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"All Were Thematically Revolting". My Lit Professor's take on the Endings. (UPDATED)


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#301
omphaloskepsis

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optimistickied wrote...

Kloreep wrote...

Excellent post Strange Aeons.

Strange Aeons wrote...

We’re also implicitly asked to forget that this was never even the central conflict of the game. The Reapers—and the heretic Geth, for that matter--were not our enemy because they were synthetic. That they were synthetic was incidental; it would have been the same had they been oozing, fleshy space-shoggoths. No, they were our enemy because they were trying to destroy and/or subjugate us. The battle of ideas at the core of the ME series was never organic vs. synthetic life, but rather indoctrination and subjugation vs. freedom and self-determination. Appropriately, this theme was even paralleled in the gameplay itself through its unprecedented emphasis on meaningful player interactivity vs. being forced down a predetermined path. Then they reached the end and inexplicably threw it all out the window.


You've outlined my biggest problem with the ending far better than I've ever been able to.


But technology's role in the Mass Effect universe is undeniable. I think that whoever was responsible for the endings must have thought the concept of technological progress vs. the evolutionary process was more relevant to us than another good vs. evil story. The conflict may have abruptly delineated from what was expected, but I thought there was something attractive about trying to reconcile our ability to create destruction with our ability to sustain life.

I don't think the Geth being synthetic is incidental; they are referred to throughout the series as physical disclaimers, as warnings against technological abuse. The Lazarus Project, the Mass Relays, the Citadel... the Reaper Invasion... the Genophage... Cerberus... Indoctrination... There is a clear connection.

Don't want to be rude, but I don't think you meant "delineated" above.

Nobody argues that rogue AI and dangerous technology wasn't a sub-plot, but there were a lot of sub-plots.  Dropping the main plot/theme and focusing on a lesser theme at the very end of the game is a screw up.  They might have been able to get away with it if they'd tried to re-jigger the story from the start of ME3, but they didn't.  Even then it would probably have been a bad idea.  Also, "technological process vs evolutionary process" wasn't a theme at all, until the last few minutes, and I don't know if I believe it was then, either.

#302
Byronic-Knight

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Ha! I like this Human! He understands!

#303
optimistickied

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drewelow wrote...

Don't want to be rude, but I don't think you meant "delineated" above.

Nobody argues that rogue AI and dangerous technology wasn't a sub-plot, but there were a lot of sub-plots.  Dropping the main plot/theme and focusing on a lesser theme at the very end of the game is a screw up.  They might have been able to get away with it if they'd tried to re-jigger the story from the start of ME3, but they didn't.  Even then it would probably have been a bad idea.  Also, "technological process vs evolutionary process" wasn't a theme at all, until the last few minutes, and I don't know if I believe it was then, either.


Delineated. Delineated... Duhlineeat... Yeah.

The potential consequences of learning and using new technology isn't a subplot; it's a theme of the series. When we look at plot, we may or may not examine the themes that emerge from it. What are the persistent ideas that are repeated, and what issues are being raised? It isn't a screw up to focus on something that has been explored from the very beginning. I'm not saying the endings were terrific or even fully cohesive, but they weren't dramatically out of place.

I'd argue that technological progress vs. the evolutionary process (or even just organic life in general) is pretty pervasive. Kaidan's implants, that scary Archer guy, body modification, Quarians, Genophage, humans discovering the Mass Relay, Lazarus, Cerberus... all of the ways in which the characters have used and abused technologies to artifically enhance growth and accelerate progress.

Modifié par optimistickied, 17 avril 2012 - 07:13 .


#304
drayfish

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I've never posted on this forum before, so I hope I don't embarrass myself or this discussion entirely – and I apologise for the wall of text that is to follow, but I'm an academic, and tedious tracts of self-important linguistic gymnastics is what we do.

My name is Dr. Dray, and I should start by saying: oh, dear, I've been cited for my nerd indignation. I'm surprised Made Nightwing didn't mention that my little fists were shaking with rage. But they were. They did. With feeble, pointless nerd rage.

