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So Those Thanix Cannons...(The Official ME3 Sarcasm Thread!)


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#101
Sgt Stryker

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Reptilian Rob wrote...

Sgt Stryker wrote...

Reptilian Rob wrote...

Sgt Stryker wrote...

So I misread your post. That still doesn't change anything. 2 Thanix shots had the same effect as a volley of disruptor torpedoes launched at point-blank range. I have to wonder, how many of those missiles were fired at Sovereign by Alliance fighters and frigates during the Battle of the Citadel?

More inconsistancies in terms of the final battle, the full volley of the SR2 took out the Collector ship yet it does nothing to any of the Reapers in ME3.

Not that they use it anyway...

Have you considered the possibility that the Collector ship is simply made of less stern stuff than a Reaper? No need to invent "inconsistencies" where none exist.

That would make little to no sense being that the Collector's weapons and armor were hardly even in the reaches of current specie's grasp. Little is known about a commom Collector AR, that would lead me to believe less is known about their ship and armor. It's inconsistant because it is stated these things are powerful, unknowable and near invincible.

I'm afraid I can't agree with that. I think the real reason why Collector tech is so hard to understand is because no one has had any real chance to study it, not that it's indecipherable or "unknowable" to the rest of the galaxy. Think about it: the turians had at least two full years to study Sovereign's wreckage, and they were able to get Thanix cannons out of that. Hell, Cerberus was even able to perfect their AI project. Meanwhile, the first time anyone was able to get their hands on a Collector's rifle was presumably during the battle on Horizon, which would not leave much time for anything beyond preliminary studies.

Modifié par Sgt Stryker, 16 avril 2012 - 05:46 .


#102
Spectre197

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The best way I see it Garrus spent 2 games calbrating to only use it what twice well I guess it was all for nothing then.

#103
Reptilian Rob

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Sgt Stryker wrote...

Reptilian Rob wrote...

Sgt Stryker wrote...

Reptilian Rob wrote...

Sgt Stryker wrote...

So I misread your post. That still doesn't change anything. 2 Thanix shots had the same effect as a volley of disruptor torpedoes launched at point-blank range. I have to wonder, how many of those missiles were fired at Sovereign by Alliance fighters and frigates during the Battle of the Citadel?

More inconsistancies in terms of the final battle, the full volley of the SR2 took out the Collector ship yet it does nothing to any of the Reapers in ME3.

Not that they use it anyway...

Have you considered the possibility that the Collector ship is simply made of less stern stuff than a Reaper? No need to invent "inconsistencies" where none exist.

That would make little to no sense being that the Collector's weapons and armor were hardly even in the reaches of current specie's grasp. Little is known about a commom Collector AR, that would lead me to believe less is known about their ship and armor. It's inconsistant because it is stated these things are powerful, unknowable and near invincible.

I'm afraid I can't agree with that. I think the real reason why Collector tech is so hard to understand is because no one has had any real chance to study it, not that it's indecipherable or "unknowable" to the rest of the galaxy. Think about it: the turians had at least two full years to study Sovereign's wreckage, and they were able to get Thanix cannons out of that. Hell, Cerberus was even able to perfect their AI project. Meanwhile, the first time anyone was able to get their hands on a Collector's rifle was presumably during the battle on Horizon, which would not leave much time for anything beyond preliminary studies.

I really like how they explained all this is ME3!

#104
Kath

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Spectre197 wrote...

The best way I see it Garrus spent 2 games calbrating to only use it what twice well I guess it was all for nothing then.


I expected a cool scene with Garrus regarding this actually. I thought that maybe sometime during the ending, he would narrow his eyes at the controls and whisper "Calibrations complete" before blasting a Reaper into oblivion. :lol:

But this thread makes my heart hurt. So much untapped potential for the ending. :(

Modifié par Katherine, 16 avril 2012 - 05:50 .


#105
Zix13

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Why was just mocking the catalyst not an option? I really wanted to start singing "You're beautiful" to him... while dancing.

