botfly10 wrote...
This is mainly where I differ with the OP's interpretation of the 3 options.
Namely, the synthesis option.
My assumption in the synthesis option was that the different species would largely go on as the separate species they were originally. To me, the organics would just gain some new powers and some mechanical anatomy, while synthetics gain free will, emotion, hope... self actualization.
To me, I thought it was actually elegant how it turns out that your motivation and Saren's motivation are actually parallel. It was also part of my assumption that once actualized, the reapers would value life as organic beings do.
As far as Shep deciding what to do for the whole galaxy... well, to me hard choices was a pervasive theme throughout the series. I did not like being a single individual making the choice. But I was there and had to make the call... a burnden I do not carry lightly.
For me this option was about marrying polar opposites, granting the synthetics free will, and breaking the cycle of destruction.
Bolded this statement (twice - OCD kicking in...), because of an important plot point.
Synthetics already have free will - or at least
some do, depending on your choices during the trilogy.
Firstly, EDI's character arc in ME3 is all about her doing the 'Commander Data' bit, and discovering her 'humanity'.
Then there's Legion, who arguably already has free will.
Finally, if you allow Legion to upload the Reaper code to the Geth, they gain free will - Legion even says so using those exact words.
It's the problem I had with Mike Gamble's comment on Twitter, about 'synthesis removing the barriers between organic/synthetic life - instead, there is now just 'life'.' - namely, that it undermines the nature of synthetics as portrayed in the game up until the ending.
It's much the same as the notion that 'synthetics will inevitably lead to the destruction of organics', despite Legion/EDI's stories painting very much the
opposite picture. It takes some really great character development and story beats, and throws them in the proverbial wood chipper, in order to make an incongruous, ill-conceived statement about the nature of life at the eleventh hour.
Ultimately, that's my problem with the ending as a whole, though - it undermines so much of the great storytelling that came before, either by contradicting it, or rendering it all rather pointless. That, frankly, is a cardinal sin for any writer to commit, and I'm baffled every time I see an official statement along the lines of 'we stand by the ending, because we think it's really great stuff' -
really, BioWare?