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Is the m99 Saber any good?


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#76
Dendio1

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Adam2190 wrote...

It's the best assault rifle IMO, it does good damage per shot but it's a headshot only type weapon to be used effectively.


I feel it does more than decent dmg even if you miss the headshot

I have a rank 2

Modifié par Dendio1, 16 juillet 2012 - 11:44 .


#77
megabeast37215

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Nicla Karsavina wrote...

I don't like it at all, it does the same damage as the Paladin, but it's slower, heavier, bigger and dumber. I don't see a reason to prefer it over the Paladin.


Because the Paladin may just be the most boring gun in the game....

Also 8-14 rounds maxing at 70 rounds is WAY better than 3-5 maxing at 33...

Saber is also more forgiving than the Paladin... miss with the Saber... ohh well... miss with the Paladin, might get you killed due to reload.

#78
hbogyt II

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Jay_Hoxtatron wrote...

hbogyt II wrote...

It's a even better than the Harrier if you can pull off headshots consistently. No units that can be headshotted can stop you. You can probably take on 4-6 Assault Troopers at once and win, or 2 Phantoms.


I'd say the Harrier is better if you want to clean trash mobs.

On topic, the Saber is pretty good. I use it on my Batarian Soldier, with EB+Extended Mag, and AP ammo, it rips through Reapers and is great against the other factions.


Not if you can make 9 out of 10 shots headshots. The other time, I was facing 5 Assault Troopers, myself in the open. 5 out of my 6 shots were insta-gib headshots. Cleared them faster than a clip of the Harrier ever could. By extention, if you almost always get headshots, then the Sabre is better than the Harrier.

#79
Jay_Hoxtatron

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hbogyt II wrote...

Jay_Hoxtatron wrote...

hbogyt II wrote...

It's a even better than the Harrier if you can pull off headshots consistently. No units that can be headshotted can stop you. You can probably take on 4-6 Assault Troopers at once and win, or 2 Phantoms.


I'd say the Harrier is better if you want to clean trash mobs.

On topic, the Saber is pretty good. I use it on my Batarian Soldier, with EB+Extended Mag, and AP ammo, it rips through Reapers and is great against the other factions.


Not if you can make 9 out of 10 shots headshots. The other time, I was facing 5 Assault Troopers, myself in the open. 5 out of my 6 shots were insta-gib headshots. Cleared them faster than a clip of the Harrier ever could. By extention, if you almost always get headshots, then the Sabre is better than the Harrier.


Heh, whatever works for you then =]. I prefer the Harrier due to the fast reload if you're caught in the open reloading, and I clear faster with it.

#80
Kuato Livezz

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If you have the Sabre at lvl 1, let it sit and wait for it to grow. Mines grown to lvl 7 and I have no issues using it on any game level. My Paladin has grown to lvl 8 as well and since then, other than the weight, I'm really not using my Carnifex other than on lower level characters.

BTW, my Harrier is only lvl 1 :(

#81
hbogyt II

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Jay_Hoxtatron wrote...

hbogyt II wrote...

Jay_Hoxtatron wrote...

hbogyt II wrote...

It's a even better than the Harrier if you can pull off headshots consistently. No units that can be headshotted can stop you. You can probably take on 4-6 Assault Troopers at once and win, or 2 Phantoms.


I'd say the Harrier is better if you want to clean trash mobs.

On topic, the Saber is pretty good. I use it on my Batarian Soldier, with EB+Extended Mag, and AP ammo, it rips through Reapers and is great against the other factions.


Not if you can make 9 out of 10 shots headshots. The other time, I was facing 5 Assault Troopers, myself in the open. 5 out of my 6 shots were insta-gib headshots. Cleared them faster than a clip of the Harrier ever could. By extention, if you almost always get headshots, then the Sabre is better than the Harrier.


Heh, whatever works for you then =]. I prefer the Harrier due to the fast reload if you're caught in the open reloading, and I clear faster with it.


Alas it doesn't work for me. Adverse emotions often skews my aim. I have a hard time replicating my own act of engaging 2 Phantoms simultaneously in the open. The Harrier works way better for me.

#82
himegoto

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I never see any point in using the saber, when you've got the paladin.
More damage, shoots faster, lighter, more DPS.

#83
Father Superior

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My Saber just hit X yesterday, but I've been using it since it was IV. If you can pull off consistent headshots, then you will love the gun. With the EB and AP mods, the Saber is a powerhouse capable of taking on all enemy types. Armor becomes tissue paper when the Saber is used, Brutes and Ravagers will drop like flies. The most success I've had for it was on my QMI Marine/Special Forces build, 4/6/6/6/4 centered around damage. Throw down an Arc Grenade to strip any shields and then paint the walls with Maurader head goo.

#84
GreyWardenNathan

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is it worth getting psps or just getting sps?

#85
Pensrule1985

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Unless you like semi-automatics, its not a great choice. IF you do, though, it does seem to be the most effective. My favorite AR is the Cerberus Harrier.

#86
Das Rouse

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Heavy, low ROF. But it kicks like a mule. With practice you can one shot the lower enemies. Shielded enemies take 2 shots on gold. Bosses will take longer depending on your equipment, but you can notice thier armor whittle down.  Got mine at X.  I do love the harrier more, but it is still fun and a nice change of pace.

Modifié par josehinojos, 16 juillet 2012 - 01:31 .


#87
ToaOrka

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On a Turian Soldier with a maxed out Marksman, it becomes very gold viable as long as you can get headshots.

