KitaSaturnyne wrote...
Well, some of it sounds interesting, but it's hard to say whether or not any of it will assist in "clarifying" the end.
That said, I had a random fanficcy idea about the Crucible and Shepard's sacrifice. It's just an idea I had in the shower, but I just wanted to share it.
Once the Crucible is jacked into the Citadel, Shepard boards as per normal, buts finds out that the Catalyst wasn't the Citadel. The Citadel simply acts as a signal booster of sorts. In truth, the Catalyst is Shepard. He steps into a Crucible contraption of some kind and becomes David Archer II. Basically, his brain and body are hooked up to this Crucible/ Citadel (Crucidel?) hybrid, and he can control it.
He finds out that the Crucible is basically a huge flame for the moths that are the Reapers. He sends out a signal, using the Mass Relays to boost and send it to other systems, which attracts many thousands (millions?) of Reapers to Sol. Instead of attacking however, they begin to attach themselves to the Crucible and Citadel's superstructures. The Crucible's signal is basically a giant Reaper magnet. Once the Crucible and Citadel are covered with Reapers, like a tree swarmed by cicadas, the Crucible uses the Mass Relays to quickly leave the galaxy where it explodes, taking the Reapers with it. Or, if you've speculated as far as Control goes, Shepard/ Crucible/ Citadel flies off into a sun, again taking the Reapers with it.
Afterwards, the Normandy recieves a last, short audio message from Shepard, "thank you, my friends".
Cue the stuff that shows the consequences of your actions, including any babies you may have been able to make.
Like I said, it's a young idea, but I thought I'd express it just to get it out there. I thought it really brought out the idea of a sacrifice, moreso than the current endings, anyway. The idea of Shepard's last action being a sacrifice seems like something the devs wanted to bring out in the end, but they didn't really do that. It was just "Shepard makes a choice and drags the universe along with him".
I've also named my Shepard/ Crucible/ Citadel hybrid the "ShepCruciDel".
EDIT: Dammit people, stop letting me start off new pages!
This is somewhat similar to a fanficcy idea I during the interregnum between Mass Effects 2 and 3, which was something of an attempt to make the Lazarus Project actually matter. Basically, because the Lazarus Project, and all its myriad universe-altering and character-altering implications, were totally ignored during the second game, I anticipated it playing a critically significant role in the third, and had decided that it would in fact be what was responsible for allowing Shepard to defeat the Reapers (of course this would have required that Hack Walters understand the concept of Chekhov's Gun, which he obviously does not).
My idea was that Cerberus would have brought Shepard "back" using a quantum blue-box technology they had based upon some kind of captured Collector/Reaper technology combined with Prothean technology like the beacons, if not the beacons themselves. This would tie it neatly back to the beginning of Mass Effect 1 and explain why Lazarus
had to be done with Shepard, since she was the only human who had actually interfaced with Prothean technology and had their Cipher in her mind. Lazarus Project would not have been, first and foremost, about bringing Shepard back from the dead; it would have been about converting her to something like an actual physical Cipher.
Turns out I actually anticipated the "control" angle on the Illusive Man's obsession with the Reapers; as you can no doubt imagine, I was pretty stoked on my first playthrough that my guess seemed to be validated once the Illusive Man started going on about controlling them; and, as you can also no doubt imagine, I was monstrously disappointed on Cronos station when not only was Shepard revealed to
not be an AI that thought it was Shepard (my personal pet explanation for resurrection from the dead in a universe that had never seen it before), but that the entire possibility was specifically dismissed by those damned Cronos video logs.
It would also have played obliquely into the what turned into the Indoctrination Theory (and this is eerie, as I look at it now, how much better everything would have worked had I been right, and how it seems that Hack Walters took time specifically to stomp on each one of my ideas): in the final confrontation Shepard faced in the game, she would be facing Harbinger itself in an attempt to control the Reapers, only the work that Cerberus did to rebuild her would actually have made her
successfully able to interface with Reaper tech. The Illusive Man wouldn't have been reduced to some crazed half-Husk, he would have remained (or, given his largely impotent role in Mass Effect 2, finally reached the level of) a
Magnificent Bastard, and Shepard herself would have been his
Xanatos Gambit.
Shepard would have somehow boarded Harbinger, interfaced with it, and battled it inside its "mind" (in the final boss battle that, as we now know, would have been "too video-gamey"). She would take it over and use it as the weapon against its own fellow Reapers, cutting her way through their fleet in a deadly blossom of molten-tungsten particle beams, attaching to the Citadel (becoming a poetic, metaphorical mirror-image of Sovereign), firing up the Mass Relays and... doing something. What she would do, exactly, I wasn't sure, but I knew it just
had to involve the Relays, it just
had to use Dark Energy (a la Haestrom), and I had faith BioWare would make it really cool, something I just couldn't anticipate.
I also expected there to be some nasty choices and sacrifices all coming to a head at this point, since you would, somehow, risk giving the Illusive Man exactly what he wants. Again, I didn't have details worked out in my mind, but I was willing to leave that to BioWare and let them wow me.
We all know how that turned out, of course.
Little did I realize I was phantom-menacing my own screenplay for Mass Effect 3
ahead of time. What is that, then... a quantum-menace screenplay?
Modifié par Sable Phoenix, 18 mai 2012 - 09:35 .