drayfish wrote...
[reluctant snip]
'I was walking through LONDON when I found a GIANT LAZER that sent me to SPACE . It was here that I met CREEPY GHOST who made me feel EXISTENTIAL NIHILISTIC ANGST until I BLEW UP the UNIVERSE and went home for more DLC .'
[reluctant snip]
And like frypan, I too hope that Hawk227 is still with us. Hawk227 your insight has been invaluable (and I cannot tell you the number of your posts I have wanted to call out as I've read my way up to date). Indeed, the most frustrating part about being kept away from the interwebnets for the past few days is now being unable to speak to all of the fantastic discourse that has already passed me by.
That's very nice of you and frypan to say. I saw the direction the thread was headed, knew I had been complicit, and needed to step aside momentarily. The rest was regrettable melodrama made in a fit of... grumpiness.
I was highly tempted to quote this entire post, because I was laughing throughout. I opted to leave the madlibs bit because I thought it was utterly brilliant.
MrFob wrote...
Remember how everyone complained that we didn't really get to see the collectors for long stretches at a time? How the main plot missions feel too far apart and in between we kind of loose track of what we were actually doing? That is because the team failed to apply that coherence, these binding threads to the "side plots". At the time, I thought it was great that BioWare broke out of their long established writing form and tried something new and I thought the loss of cohesion for the main plot-line was a beginners mistake that would be ironed out as they go along. Unfortunately I was wrong.
For what it's worth, I really liked the way ME2 played out, for reasons drayfish mentioned already. The strength of the Collectors as a villain was in their mysteriousness. They lived behind an impassable relay, coming out only when needed, and retreating back again. If we had seen them more frequently, that intrigue would have been lost. Instead of tense battles on giant dreadnoughts it would have been "Oh look, more
Blue Suns Collectors to kill."
From the moment you get back from Freedom's Progress, the endgame is going through the Omega-4 relay, but the story itself was exploration and team building, the Collector's were just the hook to keep us going.
I think the one failure was the timing of the Collector Ship mission. We had 4 plot missions and then Horizon. Then we had 4ish Plot missions and the Collector Ship. Then we had the rest of the game until we saw Collectors again. The 1/4 mark was dilineated by Horizon, and the 1/2 mark was delineated by the Collector Ship, but there was no 3/4 Collector mission. We could get both mid-game Collector missions inside of 10-15 hours, and then had 15+ hours of story until we saw them again. I think adding one additional Collector mission towards the end, or just spreading out the two missions better would have improved things.
bc525 wrote....
It all seems to lead back to Synthesis, that the writers botched the Synthesis choice. They intended for Synthesis to be their “feel good” ending, in which there’s galactic peace and everyone is standing arm-in-arm looking up at the sky and their “new’ reality. Shepard sacrificed everything for the galaxy to live happily ever after. Heck, even the Reapers might be redeemed in that final hour as they quietly return to their mysterious place, their bizarre mission accomplished. And we hear a grand chorus of voices singing in exultations. The war is over and everyone came out for the better.
I think it's really interesting that what may well have been their "feel good ending" was the one that people found most repellant. We've seen a lot of people say that they dismissed synthesis immediately. For so many, it was the worst ending, and it's not hard to see why. For many reasons, it reminds people of Saren, the Collectors, and the Reapers.
Catalyst - "The chain reaction will combine all synthetic and organic life into a new framework, a new DNA.....Synthesis is the final evolution of life"
Sovereign - "We are eternal. The pinnacle of evolution and existence. Before us, you are nothing. Your extinction is inevitable. We are the end of everything."
Saren - "I'm forging an alliance between us and the Reapers, between organics and machines, and in doing so, I will save more lives than have ever existed."
Saren - "The relationship is symbiotic. Organic and Machine intertwined. A union of flesh and steel. The strength of both, the weaknesses of neither. I am a vision of the future, Shepard. The evolution of all organic life. This is our destiny. Join Sovereign, and experience a true rebirth.
Mordin - "No glands, replaced by tech. No digestive system, replaced by tech. No
soul, replaced by tech. Whatever they were, gone forever."
Now, it's been said that Mordin was talking about the subjugation of the Collectors by the Reapers, and not what synthesis actually is. But synthesis is being offered, and advocated for, by the self-professed creator of the Reapers. By making him the messenger (instead of say, EDI), it taints the entire process.
@edisnooM
Reaperduction. "Wrong" or not, I like it.
Modifié par Hawk227, 17 mai 2012 - 09:09 .