I must point out though, that as flattered as I am to be referenced, were I still marking Made Nightwing's work I would have to circle this passage and remind him that these words are not in fact directly attributable to me: his phrasing is a paraphrase of our conversation rather than a quotation. ...However, he has an attentive mind, and I must admit that he has captured the majority of my issues with the ending, my penchant for hyperbole, and the general dislocation of the thematic threads that I felt violated the larger narrative arc of the trilogy. And I'm sad to say I did use the words 'thematically revolting' – although I've watched both the Matrix sequels and Godfather 3, so I've probably said that phrase quite a lot.  

If you'll permit me then, I did just want to write quickly in my own words to clarify some of my issues with these endings, and why I thought that they erode the themes heretofore at the core of their series. Of course, all of these arguments have no doubt been stated numerous times by voices far more worthy than mine over the past few weeks, but as someone intrigued by the production and reception of literature in all its forms this has been a fascinating – if disheartening – time to be an enormous fan of this fiction. I'd also like to particularly commend Strange Aeons for the fantastic post.  And that analogy: 'It’s like ending Pinocchio with Geppetto stuffing him into a wood chipper'. What an exquisite image!

So, putting aside all of the hanging plot threads that rankled me (where was the Normandy going? why did my squad mates live? Anderson is where now? wait, the catalyst was Haley Joel Osment? etc), I would like to explain why, when I was offered those three repellent choices, I turned and tried to unload my now infinite pistol into the whispy-space-ghost's face. It was not because I was unhappy that my Shepard would not get to drink Garrus under the table one last time, or get to help Tali build a back-porch on her new homestead, nor that I was pretty sure no one was going to remember to feed my space fish – it was because those three ideological options were so structurally indefensible that they broke the suspension of disbelief that Bioware had (up until that point) so spectacularly crafted for over a hundred hours of narrative. Suddenly Shepard was not simply being asked to sacrifice a race or a friend or him/herself for the greater good (all of which was no doubt expected by any player paying attention to the tone of the series), Shepard was being compelled, without even the chance to offer a counterpoint, to perform one of three actions that to my reading each fundamentally undermined the narrative foundations upon which the series seemed to rest.

In the Control ending, Shepard is invited to pursue the previously impossible path of attempting to dominate the reapers and bend them to his will. Momentarily putting aside the vulgarity of dominating a species to achieve one's own ends (and I will get to complaining about that premise soon enough), this has proved to be the failed modus operandi of every antagonist in this fiction up until this point – including the Illusive Man and Saren – all of whom have been chewed up and destroyed by their blind ambition, incapable of controlling forces beyond their comprehension. Nothing in the vague prognostication of the exposition-ghost offers any tangible justification for why Shepard's plunge into Reaper-control should play out any differently. In fact, as many people have already pointed out, Shepard has literally not five minutes before this moment watched the Illusive Man die as a consequence of this arrogant misconception.

The Destroy ending, however, seems even more perverse. One of the constants of the Mass Effect universe (and indeed much quality science fiction) has been an exploration of the notion that life is not simplistically bound to biology, that existence expands beyond the narrow parameters of blood and bone. That is why synthetic characters like Legion and EDI are so compelling in this context, why their quests to understand self-awareness – not simply to ape human behaviours – is so dramatic and compelling. Indeed, we even get glimpses of the Reapers having more sprawling and unknowable motivations that we puny mortals can comprehend... 

To then end the tale by forcing the player to obliterate several now-proven-legitimate forms of life in order to 'save' the traditional definition of fleshy existence is not only genocidal, it actually devolves Shephard's ideological growth, undermining his ascent toward a more enlightened conception of existence, something that the fiction has been steadily advancing no matter how Renegadishably you wanted to play.  This is particularly evident when the preceding actions of all three games entirely disprove the premise that synthetic will inevitably destroy organic: the Geth were the persecuted victims, trying their best to save the Quarians from themselves; EDI, given autonomy, immediately sought to aid her crew, even taking physical form in order to experience life from their perspective and finally learning that she too feared the implications of death.

And finally Synthesis, the ending that I suspect (unless we are to believe the Indoctrination Theory) is the 'good' option, proves to be the most distasteful of all. Shepard, up until this point has been an instrument though which change is achieved in this universe, and dependent upon your individual Renegade or Paragon choices, this may have resulted in siding with one species or another, letting this person live or that person die, even condemning races to extinction through your actions. But these decisions were always the result of a mediation of disparate opinions, and a consequence of the natural escalation of these disputes – Shepard was merely the fork in the path that decided which way the lava would run. His/her actions had an impact, but was responding to events in the universe that were already in motion before he/she arrived. 

