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Why do people hate DA2?


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#51
M0RD3CA1 VII

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*SPOILERS*

Simply put, people will complain because they have the ability to complain. Whether it be Mass Effect, Dragon Age, or something else entirely, people will always find something to complain about. Personally, I loved both of the Dragon Age games. Yes, they're different in style and set up, but do you really want to play the exact same game over again just with new characters. That's the definition of boring to me. People act as if Dragon Age: Origins was perfect. While the game was an amazing piece of art, it had it's own faults as well. Now, don't get me wrong, Dragon Age 2 had some major issues, some that just seem inexcusable (such as reusing level maps over and over and over again), but the characters were ... heck, I loved some and I despised some, but hey that's how you know you have a good character.

Honestly, people were spoiled by Origins, because they got to design and decide everything about their Warden, almost right down to what kind of underwear they wore. And that system worked great for Origins, and I am hoping that it is brought back in Dragon Age 3. But in Dragon Age 2, you needed to be a human, you could decide everything about how you looked, but you had to be a human for one major reason ... FAMILY! The family of Hawke plays a monumental role in Dragon Age 2, and I loved it!

And no, there is no companion armor customization. The main reason being that Bioware wanted each companion to have their own signature look, and I think it worked out just fine. But even so, Bioware has adressed this issue and has said that they will get to work on fixing the issue for the next installment.

And, of course, the major issue, the horribly static ending that doesn't change no matter what choices you make within the game. I was really disappointed that there was a single ending, but hey it was still a really good ending. Could have been better, of course, but I enjoyed the overall experience of Dragon Age 2. I do hope that Bioware will learn from it's mistakes and I cannot wait to play Dragon Age 3 .....


*SPOILERS*

#52
Sparse

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Shaftell wrote...
Ok I beat Mass Effect 3 a month ago... We all know about that :crying: ... I've heard alot of bad talk about DA2 on the ME forums without knowing the reason why... I beat DA2 last night with my imported DAO story import. I thought it was a good solid game that obviously had issues such as: reused maps, graphics, and level design. The story was rich I thought, and I didn't mind the 3 acts.  It was tons of fun IMO... 7.5/10 ... What were some of your major issues with this game? I really want to know.


I would agree with pretty much all of that now however I preordered and it really was an unholy mess on arrival. Fully patched and with the DLC I would rate it as a 7.5 which is higher than I rated ME3..

Modifié par Sparse, 05 mai 2012 - 10:25 .


#53
young fox

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Wesley Wyndam Price wrote...

DA:2 was a unfinished watered down product with staggering plot-holes, rehashed environments, and deeply annoying trash encounters.

DA:O, even with it's flaws (while minor in comparison) was such a crowning achievement DA:2 was a massive let down for me. I expected so much more from Bioware :(

In comparison I played through DA:O at least a half dozen times and got every achievement. After playing through the sequel I couldn't bear to play through it even one more time until a year later. I just finished my second playthrough and it's still an utter disappointment.


That's exactly how I felt.

What's more, is that DA:O was the game to bear the crown passed on by BG2, and, in my opinion, matched those expectations. DA2 went out of its way to abandon all those ideals, cementing the fact that the RPGs of ol' are gone forever. And this is coming from a 22 year old, so I'm not some old sage wearing rose-tinted goggles.

DA2 messed up badly, and I'm certain I won't buy DA3 unless it gets universal praise by everyone - including those that hated DA2, because those are the only opinions I trust by now.

#54
Lamepro

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M0RD3CA1 VII wrote...

*SPOILERS*

Simply put, people will complain because they have the ability to complain. Whether it be Mass Effect, Dragon Age, or something else entirely, people will always find something to complain about. Personally, I loved both of the Dragon Age games. Yes, they're different in style and set up, but do you really want to play the exact same game over again just with new characters. That's the definition of boring to me. People act as if Dragon Age: Origins was perfect. While the game was an amazing piece of art, it had it's own faults as well. Now, don't get me wrong, Dragon Age 2 had some major issues, some that just seem inexcusable (such as reusing level maps over and over and over again), but the characters were ... heck, I loved some and I despised some, but hey that's how you know you have a good character.



Mass Effect wasn't best game it got popular because from what I remember Fox News reported that it had Sex in the game not really an issue anymore everyone who played seen it.I myself play Xbox 360 version of Mass Effect it was fun so was Dragon Age.

