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So Those Thanix Cannons...(The Official ME3 Sarcasm Thread!)


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#226
EricHVela

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Wet-clothes shower scene was awesome! I can't believe how much sense that made over creative camera angles.

#227
Baihu1983

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I cired for hours when the boy died...Just like that IGN staff member.

Chobot put on the performance of the year and im so happy we had her model in the game! I was worried they would spend that time working on Talis face but no no, Bioware had an ace up their sleeves.
And lets face it NOONE wanted to see Talis face. Im also happy they used Allers instead of putting some random character on the ship like Emily Wong.

Very VERY happy they made ME1's story pointless as it was rather lame i mean an ancient race coming to kill us all without being controlled by some kid? Who the hell thought of that? No wounder they fired him.


Masterstroke making the Rachni scientist and ever better bringing them back even if you kill the queen in 1.

#228
paul165

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I love the differences that my particular decisions made because 10 war assets was really more than the defining decision of the previous game deserved.

I loved having a manga NPC as a major villian in a game about Reapers because it was just so edgy and stuff and fighting a Reaper avatar would just so old school and boring.

:crying:

I also loved wandering round every level of the Citadel after every mission trying to find someone to give this piece of random junk to after every mission because that was the best possible way to keep your immersion in the game - and hey ME2's journal system that updated as things changed was too videogamey anyway.

And gosh dropping $20 for a DDE to get a couple of weapons I never used and a half hour MP mission so artistic!:bandit:

Modifié par paul165, 19 avril 2012 - 02:05 .


#229
Baihu1983

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Im so happy it was just Shep and 2 squad members v the reapers in the end as it really made the mission feel special.

And they did a great job on London. Totally did not just look like any old place, those red phone boxes really made a difference.

#230
paul165

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Baihu1983 wrote...

Im so happy it was just Shep and 2 squad members v the reapers in the end as it really made the mission feel special.

And they did a great job on London. Totally did not just look like any old place, those red phone boxes really made a difference.


Especially when you realise they barely even have them now.... Surprised they didn't have red buses running in the background and Anderson drinking tea **facepalm**

#231
Gexora

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Baihu1983 wrote...

Im so happy it was just Shep and 2 squad members v the reapers in the end as it really made the mission feel special.

And they did a great job on London. Totally did not just look like any old place, those red phone boxes really made a difference.

Personally, for me the best part about London was Anderson being born in it. My ME2 experience wouldn't have been whole without learning that

#232
Baihu1983

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He is from London

#233
Sleepytime

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Baihu1983 wrote...

He is from London


Really?

You know, its details like that which get me emotionally involved in the story! I feel he should have brought this up in conversation, because my game experience would have been much more uplifting and satisfying, especially if he could mention it more than once.

#234
Baihu1983

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I cared little for taking back earth until he mentioned it. After that it was like you bastards!

#235
jumpingkaede

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I liked how all your emails were just bunched together and there was no way to sort or archive them or mark them as "read" emails (like in ME2).

Shows how all the emails are equally important.

#236
Federally

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Thank god the fleets didn't use their Thanix cannons. Harbinger's Thanix couldn't even kill Shepard on foot with a direct hit, its obviously flawed tech.

#237
Baihu1983

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Love the new journel system in 3. Hated how well organized it was in the other games

Love the fetch quests rather than actual side missions

#238
GLR-0053

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dose cannons r like OMG so advance dey can do anyting teh council shoulda installed them on teh Reapers n OMG teh Reapers r tryin 2 help us y do we try 2 kill dem. :P

#239
Sleepytime

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jumpingkaede wrote...

I liked how all your emails were just bunched together and there was no way to sort or archive them or mark them as "read" emails (like in ME2).

Shows how all the emails are equally important.


The email organising system is very much a metaphor of how galactic peace can come about. When we diversify our people, disparate groups expand and contract competing for the same space, like our quest folders expand and contract, dominating others for a brief period before fading back. But when everything is the same (through synthesis), and there are no categories to group things together no one is frustrated anymore. No one wants to destroy anything.

Like, for example, the guy who made the journal and email system.:whistle:

And we will have peace.

#240
CptBomBom00

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My God I love how ME3 has more endings that Fallout games, and how you past decisions effect you, jesus such artistic integrity.

#241
Unholyknight800

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I'm glad killing the Rachni queen mattered. After all the Reapers now had no access to the Rachni which removed those pesky Ravagers from the game.

#242
CptBomBom00

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also, you guys mentioned side quests, right? I just adore how shepard can evedrop on other conversations.

#243
Tapkomet

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Wait, Anderson was born in London? Really?

Other than that, I loved those Hanar marines. Bioware made them look extremely badass. And sound, too. "A package of death from this one!" Awesome.

#244
Unholyknight800

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What's really awesome is how all the Races decide that Humanity is far more important and their homeworld should be saved first rather than coming to a decision on what their target should be. Also the Reapers moving the Citadel to Earth was a smart move.

#245
Federally

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I was so excited when I got to help the Elcor ambassador. It was so cutting edge of BioWare to use pure dialogue to describe what happened and not actually take advantage of this visual and interactive medium to show us the Elcor homeworld

#246
Flidget

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I rushed through the game so I got the worst ending but . . . wow. Just watching that alien child from the future pick up Liara's time-capsule, knowing that it was all up to the next cycle now? That was pretty powerful.

#247
Twilight_Princess

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I love how my options as a straight female gamer weren't destroyed because the writers forgot about them ^_^ I'm so happy Bioware cared about my choices enough to continue those arcs with care and attention.

#248
Gexora

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another thing I wanted to share - when I got the sidequest from the elcor ambassador... my reaction is best described as NONONONONOPLEASENO. They are going to ruin it, I though. They are going to let me see elcor tanks pwning Reapers and holding the line, and *gasp* that's probably not even all, I might have to save them during actual mission! What an awful move, Bioware!
But no. I shouldn't have mistrusted the greatest game developers of All Time. That fetch-quest was impossibly amazing! Thanks bioware, u great

#249
BattleVisor

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i love how i pwned the reapers with my 10 000 war assets. And how i never saw any of the Reaper dreadnoughts firing their main guns,

Only saw destroyers with their occulus lasers.

#250
pacer90

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In London I was thinking "Man, I wish there was some more circular logic and railroaded choices in this level."