To belabour the point: Shepard is an agent for arbitration, the tipping point of dialogues that have, at times, root causes that reach back across generations. Up until this moment in the game the narrative, and Shepard's role within it, has been about the negotiation of diversity, testing the validity of opposing viewpoints and selecting a path through which to evolve on to another layer of questioning. Suddenly with the Synthesis ending, Shepard's capacity to make decisions elevates from offering a moral tipping point to arbitrarily wiping such disparity from the world. Shepard imposes his/her will upon every species, every form of life within the galaxy, making them all a dreary homogenous oneness. At such a point, wiping negotiation and multiplicity from the universe, Shepard moves from being an influential voice amongst a biodiversity of thought to sacrificing him/herself in an omnipotent imposition of will.

(And lest we forget that the entire character arc of Javik (the 'bonus' paid-DLC character that gives unique context to the entire cycle of destruction upon which this fiction is based) is utilised to reveal that a lack of diversity, the failure to continue adapting to new circumstances, was the primary reason that his race was decimated. ...So I guess we have that to look forward to.)

And this was the analogy I made to Made Nightwing in our discussion (and which I have bored people with elsewhere): this bewildering finale felt as if you had been listening to a soaring orchestral movement that ended in a cacophonous blast, the musicians tossing down their instruments and walking away.  I find it hard to conceive how the creators of such a magnificent franchise could have made such a mess of their own universe. The plot holes, thematic inconsistencies and a deus ex machina that was unforgivable in ancient Greek theatre, let alone in any modern narrative, all combine to erode the foundations upon which the rest of the experience resides. (It's a disturbing sign when apologists for such an ending have to literally hope that what they witnessed was just a bad dream in the central character's head.)

I'm sure in my diatribe with Made Nightwing I would have cited Charles Dickens being alert to, and adapting his writing in response to the floods of letters he received from his fans in the serialised delivery of stories such as The Old Curiosity Shop. And I know I mentioned F.Scott Fitzgerald extensively redrafting Tender is the Night for a second publishing after receiving negative critical feedback.  Indeed, whatever you think of the final result, Ridley Scott was able to reassert a definitive vision of Blade Runner in spite of its original theatrical release.  Despite what critics might burble about artistic vision there is innumerable precedent for such reshaping, even beyond fundamental industry practices such as play-testings and film test-screenings.  If a work of art has failed in its communicative purpose (and unless angering and bewildering its most invested fans was the goal, then Mass Effect 3 has done so), then it cannot be considered a success, and is not worthy of regard.

And for those who would respond that I, and fans like myself, are simply upset because the endings do not offer some irrefutable 'clarity' that would mar the poetic mysteries of the ending, I would point out that I am in no way against obscure or bewildering endings: if they are earned. In contrast to a majority of viewers, I happen to love the ending of The Sopranos for precisely this reason – because, despite the momentary jolt of surprise it engendered, that audacious blank screen was wholly thematically supportable. The driving premise of that program was a man seeking therapy (a mobster, yes, but a psychologically damaged man) – indeed, the very first beat in that narrative was Tony Soprano walking into a psychiatrist's office.  The principle thematic tie of the entire series was therefore revealed to be a mediation upon the underlying psychological stimuli that produces identity: whether the capacity to interpret and understand one's impulses can impact upon the experience of one's life; whether one can attain agency over one's life. 

That ending might have been agonising, but it was entirely fitting that the series ended with a loaded ambiguity, inviting a myriad of interpretations in which we the audience were now placed into the role of the psychiatrist, suddenly compelled to reason out the ending of those final thirty seconds with the cumulative experience of the preceding six years of imagery. Did Tony die? Did he have a second plate of onion rings and enjoy his family's company? Did Meadow ever park that car? In its final act The Sopranos gives over the interpretive, descriptive function of its narrative to its audience, intimately binding the viewer to Tony Soprano's own (perhaps failed) attempts to comprehend himself and attain authorship over his life. ...But the only reason that they could even try this is because every minute of every episode to this point has been propagated upon the notion that Tony Soprano was a man with a subconscious that could be explored, and that motivated his actions whether as a loving father or brutal criminal.

