The correct phrase is:
"That was a joke." :-)
Edit:
Ah, hells bells. You know what, we're going old school. Ladies and Gentlemen: The Runaway 5
Modifié par edisnooM, 24 juin 2012 - 07:48 .
Modifié par edisnooM, 24 juin 2012 - 07:48 .
Modifié par CulturalGeekGirl, 24 juin 2012 - 07:44 .
CulturalGeekGirl wrote...
Well... the thing is, those things can't "save" Shepard or the galaxy at the end.
edisnooM wrote...
Still they exist because their civilizations were wiped out rather horrifically, and regardless of what their apparent motivations (again revealed in the final ten minutes and completely overwrites everything we've been doing thus far) or lack of morals, they have been committing horrific deeds in the process of their "solution".
Modifié par JeosDinas, 24 juin 2012 - 11:10 .
Indeed. Tack on the fact that the Reapers' methods of "preserving" us involves killing us dead then turning us into sludge, it's like saying a digested twinkie is being "preserved" in some twisted way.edisnooM wrote...
@JeosDinas
I won't take offence if you do not reply, I completely understand not wanting to discuss the endings too much, quite often it leaves me feeling drained physically and mentally.
One thing that really irks me about the ending is how completely it changes the Reapers, the antagonists of the series, in the final moments of the game (and possibly the universe). Sovereign in ME1 gave no impression that the Reapers had any desire but to wipe the slate clean of all higher races, there seemed to be some indication that perhaps they took what they perceived to have value but eradicated all else. "You exist because we allow it, and you will end because we demand it." doesn't really inspire a lot of empathy.
Then in ME2 we are given the insight that organic life is nothing more than raw materials to the Reapers, that we are perceived by them as nothing but a means to 'Reaperduction' (I'm bringing that word back! :-) ). Apparently this would have tied into the Dark Energy story but since that was dropped we entered ME3 with harvesting and Reaperduction being the Reapers perceived goal. Harbingers final speech in Arrival gave no indication of a higher goal, and indeed seemed to have a glimmer of the old sinister Sovereign charm.
But then in the final minutes we're given the Catalyst explanation and it really falls flat for me. He doesn't say that they were wrong at all or admit culpability, merely that because Shepard got there (with the Catalyst's help I might add) with the Crucible, the solution won't work so they need a new one. This irks me incredibly because we are asked to choose a solution to a problem that moments before there was no indication it even existed. The Reapers were our problem, but now apparently it's Synthetics.
It also is annoying because as we have discussed in this thread before, the only reason that the building of the Crucible and fighting the Reapers was possible is because they deviated from their normal MO of taking the Citadel in the first place.
There was also never any indication that they were being forced to carry out the actions they took or that they felt any remorse or regret, the Catalyst certainly seems to be fine with the countless cycles and trillions of lives lost and all the atrocities committed. Further there really doesn't seem to be anything of their original species left, the Reaper on Rannoch I believe said they couldn't remember anything of what they were. So what they seem to be in the end is empty shells, filled with indifference, determined to make all other higher life like them in order to save them from the Synthetic boogeyman.
Modifié par edisnooM, 24 juin 2012 - 09:43 .
But the trackless whisper chattering through
the hollow space in these cursed walls buzzes
and threatens madness. The abomination
cracked the shells of my crew and sucked the
husks, tossing them unseen and shattering the
spindle like a dried creche.
The shields are gone, not down, but gone, and
so are the engineers. It's coming back, I'm
sure: and my last mercy is immolation.
Modifié par frypan, 25 juin 2012 - 01:27 .
Modifié par edisnooM, 25 juin 2012 - 01:18 .
Modifié par drayfish, 25 juin 2012 - 03:01 .
Modifié par frypan, 25 juin 2012 - 03:54 .
Nowhere is a story told where multiple versions of an ending exist concurrentoy, as far as I can tell.
Modifié par frypan, 25 juin 2012 - 04:08 .
Modifié par delta_vee, 25 juin 2012 - 04:40 .
Thought: Could it be that the species of the galaxy won the war in ME3 because they were allowed more time to grow and develop than they should have? Remember, we were afforded an extra few hundred years because Sovereign's initial signal to the Keepers didn't work. Apparently, the sequence of events points to that occurring at least two millenia prior to the first game, since Sovereign apparently wanted to use the Rachni to get the Citadel up and running again. As always, I'm completely open to being wrong.drayfish wrote...
There was something so elegant and poetic about that slow winking out of the symbols that have been at the heart of this franchise, a turning off of the lights, returning the galaxy to a temporary dark while everybody got to work building up a new and better system of streaking across the stars that wouldn't lead to our inevitable decimation. We would be growing beyond the barriers the Reapers set in place for us, carving our own path. Not alone in the universe, just earning the right to reconnect; no longer propping ourselves up on corrupted technology, but finally, truly expanding out into the stars. Leaving the bogeymen of our ancient past in the world of nightmares, banished with the dawning of our new light.
Modifié par frypan, 25 juin 2012 - 05:32 .