M0RD3CA1 VII wrote...
Honestly, people were spoiled by Origins, because they got to design and decide everything about their Warden, almost right down to what kind of underwear they wore. And that system worked great for Origins, and I am hoping that it is brought back in Dragon Age 3. But in Dragon Age 2, you needed to be a human, you could decide everything about how you looked, but you had to be a human for one major reason ... FAMILY! The family of Hawke plays a monumental role in Dragon Age 2, and I loved it!

And no, there is no companion armor customization. The main reason being that Bioware wanted each companion to have their own signature look, and I think it worked out just fine. But even so, Bioware has adressed this issue and has said that they will get to work on fixing the issue for the next installment.

And, of course, the major issue, the horribly static ending that doesn't change no matter what choices you make within the game. I was really disappointed that there was a single ending, but hey it was still a really good ending. Could have been better, of course, but I enjoyed the overall experience of Dragon Age 2. I do hope that Bioware will learn from it's mistakes and I cannot wait to play Dragon Age 3 .....


*SPOILERS*


It kind of broke away from Orgins to give a introduction to a new storyline and a  new character which kind of makes it feels like a side story.I understand what they were trying to do in Part 2 was market it to the masses gamers who never played a RPG before and wanted to try it out.

#55
M0RD3CA1 VII

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Lamepro wrote...

It kind of broke away from Orgins to give a introduction to a new storyline and a  new character which kind of makes it feels like a side story.I understand what they were trying to do in Part 2 was market it to the masses gamers who never played a RPG before and wanted to try it out.


How about we just call Dragon Age 2 ... Dragon Age: Rise of the Champion. It isn't a direct sequel, and actually occurs during and after the events of Origins. lol!

#56
Lamepro

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M0RD3CA1 VII wrote...


How about we just call Dragon Age 2 ... Dragon Age: Rise of the Champion. It isn't a direct sequel, and actually occurs during and after the events of Origins. lol!



It sounds better then Dragon Age 2: Rise of the Champion of Kirtwall.

#57
wsandista

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People hated it because it was too different from DAO. When they pre-ordered DA2, they did it because they thought they would be getting a game very similar to DAO, when it did not meet their expectations, they were reasonably disappointed. I don't think DA2 is necessarily a bad game, just not what I wanted as a sequel to DAO

#58
Lisa_H

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I actually like it a lot, but it is different then DAO, but someetimes different is just different. It does not mean its bad

#59
Pappi

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Because the story isn't as epic and you don't explore. And the characetrs and story are not as good and there is a lost of wasted opporunity...searbus for example...such a waste.

#60
tankdogg937

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Perhaps there is something to be said for making a disappointing game. I guarantee everyone who hated DA2 will flock to play DA3 because of the hope for change. In fact it might even be considered a strategic move (unintentionally of course.)

At the end of the day developers don't really care (they may care a little) if you like the games. As long as it sells they did their job.

#61
Pappi

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I will be one of those people. :P I hope DA3 is better, it won't be as good as one...but I hope they at least let me explore.

#62
Vormaerin

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LobselVith8 wrote...


I agree completely - why can't Hawke kill Petrice when she's alone in a hovel with one single templar? Especially when she makes it clear she wants to start a religious war with the Qunari, even if it means killing innocent people? The people who killed as a result of Petrice can be blamed on Hawke's inability to deal with Petrice then and there. He simply stands there like a piece of furniture.


How is that different than being forced to listen to the idiot Arl of Redcliffe and his stupid plan to put the most spineless man in Fereldan on the throne?   I'm not allowed to not rescue the Queen.  I'm not allowed to not give a rat's patoootie about the plight of a bunch of low life knife ears in the ghetto.

All of which is completely irrelevant, because no matter what you do you take over Fereldan by slapping Loghain upside the head with your sword.

DAO has a generic prophecy boy plot where the hero is important only due to externalities.   You don't do anything to earn your accolades.  You are only important because the three senior Wardens in the area turn out to be useless.  Duncan and that Orlesian die because of reckless idiocy and Alistair is spineless.

The hero is also colorless and generic.  It makes very close to zero difference to the game whether you are the child of a powerful noble family or a murdering knife ear from the ghetto.


My favorite playthrough of DAO is the one where I brought Loghain into the Order and then he was the one who killed the archdemon...both literally (Loghain was the only PC still standing when the archdemon was defeated) and in the subsequent cutscene.  That ending actually felt like it was fair to the rest of the game.

Modifié par Vormaerin, 09 mai 2012 - 10:32 .


#63
DPSSOC

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Vormaerin wrote...