The obscurities in the ending of Mass Effect 3 have not been similarly earned by its prior narrative. This narrative has not until this point been about dominance, extermination, and the imposition of uniformity – indeed, Shepard has spent over a hundred hours of narrative fighting against precisely these three themes. And if one of these three (and only these three) options must be selected in order to sustain life in the universe, then that life has been so devalued by that act as to make the sacrifice meaningless.

And that is why I shall continue to go on shooting Haley-Joel-Osment-ghost in the face.

...Sorry again for the length of this post.

Modifié par drayfish, 17 avril 2012 - 08:16 .

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#305
Made Nightwing

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No one says it quite like you Doc. I apologise for paraphrasing you, but I could help but be impressed by your eloquence when you described everything that was wrong with it.

#306
CulturalGeekGirl

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optimistickied wrote...

drewelow wrote...

Don't want to be rude, but I don't think you meant "delineated" above.

Nobody argues that rogue AI and dangerous technology wasn't a sub-plot, but there were a lot of sub-plots.  Dropping the main plot/theme and focusing on a lesser theme at the very end of the game is a screw up.  They might have been able to get away with it if they'd tried to re-jigger the story from the start of ME3, but they didn't.  Even then it would probably have been a bad idea.  Also, "technological process vs evolutionary process" wasn't a theme at all, until the last few minutes, and I don't know if I believe it was then, either.


Delineated. Delineated... Duhlineeat... Yeah.

The potential consequences of learning and using new technology isn't a subplot; it's a theme of the series. When we look at plot, we may or may not examine the themes that emerge from it. What are the persistent ideas that are repeated, and what issues are being raised? It isn't a screw up to focus on something that has been explored from the very beginning. I'm not saying the endings were terrific or even fully cohesive, but they weren't dramatically out of place.

I'd argue that technological progress vs. the evolutionary process (or even just organic life in general) is pretty pervasive. Kaidan's implants, that scary Archer guy, body modification, Quarians, Genophage, humans discovering the Mass Relay, Lazarus, Cerberus... all of the ways in which the characters have used and abused technologies to artifically enhance growth and accelerate progress.


You're confusing a topic that is raised throughout with a central theme, and you're assuming that any theme that has appeared even moderately often in a work can be turned into a lynchpin in the story's final moments, merely because it appeared often.

I'm going to make a somewhat goofy analogy here, but stay with me.

The central theme of LotR is power and the corruption that power can bring, and how that interfaces with the archtypical good-vs-evil myth. There is another theme that is everywhere in the book: song. There are tons of songs, sung by every major character. Bilbo sings, Gandalf sings, Tom Bombadil sings, Treebeard sings, Galadriel sings. It's something that comes up over and over again. But can it be said to be the central theme of the piece, one that it would make sense for the ending to hang upon?

Imagine if the end of Lord of the Rings wasn't tossing the ring into the mountain... it was singing some ancient song to make the ring pure again and solve all the world's problems.

Would you argue in that case that, since singing had occurred constantly throughout the books, the use of singing as a weird plot-interventionist gimmick, overcoming all other themes and ideas in the books, somehow made sense?

That's what's happened here: a minor (but recurring) theme of Mass Effect was elevated over other, more powerful, important, and resonant themes and used in a way that made little to no narrative sense. Just because an idea has been mentioned before doesn't mean any use of that idea is automatically logical or relevant.

Modifié par CulturalGeekGirl, 17 avril 2012 - 07:52 .


#307
Vahilor

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Strange Aeons and drayfish:

Very nice post =) and a grat read.

#308
Muhkida

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I got to grab some alcohol. Drayfish just made me dislike Hudson/Walters even more.

Damn good read though.

#309
CulturalGeekGirl

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This is pretty much the best thread on the forums right now, and I respect the hell out of Made Nightwing, Strange Aeons, and drayfish for being able to think coherently about the endings long enough to type out these brilliant analyses. I've never gotten further than a paragraph or two into a full analytical rant before I'm overcome with rage and I need to go have a bit of a lie-down.

Modifié par CulturalGeekGirl, 17 avril 2012 - 08:10 .


#310
Shepard Wins

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I like this human! He understands!

#311
Apollo Taren

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drayfish wrote...

