
I mean it baffles me even more because all previous games have adhered to this basic plot structure as well as the herocs arc, even ME3 follows this formula until the very end where they decide to jump off a cliff. Even if you believe Casey and Mac sat in a room and wrote this out I still find it hard to believe either of them would just shoe away the basic fundamentals of plot structure for no reason.
Right now I can only think of two reasons why they did this and neither have very good implications:
1. They confused a "new conflict" as a "twist"- BioWare is know for having super twists in their games, hell its what made ME1 so great. So perhaps they wanted ME3 to have its own SUPER twist that no one could see and thus came up with Synths v. Organics and the Reapers actually protecting us. Problem is there is a HUGE difference between a twist and a new conflict, a twist while unexpected are always foreshadowed. Once the twist is revealed you can almost always go back through the story and find it blatantly staring you in the face. Also a twist almost never changes the conflict it usually just gives you more information. For example finding out your Revan in KOTOR did not change your ultimate goal to stop Malik, Luke discovering Vader was his father didnt change the fact that the Empire needed to be defeated,Tyler Durden didnt change thecentral conflict of Fight Club. However the Synths v. Orgnanics is not a twist it is a new conflict and one we have never really been exposed to before in fact the game goes out of its way to prove counter to this point with EDI and the Geth. So if they thought it was a twist then it still shows they dont understand basic writing.
2. They wanted a high minded Philisophical Theme behind everything- So everyone knows that the original Deus Ex was a big influence on Mass Effect and that game was crammed with a lot of philosophical themes. So my belief is Casey and the team also wanted ME to have its own philosophical theme similar to DX that would get people talking and debating and had some ties to the real world. Problem is DX stuck to its core themes throughout the game whereas this new theme in ME comes out of nowehere and abandons its own previous themes the series set up. Its kinda like watching a light hearted comedy and then suddenly at the end it turns into a serious drama that asks you the place of man in the world and whether or not the technoligical advacement of society has led to a diminshed sense of purpose in todays world. Sure it may be a nice philosphical theme and all but it has no place in a comedy that two seconds ago making fart jokes. Thus if they thought ME neeeded its own high minded theme that went counter to everything the game was about it shows they dont even understand their own game.
Like I said I dont know which is worse. Thoughts on how this happened? Also please dont list examples of rouge AI's in the ME universe, that is not foreshadowing the change of the central conflict. That's like saying it would be ok if in ROTJ it turned out that the Sand People were the central villains behind everything because Luke once got into a fight with them.





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