#106
cyric085

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Best Part of the Game are the Sidemissions

Scan Planet get Alliance Cruiser
Scan Planet get Alliance Frigate
Scan Planet get Alliance Groundteam A/B/C
Scan Planet get Asari Cruiser
Scan Planet get Asari Groundteam A/B/C
Scan Planet get Asari Book
Scan Planet get Volus Dreadnough
Scan Planet get Volus Groundeam
Scan Planet get Random Pillar
Scan Planet get ....

Oh man, who needs the Mako or Hammerhead and this boring Groundcombat System, when you can Scan Planets on the Galaxymap for War Asset that will play a Major Role in the many Different Endings of this Game.

Modifié par cyric085, 16 avril 2012 - 05:55 .


#107
Reptilian Rob

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cyric085 wrote...

Best Part of the Game where the Sidemissions

Scan Planet get Alliance Cruiser
Scan Planet get Alliance Frigate
Scan Planet get Alliance Groundteam A/B/C
Scan Planet get Asari Cruiser
Scan Planet get Asari Groundteam A/B/C
Scan Planet get Asari Book
Scan Planet get Volus Dreadnough
Scan Planet get Volus Groundeam
Scan Planet get Random Pillar
Scan Planet get ....

Oh man, who needs the Mako or Hammerhead and this boring Groundcombat System, when you can Scan Planets on the Galaxymap for War Asset that will play a Major Role in the many Different Endings of this Game.

I loved that mechanic! I loved outrunning Reaper sprites too!

#108
Guest_Nachtdämmerung_*

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cyric085 wrote...

Best Part of the Game are the Sidemissions

Scan Planet get Alliance Cruiser
Scan Planet get Alliance Frigate
Scan Planet get Alliance Groundteam A/B/C
Scan Planet get Asari Cruiser
Scan Planet get Asari Groundteam A/B/C
Scan Planet get Asari Book
Scan Planet get Volus Dreadnough
Scan Planet get Volus Groundeam
Scan Planet get Random Pillar
Scan Planet get ....

Oh man, who needs the Mako or Hammerhead and this boring Groundcombat System, when you can Scan Planets on the Galaxymap for War Asset that will play a Major Role in the many Different Endings of this Game.


"The pattern has repeated itself more times than you can fathom" :whistle:

#109
Zix13

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Reptilian Rob wrote...

cyric085 wrote...

Best Part of the Game where the Sidemissions

Scan Planet get Alliance Cruiser
Scan Planet get Alliance Frigate
Scan Planet get Alliance Groundteam A/B/C
Scan Planet get Asari Cruiser
Scan Planet get Asari Groundteam A/B/C
Scan Planet get Asari Book
Scan Planet get Volus Dreadnough
Scan Planet get Volus Groundeam
Scan Planet get Random Pillar
Scan Planet get ....

Oh man, who needs the Mako or Hammerhead and this boring Groundcombat System, when you can Scan Planets on the Galaxymap for War Asset that will play a Major Role in the many Different Endings of this Game.

I loved that mechanic! I loved outrunning Reaper sprites too!


**** da popos are here!

#110
mauro2222

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Omanisat wrote...

I liked how they specifically included a scene in ME2 to re-enforce the fact that these are very powerful weapons that require careful aiming and restrained use. Then you see them in ME3 and you'd think they were playing with paintball guns the way they spray out rounds.

Watch the ending and count the number of shots that miss. Then remember that that big round thing behind the Reapers is Earth.


Watch Palaven... those Turians hate their own planet. The thing is at 20 m from the Turian Cruiser and they still miss...

#111
mauro2222

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Those are lame scenes, the best one was when those crazy Rachni warriors fell off their ships' hull and started to spit acid to the Reapers.

Modifié par mauro2222, 16 avril 2012 - 06:04 .


#112
Rashala

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I wondered where teh Thanix's were

#113
movieguyabw

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I just LOVED all the autodialogue. It was so refreshing that my Shepard no longer felt like my Shepard. No one liked the dialogue wheel popping up for every bit of conversation in the first two games. It was boring. I was tired of Roleplaying, and choosing every line - afterall an RPG isn't about defining your character through dialogue; it's about shooting things with lasers.