Ker-snip


I, and many others, have made very similar arguments over the past month and a half-ish of dealing with this game. You, sir, have managed to take those and write them as only a lit professor can. I wish even one of my lit professors had played the game, because having a conversation about all of this with them would make my day. I recently had an extended discussion along similar lines with my Western Myth professor about the original Star Wars trilogy versus the prequels, and it was one of the most enlightening talks I've ever had (on that particular subject anyway). I can only imagine how a discussion of the ending of this series would go considering it managed to do nearly the same thing to Mass Effect in fifteen minutes as the prequels did to Star Wars over the course of three movies.

Anyway, I enjoyed reading your post, as well as your student's, and should you decide to continue posting on these forums I look forward to reading more of what you have to say.

Modifié par Apollo Taren, 17 avril 2012 - 08:53 .


#312
Sable Phoenix

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Wow.

Wow.

I guess that's why you're a literature professor. Easily the most penetrating analysis of the actual themes of Mass Effect, and why the ending completely violates all of them, that I've read to date.

Please, someone, send drayfish's post to as many BioWare people as possible. I'm not sure how to contact them but I imagine someone knows. They need to read this before they complete their "extended cut" DLC.

#313
TurambarEA

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@ Drayfish - brilliant post, thank you for that. I agreed with everything you said from start to finish, especially re. why no amount of 'clarity' alone will be able to save these endings from being thematically abhorrent.

#314
Apollo Taren

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Also, because I just went back and read Strange Aeons' post, I thought I should add that I thoroughly enjoyed reading it as well. This thread is officially better than the ending to Mass Effect 3. Not that that's too hard to accomplish - hell, my Halo fanfiction from middle school has a better ending - but this has far surpassed even that piece of... "art". (If BioWare can do it, so can I, right?)

#315
Ryven

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drayfish wrote...

***removed wall of text***


Thank you for writing what has bugged me about the endings and writing it 200 times better than I could have ever written it.

I usually don't have the attention span to sit through such a massive wall of text like the one you have written so all my feeble redneck mind can muster in response is "You talk good."

:)

Modifié par Xydorn, 17 avril 2012 - 08:47 .


#316
linkrulesx10

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DREYFISH

post on this forum more!

#317
captainbob8383

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Awesome OP, couldnt say better.
I can leave with production mistakes like poor staging, but what butchers ME3 and the whole series, is the fact that last ten minutes violate, deny and ultimetaly retcon the whole lore, characters and themes.
It is poor writting at its finest and is simply unforgivable.

Modifié par captainbob8383, 17 avril 2012 - 08:58 .


#318
optimistickied

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CulturalGeekGirl wrote...

optimistickied wrote...

drewelow wrote...

Don't want to be rude, but I don't think you meant "delineated" above.

Nobody argues that rogue AI and dangerous technology wasn't a sub-plot, but there were a lot of sub-plots.  Dropping the main plot/theme and focusing on a lesser theme at the very end of the game is a screw up.  They might have been able to get away with it if they'd tried to re-jigger the story from the start of ME3, but they didn't.  Even then it would probably have been a bad idea.  Also, "technological process vs evolutionary process" wasn't a theme at all, until the last few minutes, and I don't know if I believe it was then, either.


Delineated. Delineated... Duhlineeat... Yeah.

The potential consequences of learning and using new technology isn't a subplot; it's a theme of the series. When we look at plot, we may or may not examine the themes that emerge from it. What are the persistent ideas that are repeated, and what issues are being raised? It isn't a screw up to focus on something that has been explored from the very beginning. I'm not saying the endings were terrific or even fully cohesive, but they weren't dramatically out of place.

I'd argue that technological progress vs. the evolutionary process (or even just organic life in general) is pretty pervasive. Kaidan's implants, that scary Archer guy, body modification, Quarians, Genophage, humans discovering the Mass Relay, Lazarus, Cerberus... all of the ways in which the characters have used and abused technologies to artifically enhance growth and accelerate progress.


You're confusing a topic that is raised throughout with a central theme, and you're assuming that any theme that has appeared even moderately often in a work can be turned into a lynchpin in the story's final moments, merely because it appeared often.

I'm going to make a somewhat goofy analogy here, but stay with me.

