thisisme8 wrote...
First off: The catalyst is right about one thing. Sure, you have peace with the Geth and other races, but for how long? Besides, the peace you worked so hard for was only possible in the face of that threat, so how much peace would you have had otherwise? Anyway, your broad and nuanced view is also a temporary one, and his basic solution is a more permanent one. <----that's a huge generalization, and I know it - but it's true in its simplicity.
Finally, I've gone over the choices. I believe they are using the impossible decision tool of storytelling. It forces you to make a decision that is as horrific as the consequence. They did a good job of leading up to it. In all three games they constantly told you that you wouldn't win the battle against the reapers. Sure, you killed a few here and there but you stood no chance once they got there. One of the major themes in ME3 was Shepard descending into despair as a result of it. They are practically telling you that a complete victory is out of the question, and an impossible decision is looming.
EDIT: Which is why I said the reveal wasn't that good because it happened with 45 seconds left on the clock and no sequals coming.
First, let me echo frypan's sentiment and say that it is good to have dissenting voices here.
As far as the inevitability of conflict between synthetics and organics, I'd argue that from the point of view of the quality of storytelling, it's neither here nor there how much more the catalyst knows than we do. In fact, I'd go further and argue that it doesn't matter even if in reality, what the catalyst says about the singularity is exactly right. I've made this analogy before, but it's silly enough that it hasn't caught on; since I'm stubborn, I'll repeat it anyway (if it's too stupid, then you can look up the Picard and Q analogy I made a couple pages upthread, although maybe that's just as dumb):
Let's say you want to make a story whose overarching message is that the idea that love lasts forever is an illusion. You could portray this by showing a relationship between two people falling apart due to circumstance, their own flaws, etc. Or, you could have them get together, but approximately 10 minutes until the end, an omniscient being (played by Morgan Freeman, so we know he's legit) says that their relationship is doomed and has no hope to last. The characters then simply accept this and separate.
I hope it's obvious that the second way of telling the story isn't any good. Speculating on how many relationships Mr. Freeman has seen crumble in his thousands of years of existence doesn't help the story at all; we need to be
shown that he's right. And it wouldn't help even if some brilliant MIT neurophysicist shows that the physiological basis of emotion is such that love must always be a short-term phenomenon. The problem is that the mechanism of delivery is fundamentally flawed. In both the ME3 ending and the above silly story I sketched above, we are simply told, by authorial fiat, what the fundamental truths of reality are. This doesn't strike me as a particularly satisfying way to tell a story.