Impact of free DLC gear on game balance
#1
Posté 16 avril 2012 - 01:42
I started a warrior, out of boredom, yesterday and if blood dragon item pack + hayder's razor merely made me feel overpowered, then after equipping new items like Archon's Blade seemed like activating a cheat code. On nightmare mode there was no regard for tactics or party members. It was a matter of spamming specials every time they came off cooldown and an occasional health potion. While it was fairly amusing to feel like a superman for the first hour, the novelty eventually wore off and the boredom set in.
For DA3, I request DLC items packs to not be available right off the bat. It ruins both the immersion and game balance. It simply doesn't make sense for a Hawke refugee to find half a dozen of chests filled with fat loot right from the start and the impact of that gear trivializes the game's intended difficulty modes. Make DLC gear available through a challenging quest, which I believe is a win-win situation: you get great gear and feel like you've earned it rather than simply getting to a certain point of the game and being showered with loot.
#2
Posté 16 avril 2012 - 02:01
#3
Posté 16 avril 2012 - 02:06
nightscrawl wrote...
They're optional though... you could have just vendored everything if you wanted to make do with only the material that the default game world provides. And if someone else uses them in their game, how does that affect you in the slightest?
As an old school gamer, I am used to exploiting every advantage and using every resource when playing a game. Why should I have to police myself because a gaming company is lazy and can't design a decent quest to justify a player getting showered with overpowered gear? If an item is there, I will use it. It's up to the developer to provide an adequate explanation of how the item ended up in my hands and to adjust game difficulty accordingly.
#4
Posté 16 avril 2012 - 02:15
People give themselves artificial goals all the time, only sometimes making things more "difficult". Whether it's playing on Nightmare in Dragon Age, making it to max level in World of Warcraft without dying or killing anything, collecting every single coin in Mario 64, doing a Super Mario Bros. speed run, or even just collecting every piece of heart in one of the Zelda games. Do you need to do any of those things to win the game? No, they're artificial goals that the player sets for him or herself to give themselves more of a challenge.wowpwnslol wrote...
Why should I have to police myself because a gaming company is lazy and can't design a decent quest to justify a player getting showered with overpowered gear?
If you want to play DA2 in Nightmare as a damage mage without using any resistance runes on your followers, well that might be something you can do just to see if you can.
I don't see how the same thought principle can't be applied to using the DLC items.
#5
Posté 16 avril 2012 - 02:29
#6
Posté 16 avril 2012 - 02:31
nightscrawl wrote...
People give themselves artificial goals all the time, only sometimes making things more "difficult".
Agreed. I play with a certain set of rules such as any member getting knocked out of fight means I lost the fight and equiping items for roleplay purposes (Aveline uses her gift shield, Isablea uses ger gift amulet, etc). So it is simple enough to go sell those olverpowered DLC items (and it won't affect game balance because you get 1 copper from them).
Now back to the original question - YES, DLC items are overpowered and impact game balance. It was especially true with DA:O where after all the extra content on my 4th playthrough, all the extra gear from the DLC made nightmare even easy.
For DA2, it does help a lot too. For example I found DA2 on "Hard" quite challenging, maybe almost too hard. But then I got all the DLC content and those equipment packs with ther overpowered gear made the game much simpler. I still found it challenging but it definitely helped a lot. I actually think not having items would be better. Bioware wants to entice us to pay for all this extra DLC so they entice us with goodies. But I rather have something else like new skins or something.
#7
Posté 16 avril 2012 - 06:17
Some people like for their game to be easy, while some prefer to be challenged. Whether or not you buy and equip the dlc items is purely optional. Next time, don't buy them if you don't want an easy game.
#8
Posté 16 avril 2012 - 01:45
#9
Posté 19 avril 2012 - 04:34
#10
Posté 19 avril 2012 - 04:43
How would this be possible?nightscrawl wrote...
making it to max level in World of Warcraft without dying or killing anything
#11
Posté 19 avril 2012 - 06:00
Maria Caliban wrote...
How would this be possible?nightscrawl wrote...
making it to max level in World of Warcraft without dying or killing anything
http://wow.joystiq.c...r-the-pacifist/
You have to take a nuanced view of "no killing" though.
#12
Posté 20 avril 2012 - 10:40
If you're worried about difficulty, just up it. DLC gear isn't going to make Nightmare much easier.





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