The central theme of LotR is power and the corruption that power can bring, and how that interfaces with the archtypical good-vs-evil myth. There is another theme that is everywhere in the book: song. There are tons of songs, sung by every major character. Bilbo sings, Gandalf sings, Tom Bombadil sings, Treebeard sings, Galadriel sings. It's something that comes up over and over again. But can it be said to be the central theme of the piece, one that it would make sense for the ending to hang upon?

Imagine if the end of Lord of the Rings wasn't tossing the ring into the mountain... it was singing some ancient song to make the ring pure again and solve all the world's problems.

Would you argue in that case that, since singing had occurred constantly throughout the books, the use of singing as a weird plot-interventionist gimmick, overcoming all other themes and ideas in the books, somehow made sense?

That's what's happened here: a minor (but recurring) theme of Mass Effect was elevated over other, more powerful, important, and resonant themes and used in a way that made little to no narrative sense. Just because an idea has been mentioned before doesn't mean any use of that idea is automatically logical or relevant.


I'm not assuming that. Really.

Whereas drinking is a common motif in Mass Effect 3 (have you ever counted all of the drinking references?), alcoholism is not a theme of the series. Technology very clearly is. I don't think expanding this idea to provide a resolution to the story was grossly inconsistent with the rest of the series. It was... not the direction I would have gone, or the direction I thought it was headed, but I thought it worked.

So, yeah, I'm not mining the trilogy to find some small reference tucked in a brief cutscene somewhere on a side quest... I'm saying (for me) the Catalyst seemed to have a point, based on what I had experienced throughout the three games.

#319
antony1197

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Damn i like this guy!

#320
Shepard Wins

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I have bookmarked this thread for the posts by Made Nightwing, Strange Aeons and Drayfish. They are beyond awesome.

#321
devSin

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The doctor has spoken.

#322
Stonesoundjam

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I am completely golf clapping the Prof.

The Professor > Dr Ray Muzyka

#323
optimistickied

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[quote]drayfish wrote...

*CLIPPED*

In the Control ending, Shepard is invited to pursue the previously impossible path of attempting to dominate the reapers and bend them to his will. Momentarily putting aside the vulgarity of dominating a species to achieve one's own ends (and I will get to complaining about that premise soon enough), this has proved to be the failed modus operandi of every antagonist in this fiction up until this point – including the Illusive Man and Saren – all of whom have been chewed up and destroyed by their blind ambition, incapable of controlling forces beyond their comprehension. Nothing in the vague prognostication of the exposition-ghost offers any tangible justification for why Shepard's plunge into Reaper-control should play out any differently. In fact, as many people have already pointed out, Shepard has literally not five minutes before this moment watched the Illusive Man die as a consequence of this arrogant misconception.[/quote]

Shepard isn't indoctrinated. He's pure. He has free will. The Catalyst is offering him the steering wheel. That's the difference between him and the Illusive Man and Saren. Shepard has become an ambassador for organic life, and proved the Catalyst's solution for containing the chaos is no longer viable.

[quote]*CLIPPED*

To then end the tale by forcing the player to obliterate several now-proven-legitimate forms of life in order to 'save' the traditional definition of fleshy existence is not only genocidal, it actually devolves Shephard's ideological growth, undermining his ascent toward a more enlightened conception of existence, something that the fiction has been steadily advancing no matter how Renegadishably you wanted to play.  This is particularly evident when the preceding actions of all three games entirely disprove the premise that synthetic will inevitably destroy organic: the Geth were the persecuted victims, trying their best to save the Quarians from themselves; EDI, given autonomy, immediately sought to aid her crew, even taking physical form in order to experience life from their perspective and finally learning that she too feared the implications of death.[/quote]

Throughout the trilogy, there were many decisions I could have made that would have likewise "devolved Shepard's ideological growth." There were heinous acts I could have committed with impunity. As a player, I chose not to make them; I moved my cursor over options that I felt were morally justifable. The Catalyst deems synthetic life as an example of chaos in an orderly system; it is distrustful of them. If you don't agree with that, don't pick that option.

