss fight against harby.





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