LobselVith8 wrote...
I agree completely - why can't Hawke kill Petrice when she's alone in a hovel with one single templar? Especially when she makes it clear she wants to start a religious war with the Qunari, even if it means killing innocent people? The people who killed as a result of Petrice can be blamed on Hawke's inability to deal with Petrice then and there. He simply stands there like a piece of furniture.


How is that different than being forced to listen to the idiot Arl of Redcliffe and his stupid plan to put the most spineless man in Fereldan on the throne?   I'm not allowed to not rescue the Queen.  I'm not allowed to not give a rat's patoootie about the plight of a bunch of low life knife ears in the ghetto.


All of those are examples of the game forcing you to do something, a sad necessity, as opposed to Hawke being forced to be inactive.

- Hey I just saw somebody running away before I was attacked by demons, should I attempt to pursue them?  Nah it was probably just a big rat.
- Hey this person is trying to pick a fight with the horned giants, this seems unwise and it could get a lot of people hurt, should I try and stop her now?  Nah I'm sure she's just venting.

The difference, to answer your question, is that DA:O forced you to take actions because you had no other options.  You need Eamon's help to knock Loghain out of power and complete your mission, and Eamon flat out says you can agree to his plan or he'll lie down and submit to Loghain.  You need the Queen to help rally support against her father, same for the elves.  Yes it all comes down to a duel between you and Loghain regardless but the character has no way of knowing that.  DA2 alternatively forces you to do nothing despite obvious options being available for no reason at all.

Modifié par DPSSOC, 10 mai 2012 - 03:17 .


#64
Sacred_Fantasy

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M0RD3CA1 VII wrote...
 but you had to be a human for one major reason ... FAMILY! The family of Hawke plays a monumental role in Dragon Age 2, and I loved it!

Let me see... They remove Carver within 5 minutes after the game started. The remove Bethany after Act 1. Few dialogues with Leandra before they remove her too in Act 2.  Nope. No focus on family there. Just basic narrative to go along with ACT 1: Expedition, ACT 2: Qunari Conflicts and ACT 3: Mage Crisis.


M0RD3CA1 VII wrote...

And no, there is no companion armor customization. The main reason being that Bioware wanted each companion to have their own signature look, and I think it worked out just fine.

You mean, the companions wear the same cloth for 10 years? It's cartoon right? So it must be working.  


M0RD3CA1 VII wrote...

But even so, Bioware has adressed this issue and has said that they will get to work on fixing the issue for the next installment.

They better be because it's boring to see the same clothing for 30+ hours gameplay. 


M0RD3CA1 VII wrote...

And, of course, the major issue, the horribly static ending that doesn't change no matter what choices you make within the game. I was really disappointed that there was a single ending, but hey it was still a really good ending. Could have been better, of course, but I enjoyed the overall experience of Dragon Age 2. I do hope that Bioware will learn from it's mistakes and I cannot wait to play Dragon Age 3 .....


*SPOILERS*

An ending that negates player's choices is never be a good ending. But to each his own, I guess.

#65
Rxdiaz

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I thought DA2 was just unbelievably boring.
The environment was just copy & pasted over and over.
The fetch quests were dull, tedious and nonsensical. I'd bump into people and Hawke would say "this must be yours" and they'd give me money. Huh? I don't even remember picking up this useless trinket, how do I know it's yours? Nonsense...
I almost died laughing the first time more enemies parachuted into the battle from nowhere. Incredibly lame.
I could go on and on...
Terrible game.

Modifié par Rxdiaz, 11 mai 2012 - 11:39 .


#66
vixvicco

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DA 2 lacked what DA O had: likeable characters, a connection to the story and a level of importance in everything you did. As a Mass Effect player, I am sure you can how important those things are. ME (though a different type of game), has depth, character and every mission you are given matters and you care about the mission. Even a side-mission has some level of importance to the story. ME series and DA O have this, but DA 2 does not.
DA 2, the missions only got important in ACT3, which I actually considered to be the most boring one (ironically). The storyline was rather bland.
Hawke did not feel like a real hero to me, not like the Warden or even Commander Shepard (if you want to reference ME). No matter which way you play Hawke, she/he comes across as greedy and not likeable, even if you choose the more civil responses.
DA 2 was not a bad game, but did not live up to it predecessor. It just didn't feel important. It was compressed and very "commercialised".
I could even say the very last decision you make between Templar vs Mages, did not feel important because the result was just difference in where you start off your battle (once at the Templar Halls). You still kill both people (Meredith and Orsino) and it becomes irrelevant who you supported.
I don't criticise anyone who likes DA 2, I thought it was decent, but it not great at all.