[quote]And finally Synthesis, the ending that I suspect (unless we are to believe the Indoctrination Theory) is the 'good' option, proves to be the most distasteful of all. Shepard, up until this point has been an instrument though which change is achieved in this universe, and dependent upon your individual Renegade or Paragon choices, this may have resulted in siding with one species or another, letting this person live or that person die, even condemning races to extinction through your actions. But these decisions were always the result of a mediation of disparate opinions, and a consequence of the natural escalation of these disputes – Shepard was merely the fork in the path that decided which way the lava would run. His/her actions had an impact, but was responding to events in the universe that were already in motion before he/she arrived. [/quote]

But isn't Shepard merely tipping the scales to launch this "next stage of evolution"? Moreover, the implications of this option are left to conjecture, because we don't know the fallout from this event. We don't know the nature of this galactic hybridization or whether it wipes "negotiation and multiplicity from the universe." Seemingly, everybody grows green data streams on their skin. Shepard, that ghoul!

[quote]If a work of art has failed in its communicative purpose (and unless angering and bewildering its most invested fans was the goal, then Mass Effect 3 has done so), then it cannot be considered a success, and is not worthy of regard.[/quote]

I don't have a taste for Meville and Conrad is pretty well beyond me, but that doesn't mean they "failed in their communicative purposes." I could support my viewpoints and argue against others, but it does me no favors. My own lit. professor teaches that preference has no bearing on critical analysis and that, if you're going to be academician, you must adopt an objective tone. When I'm writing about Rilke, I don't say, "You know what, Rilke has made some very bizarre decisions here; it must be unworthy of regard." You're a Professor!

You're supposed to expand our knowledge, not contaminate it with personal analysis. Granted, this isn't your professional setting, and you're just stating your viewpoints like anyone else, and it's really hard to try to argue with you because you'll win, but I am because... well, why shouldn't there be discussion?.[/quote]

#324
drayfish

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[quote]optimistickied wrote...

Shepard isn't indoctrinated. He's pure. He has free will. The Catalyst is offering him the steering wheel. That's the difference between him and the Illusive Man and Saren. Shepard has become an ambassador for organic life, and proved the Catalyst's solution for containing the chaos is no longer viable.

Throughout the trilogy, there were many decisions I could have made that would have likewise "devolved Shepard's ideological growth." There were heinous acts I could have committed with impunity. As a player, I chose not to make them; I moved my cursor over options that I felt were morally justifable. The Catalyst deems synthetic life as an example of chaos in an orderly system; it is distrustful of them. If you don't agree with that, don't pick that option.

But isn't Shepard merely tipping the scales to launch this "next stage of evolution"? Moreover, the implications of this option are left to conjecture, because we don't know the fallout from this event. We don't know the nature of this galactic hybridization or whether it wipes "negotiation and multiplicity from the universe." Seemingly, everybody grows green data streams on their skin. Shepard, that ghoul!

I don't have a taste for Meville and Conrad is pretty well beyond me, but that doesn't mean they "failed in their communicative purposes." I could support my viewpoints and argue against others, but it does me no favors. My own lit. professor teaches that preference has no bearing on critical analysis and that, if you're going to be academician, you must adopt an objective tone. When I'm writing about Rilke, I don't say, "You know what, Rilke has made some very bizarre decisions here; it must be unworthy of regard." You're a Professor!

You're supposed to expand our knowledge, not contaminate it with personal analysis. Granted, this isn't your professional setting, and you're just stating your viewpoints like anyone else, and it's really hard to try to argue with you because you'll win, but I am because... well, why shouldn't there be discussion?.[/quote]
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At Optimiskied:
 
Firstly, I would never – in any circumstance – suggest that discussion of a text should be shut down. My voice is in no way more legitimate than anyone else's; my doctorate offers me the opportunity to suffer 'Dr. Dre' references, not to discount anyone else's opinion or analysis. In an academic setting, yes, discussions of poetic analogy and narratological paradigms should remain relatively objective, but the purpose of any work of art is to inspire a reaction in its audience, and a forum such as this is the avenue in which such reactions are voiced. I speak as a fan – and truly, I don't just say that as an anaesthesia to prep for a spew of hate: I truly love this series, and was thrilled to watch the expansive exploration of narrative that this universe unfolds ...up until the moment that those threads were severed in order to service the introduction of the ghost-god-boy whose image, existence and ramifications upon the fabric of the universe are all so truncated as to be almost incomprehensible.
 
