I went exactly where I was told, PLAYERCHAR_APPEARANCE was a structure, so I expanded it, and there WAS a binary inside, however the binary was the same as every other save game. It was SAVEGAME_APPEARANCE_ITEM_HERALDRY_VARIATION, and the binary for it was 00 00 00 00 00 FF FF. Double clicking the field and hitting the '...' button revealed the same thing, only one line. I even checked the topic this post was referring to. So now I'm confused, where is the data?BFBHLC wrote...
This is possible. Let's call the
characters face that you want imported "Savegame 1", and the character
whose face we're changing we'll call "Savegame 2".
Step 1:
Open Savegame 1 (preferably the very first save point that way the tool
set doesn't 'run out of memory'). The savegame file you're looking for
has a .das extension (Dragon Age Save file type) and can be found in:
"C:\\\\\\\\Documents
and Settings\\\\\\\\USERNAME\\\\\\\\My Documents\\\\\\\\BioWare\\\\\\\\Dragon
Age\\\\\\\\Characters\\\\\\\\CHARACTERNAME\\\\\\\\Saves\\\\\\\\Slot_#" I'd say open the
earliest save point to avoid the Out of Memory error.
Step 2: There should be an "excel" style spreadsheet. Example shown here -
http://img7.imagesha...825/step7bq.jpg
Step
3: Go to SAVEGAME_PLAYERCHAR, click on SAVEGAME_PLAYERCHAR_CHAR, under
that section should be a binary, I can't remember exactly which, but
it's something like "PLAYERCHAR_APPEARANCE" or something, and it should
be a ton of pairs of letters/numbers. Copy and paste that into a
notepad file or something.
Step 4: Open up Savegame 2. Go to the
same location where the 'APPEARANCE' binary code is. Paste the binary
code overwriting the old binary code in Savegame 2 with the code from
Savegame 1. Save, exit, and load Savegame 2 in DA:O.
Basically,
any and all adjustments you make to the headmorph of the player
character is saved in the .das file in a binary code. This binary code
can be copy/pasted into other savegame files to replace the player
characters head. I would provide pictures and such but I honestly don't
want to touch the toolset or even have it installed at the moment until
it's been fixed.Hope things are good!
Refer to the topic below if you want more information:
http://social.biowar.../index/176308/5
Modifié par Cool as a Cucumber, 06 décembre 2009 - 11:04 .





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