#88
GroverA125

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Learn to handle the firing capability and the headshots, and it's the most rewarding weapon at your disposal. It has about 15% less damage than a Black Widow, and it has 5 more shots. Apply some AP mods and a scope, and you quite simply have a rifle designed to down any poor sod in front of you. People say that the Paladin is a better weapon in every way, those people are idiots. it has 2.6 times the magazine capacity, and double the ammunition, all for a tad less damage and the requirement of a scope for efficient max. range engagements.

If you can learn to use it, it's perhaps the best weapon you can carry if you're not using a caster or power-dependant character. If not, well, then at least you'll make a few heads explode.

#89
Nicla Karsavina

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megabeast37215 wrote...
Saber is also more forgiving than the Paladin... miss with the Saber... ohh well... miss with the Paladin, might get you killed due to reload.

 

I don't agree on this point, because at close range the Paladin is much better, as it's easier to aim, quicker and more resposive. 


GroverA125 wrote...

Learn to handle the firing capability and the headshots, and it's the most rewarding weapon at your disposal. It has about 15% less damage than a Black Widow, and it has 5 more shots. Apply some AP mods and a scope, and you quite simply have a rifle designed to down any poor sod in front of you. People say that the Paladin is a better weapon in every way, those people are idiots. it has 2.6 times the magazine capacity, and double the ammunition, all for a tad less damage and the requirement of a scope for efficient max. range engagements.

If you can learn to use it, it's perhaps the best weapon you can carry if you're not using a caster or power-dependant character. If not, well, then at least you'll make a few heads explode.

The point is that both Paladin and Saber aren't the greatest damage dealer, they're best for headshots against opponents like phantoms, nemesis, marauders, pyros etc. but on gold it takes forever to kill bosses with one of those two weapons alone. That's why the Paladin is my choice for casters like the human sentinel or the Asari adept: its competitors are the Carnifex X, the Talon and the Hurricane, but not the Saber (yes, the Asari Justicar could go for it).

It's a different matter for non caster classes. But I wouldn't use the Saber on an infiltrator or soldier for the same reason I would never use a Paladin: I want to bring a better damage dealer, like the GPS on my human soldier, the Hurricane on my Turian or the (Black) Widow/Krysae and the Reegar Carbine, as weight is not a problem, on my infiltrators. I just can't find a place for the Saber on the classes I use.

Modifié par Nicla Karsavina, 16 juillet 2012 - 03:07 .


#90
HellBlazer243

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This is an amazing weapon for the N7 Destroyer since he dosn't have any abilities that really require cooldown (once you've activated Devestator Mode your good) and since the Destroyer's passive abilities grants accuracy, extended clips and increased rate-of-fire, which (without the Destroyer's passive abilities) are some of the Sabers heavy draw-backs for any other class.

Personally, I use this weapon on gold difficulty: I equip a scope and I headshot enemies wthout shields, and those with shields require two headshots but then their also dead'er than dead.

And when it comes to bosses, it depends on which boss: I don't have any problems with a Brute, Phantom, Atlas or a Geth Prime; the Saber is great against armor, and even if there isn't an engineer or something nearby to take care of the shields, it rips through those in just a few shots. The only lace where it becomes a little difficult, is when the banshee is teleporting, because of the Sabers low rate-of-fire, it is easy to miss when it's closing in. Luckily, with the Destroyer, Multi-Frag Grenade offers a great form of crowd-control and works great against most bosses, even if the Banshee's biotic barriers are still up.

To sum up: when it's regular infantry, I'm like a ****ing ninja, sniping them with a scoped Saber before they know what took down their shields :ph34r: and with bosses, I draw the bosses away from my teammates with my high damage and the high pain threshhold of the T5-V battlesuit.

Modifié par HellBlazer243, 09 octobre 2012 - 07:55 .


#91
Titus Thongger

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my human soldier with my saber VII never needs to reload.

#92
iyFale

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It's a weapon that give huge bonus to headshots. It's a nice weapon for sniping experts... and I'm not 1 of them.

#93
HLake

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It's a great weapon as long as you can keep doing headshots. It's a very difficult to use weapon, but when you can exterminate a huge group of mooks with a long streak of headshots it feels like the best weapon in the world.

#94
mybudgee

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Use it on the Justicar and Human/Turian soldier..

#95
KyreneZA

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Edit: Got confused with the Crusader, which has similar usage. Image IPB

I might as well add to this thread necro: it's a heavier Paladin with natural piercing, so you don't need Piercing Mod on it, double the reload time and three times the clip size. Both weapons at similar upgrades offer almost exactly the same sustained DPS.

Modifié par Kyrene, 09 octobre 2012 - 10:38 .


#96
Titus Thongger

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Kyrene wrote...

I might as well add to this thread necro: it's a heavier Paladin with natural piercing, so you don't need Piercing Mod on it, double the reload time and three times the clip size. Both weapons at similar upgrades offer almost exactly the same sustained DPS.


wrong. the saber has no natural piercing

#97
XswXkrayzie

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Good 4 bronze/silver

I use it on gold lvl1 on tgi and i top  the board



#98
capn233

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The TGI didn't exist when this thread was originally made. :)



#99
gnorke

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Necro! Shame on you!

#100
D-Rock0713

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Saber + Turian Soldier, with Marksman specced for RoF. Overcomes the main weakness of the Saber, turns it into a Mattock on steroids. Cooldowns are normally low enough to allow you to bring a second weapon, something like a Hurricane or a Talon


This is the way I go. And with the extended ammo mod, your Marksman cool down is just about ready by the time you finish the clip, so you can just pop off Marksman again which eliminates the need to reload. Absolutely Gold viable for the previous posters that say otherwise. This a great kit for when I want to kick back for some easy Gold matches.

Oh, and I think I'm supposed to say something about necro now. So, necro bad. Arrrgh