I did mention my penchant for hyperbole in my other post, and yes, dismissing any text as 'unworthy of regard' is unforgivable, and a product of momentary froth-bag nerd rage, but I stand by the preceding comment that any text that arbitrarily shifts gears in such a dramatic manner in its concluding moments, with no precedent for such alteration, is fundamentally damaged. To clarify my statement, I was intending to say that in my opinion those final fifteen minutes are unworthy of regard. They seem to glaringly resist unification within the otherwise cohesive and captivating structure of Mass Effect 3.  Again, this is opinion, not fact, and is free to be dismissed at will (as are all of my comments).
 
I guess my first response to supporting arguments for the Control ending is that there is little proof – beside the alien stranger's words – that Shepard isn't going to be overwhelmed and dominated – and we have already seen Saren and the Illusive Man make precisely the same assumption (no doubt told by the voices in their head that they were still in control, right up until their demise) – so investing in this conclusions is a big ask that the narrative has not yet justified. That's not to say that this isn't true, just that it's currently unsubstantiated by anything within the text. (Indeed, the ghost-boy is proved to lie in the Destroy ending: he assures you that you will die, but the final image of the game is still Shepard taking a breath...)
 
I guess in the strictest sense, if your (and of course I don't literally mean: your) Shepard was a complete space-maniac-Renegade who exploited every synthetic to aid his own cause, the option for the Destroy ending might seem more valid, but I have my doubts. I've not played my pure-Renegade Shepard through yet, but I find it hard to imagine that even he, with his pro-human tendencies, would fit into the parameters of such a nihilistic end, exploiting every character of non-biological origin to such ghoulish extremes. He's a bastard, not a fascist; and even he is now part-cybernetic, the organic part of him having already died, muddying the stark delineation of such a choice.
 
And Synthesis, I really struggle with. Perhaps as you say, Synthesis is merely the first step in an ongoing evolution, but again, nothing in the text seems to establish this to be the case. We have only the word of the Catalyst-Boy-Thing to assure us, and again, the text has already repeatedly established that imposing one's will on another species in order to fundamentally alter it – even for the benefit of that species or others, such as Uplifting the Krogans, unleashing the Genophage, culling self-aware Geth, or even the Protheans unifying lesser species for the protection of all – is a violation of the unification-in-respect-of-diversity that has led Shepard to finally construct the Conduit with the races and war assets that agree to pull together and fight. 
 
Also (and perhaps this is simply something that I missed in my reading of the events in the game), but why does Shepard standing on the floor of the completed Citadel/Conduit prove that the Catalyst's original plan is no longer viable? If this is proof that biological life has the capacity to grow beyond the constraints that the Catalyst has defined for it, then why should synthetic life (a direct evolution of that same organic life) not likewise have the opportunity to develop beyond what is now proven to be a false assumption. Imposing three choices that do not satisfactorily answer this new paradigm, but rather oppress or assimilate it, seem to miss the point of such growth.
 
Again, all of the points that you raise are completely legitimate – every one of those readings may be true (indeed, probably are in the minds of the game's creators) – my issue is that at present none of those justifications are currently in the text. The answers that give context to those issues currently dissolve into the realm of fan-fiction and speculation, which has never been necessary before now. 
 
By the way: I like seeing a Rilke reference. And the Melville name-check is fitting: 'Ah, Shepard. Ah, humanity...'

Modifié par drayfish, 17 avril 2012 - 01:08 .


#325
optimistickied

optimistickied
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Oh, cool, and do you wear tweed? Completely serious. There is no tweed in American seminars.

The lack of textual reinforcement was kind of a downer, but I feel like there was some interesting visual storytelling going on, and the Catalyst, though unwanted, brought up some issues I was uncomfortable with, namely the role of technology. That prolonged sequence where you walk toward your choice in silence was pretty eerie for me. I admit the endings don't seem wholly consistent with the rest of the story, but do you think--all silliness aside--that synthesis, with all of its smacks of transhumanism, was a concept you would have liked to have seen explored more thoroughly? Do you think the posthuman man is an interesting subject, or one that fits within the Mass Effect trilogy? Do you think the Catalyst's warning to Shepard that the created will rebel against their creators is worthy of elucidation, or was it an unsatisfying platitude?

Also "Dr Dre." That's funny.