Sajuro wrote...
I need to see Skyline then, but I still don't see how Destroy= startchild wins, he's dead and the reapers are dead. The geth and Edi are dead because of Reaper code and I explained why that is ultimately a good thing. The only ending where the starchild really 'wins' is in refusal and even then he doesn't because he's back to the solution that Shepard making it far proved was no longer working. Like I said before, looking for reasons to dislike Mass Effect.
So, how does the Starchild win in Destroy also?
First:
-What is the Catalyst and why has he been created?(problem solver-made to solve the organics vs synthetics problem in that time)
-What has he done up to the point of ME3 ending?(enforced synthesis on his creators and "their" synthetics, subsequently Destroyed, Controlled and Synthesized all organic life in countless cycles)
-What is his main purpose?(to solve the problem, bring order)
-How does he ensure the fulfilling of his purpose?(by force and by three methods in sequence- 1.Control(indoctrination and power) 2. Destroy(destroys advanced species and use those that are not viable to become a Reaper as ground weapons) 3. Synthesis(make a new Reaper in every cycle and use them as space forces)
Second:
- Is his premise of eternal organic-create-synthetics-rebel-and-kill-all-organics cycle of war valid? The war which ends in synthetics killing all organics? (it is not. Never happened. Disproven by Geth and the Quarians, especially by EDI and Legion. Even if his hypothesis
were true, ME story is about just
one galaxy of trillions. So his complete existence and all his actions is senseless mass slaughter.
- Who is the enemy here? Reapers are just like husks-weaponized beings used to slaughter other beings. Are synthetics the enemy? No, they are fighting alongside you.
- So catalyst is the enemy. He is in Control.
1. (embrace his strength)Take the Control from him/replace him and you're doing EXACTLY what he has been doing. Your shepard-god-VI may spare the synthetics, but he will for certain find another enemy to use the Reapers against them. Why stop there, make more Reapers if enemy is strong, nobody will mind.
2. (embrace his
idea and main goal) Synthesis- by choosing this you're agreeing with the already obliterated hypothesis of Catalyst's creators AND you're forcing his ideal solution on entire galaxy(ideal solution is why we're in this mess in the first place).
First Synthesis made everybody a weapon(Catalyst takes everybody as hostage).
This synthesis made everybody a non-weapon(Catalyst releases the hostages, whole galaxy to live in his and only his "ideal world") That's the "logic" he uses. It's absolute, unbreakable and unbendable. It's inside the boundries of his original program never to change. Like ME is inside the Galaxy in ever repeating logic-loop. Truly, ultimately limited vision.
3. (embrace his faulty reasoning) Destroy is also win for the Catalyst because Destroy validates original, now obliterated hypothesis of his creators: "Synthetics and organics cannot live in peace AND synthetics will Rebel(created against creators)"
Quarians rebeled against Geth who gained self-awareness, not the other way around. Geth spared the Quarians from total extinction. Finaly both agreed to live in peace. Whole point of Catalysts existence is completely, monstrously unnecessary.
To destroy the Geth, it would be to take the risk of another Reaper situation in the future,
because you would rob yourself of the chance to learn from the Geth Not to mention you would go hand in hand with Catalyst who cannot view anybody to be "worthy of life".
He doesn't care, he doesn't want to live either. He is a completely amoral, corrupted machine
Reapers are tools, not sentient beings for him. Everybody else are vermin/bacteria, even less then that. By agreeing to Destroy, you're agreeing that some people don't deserve to live, or are expendable, and you're agreeing that all life, diversity and different opinions are worthless and only your idea is valid, which is ultimate logical fallacy.
For me, the most surprising, refreshing and complex character in the entire series was Legion(alongside Mordin and Wrex). Legion- a small part of the Geth Collective that acted autonomosly, by his beliefs, being cooperative, smart and full of forgiveness for Quarians, objective about whole heretics situation, ultimately sacrificing himself for peace and the right of Geth to live. To help him, and then to exterminate his race is unnaceptable.
One possible ending that's missing in my opinion is to force/convince the Catalyst to give up control over Reapers. It certainly cannot make the situation worse, but it could make continuation of the story much more interesting, or viable. It would still be Catalyst's decision, but Shepard could have that one choice.
And no, you're wrong, I'm not trying to find reasons to hate the game- I'm praising the game. I'm only upset about the ending because it ruined the whole story. Story with few, but strong moments of great inspiration.
In paralel, I have finished the Final Fantasy XIII-2. Main enemy is similar. "Gifted by the curse(!) of eternal life by the Godess Etro. She put her heart of chaos in place of his to give him strength admiring and rewarding his dedication". He knows whole history, he is the guardian of seeres of Paddra(who is gifted by seeing the future and cursed to die when she does), and not once he can save her. His only hope is that someone would kill him and release the chaos from his heart(kill the godess) and by doing that destroy whole time and space and let the world slip into eternal chaos so he can free himself and seeres of Paddra of the curse.
Difference is, this game has 9 completely different paradox endings to be explored.