And I really enjoyed the kid. Nevermind all the lame people who died in Shepard's past. When that kid dies, **** gets real. Up until that point we didn't have enough incentive to stop the Reapers.

#114
Guest_Nachtdämmerung_*

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mauro2222 wrote...

Those are lame scenes, the best one was when those crazy Rachni warriors fell off their ships' hull and started to spit acid to the Reapers.


I must disagree...the best scene was when the Krogans suddenly charged in and saved Kirrahe holding the line and defending the missiles.

#115
ltkos

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movieguyabw wrote...

I just LOVED all the autodialogue. It was so refreshing that my Shepard no longer felt like my Shepard. No one liked the dialogue wheel popping up for every bit of conversation in the first two games. It was boring. I was tired of Roleplaying, and choosing every line - afterall an RPG isn't about defining your character through dialogue; it's about shooting things with lasers.

And I really enjoyed the kid. Nevermind all the lame people who died in Shepard's past. When that kid dies, **** gets real. Up until that point we didn't have enough incentive to stop the Reapers.


imma firin mah lazer!!!!

#116
FRancium

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Extended Cut will happen via Twitter

@JokerNotfrombatman: taking my @NormandyGoddess and running away from explosion! Picked up my bros @stickintheass and @dontcallmeProthy too! #vacation #yeah



OMG this is so artistic! Can we also have cameos from IGN's Moriarty pleassssssssssssssse??

Modifié par FRancium, 16 avril 2012 - 06:19 .


#117
Kath

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Nachtdämmerung wrote...

mauro2222 wrote...

Those are lame scenes, the best one was when those crazy Rachni warriors fell off their ships' hull and started to spit acid to the Reapers.


I must disagree...the best scene was when the Krogans suddenly charged in and saved Kirrahe holding the line and defending the missiles.


No, I loved it when Jack and her students were battling a swarm of banshees and nearly being overwhelmed, when Miranda suddenly arrived as back up with a group of Cerberus defectors. Seeing Jack and Miranda work together for the greater good and watching all of the impressive animations of their powerful biotics was incredible. 

Modifié par Katherine, 16 avril 2012 - 06:19 .


#118
Zix13

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I loved how much effort was put into Morinth's cameo.

#119
Reptilian Rob

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Zix13 wrote...

I loved how much effort was put into Morinth's cameo.

She was done the best IMO.

Her role was impacting to gameplay and she had a very long time on screen. 

#120
Kath

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Reptilian Rob wrote...

Zix13 wrote...

I loved how much effort was put into Morinth's cameo.

She was done the best IMO.

Her role was impacting to gameplay and she had a very long time on screen. 


I think it was such a great payoff to those who took the risk in ME2 of taking Morinth on the Normandy. It really showed how some renegade options are better than paragon in the end. :)

#121
KingKhan03

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Diana Allers was a great addition to the game I think she may be the greatest character in Mass Effect history.

#122
Reptilian Rob

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KingKhan03 wrote...

Diana Allers was a great addition to the game I think she may be the greatest character in Mass Effect history.

She was actually the best character IMO.

She had great voice acting and....

Sorry, I can't finish that sentence. She was horrible. 

#123
KingKhan03

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Reptilian Rob wrote...

KingKhan03 wrote...

Diana Allers was a great addition to the game I think she may be the greatest character in Mass Effect history.

She was actually the best character IMO.

She had great voice acting and....

Sorry, I can't finish that sentence. She was horrible. 


I almost puked.

#124
Banelash

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Who needs final boss fights ? Marauder shields final sacrifice was poetic. All the artistic slow-mo effects when his head explodes, making you take in their artistic vision, man, so touching.

#125
ltkos

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Reptilian Rob wrote...

KingKhan03 wrote...

Diana Allers was a great addition to the game I think she may be the greatest character in Mass Effect history.

She was actually the best character IMO.

She had great voice acting and....

Sorry, I can't finish that sentence. She was horrible. 


why... just... why...