How would you have reacted to a totally predictable, undaring, unartistic, paint-by-the-numbers happy ending?
#251
Posté 17 avril 2012 - 01:56
#252
Posté 17 avril 2012 - 01:57
#253
Posté 17 avril 2012 - 01:58
We still wouldn't have said it was the best of the series, but at least the rest of the series wouldn't have been as weighed down. Personally, i'd be more excited about the DLC.... in fact i'd be a lot less cynical about an announcement of ending DLC.
#254
Posté 17 avril 2012 - 01:59
#255
Posté 17 avril 2012 - 02:01
Jealous Beauty wrote...
Let's say the crucible let loose a kill signal that powered off the reapers. The galaxy is saved and Shepard gets to live happily ever after with his or her LI (until ME3: Awakening DLC is released).
Would you have raged?
I want Bioware to see your replies.
EDIT: Absence of plotholes is a given in this scenario. Continue.
With your edit, I don't think I would have raged, because there would be a lack of plot holes (and hopefully a lack of Deus Ex Machina).
I wouldn't rage at any ending that makes sense, be it good or bad.
I'm not upset with the state of the Galaxy after the credits roll. I'm upset with the story that got me from the death of the Illusive Man to those credits, and that I don't know what happened to any of my companions (except Joker, the Love Interest, and a 3rd Companion who I don't know exactly how they were selected).
So no, I wouldn't have raged at any sensible ending, no matter how daring or undaring, predictable or unpredictable, paint-by-the-numbers happy or horrifically sad and bittersweet that ending was, as long as it was well-written and coherantly presented.
Sadly, the one we were given isn't well-written or presented coherantly (I consider Deus Ex Machina a failure of storytelling, and that's what the God Child is).
#256
Posté 17 avril 2012 - 02:03
But then after looking back on it, it would've been a major shock since I was expecting a Pyrrhic victory from the get-go
#257
Posté 17 avril 2012 - 02:07
Jealous Beauty wrote...
Let's say the crucible let loose a kill signal that powered off the reapers. The galaxy is saved and Shepard gets to live happily ever after with his or her LI (until ME3: Awakening DLC is released).
Would you have raged?
If that was the only ending we could get, regardless of our choices through the past three games?
Yeah, I would've been bothered about it. Not to the same extent as the current one, since seeing Shepard and LI chillin' somewhere happily together implies the galaxy at least turned out alright, but I still would have been irked if that was the only ending you could get.
Let's take a moment and compare ME3's ending to ME2. In ME3, your war assets determine what combination of the three ending choices you are presented with (which, as everyone knows here, hardly differ beyond what color your beam is). Your prior choices have NO influence on them (aside from whatever translates into numbers, which isn't a meaningful impact to the player).
In ME2, if you do everything right, if you get all the upgrades, if you do all the loyalty missions, if you prioritize the right quests and do them in a timely manner, you can come out of the suicide mission smelling like roses. Is that the only ending? No! You can play with the whole "the universe is doomed anyway" mindset, you can ignore the loyalty quests for your squadmates (or just not recruit some of them altogether), and guess what? Shepard can die! ME2 allows for a range of success from "yay we win fairytale disney happytime ending" to "the ultimate sacrifice"! And it is all based on what you DO, what your actions have EARNED.
What does ME3 do? It "force[s] you into a[n] . . . ending that everyone gets!" None of your prior choices are reflected in the final sequence!
This is not more powerful, it is not artsy. It is dark, yes, and arguably tragic (though not in the traditional "greek" sense), but dark does not equate to poignant, meaningful, or profound. Are many powerful pieces of literature and art full of dark overtones? Yes. Are many powerful pieces of literature and art full of light overtones? Yes. Correlation does not prove causation, dears.
In short, the ending does not feel earned, it feels forced, especially when we figure out they're all basically the same ending. We were promised wildly diverse endings, and that's not what we got.
In my opinion, the people asking for a happy ending are not asserting that the one sad ending we have now should be replaced with one happy one, I think they're just a subset of all the folks who are dissatisfied with the diversity of the endings, and are specifically complaining that they wish they got the ending they EARNED (a happy, victorious, "I did everything and will reap what I sowed" ending), not the one that was forced on them.
#258
Posté 17 avril 2012 - 02:17
#259
Posté 17 avril 2012 - 02:19
Jealous Beauty wrote...
Let's say the crucible let loose a kill signal that powered off the reapers. The galaxy is saved and Shepard gets to live happily ever after with his or her LI (until ME3: Awakening DLC is released).
Would you have raged?
I want Bioware to see your replies.
EDIT: Absence of plotholes is a given in this scenario. Continue.
I would have rolled my eyes and wonder why Casey lied...in one of his many quotes he stated that there would be no (paraphrasing here) Reaper OFF-Switch. So no, if what you stated above happened I would have wondered what happened to what had to have been planned.
As it stands, we got EXACTLY what we were told we would not get. We got an A,B,C style choice. We got Reaper Off-Switches, and we even got a new character that had ZERO Foreshadowing. All wrapped up in an ending that did not logically follow the story that preceded it. We also got the realization that ALL of our choices in all 3 games, and the gaining of war assets in the last game did not MATTER AT ALL. THIS is what we have issues with...the ending did NOT fit and the Mass Effect Series DESERVES a better ending.
Lastly, I could give a rat's **** if Shepard lives or dies as long as it makes logical sense and is done correctly.
#260
Posté 17 avril 2012 - 02:25
Jealous Beauty wrote...
Let's say the crucible let loose a kill signal that powered off the reapers. The galaxy is saved and Shepard gets to live happily ever after with his or her LI (until ME3: Awakening DLC is released).
Would you have raged?
I want Bioware to see your replies.
EDIT: Absence of plotholes is a given in this scenario. Continue.
Is this the only ending? If so than yes, saccharin ending would have killed replay value as well. Its fine for one of the possible endings to be happy, but not all otherwise there's no real point in replay.
#261
Posté 17 avril 2012 - 02:31
I'm stunned at how bad this ending is and that's despite being told by everyone I know that the ending is dreadful, it still managed to shock me.
Also the scene after the credits was laughable.
Awful, just awful.
So yes anything would be better than this, "You all die and a new cycle begins." in big bold letters would have been better.
#262
Posté 17 avril 2012 - 02:33
matthewmi wrote...
Goes to show that it is because Shepard dies,, how may threads have said "we don't want a happy ending"
no. you just reading what you want to read.
#263
Posté 17 avril 2012 - 02:45
If the Crucible had gone off without a hitch, the reapers died, I got back with my LI and the galaxy started to rebuild after a horrific war, I would have shrugged at a somewhat predictable, uninspired ending but been happy. It would have fallen within the universe of possibilities I expected. Assuming, as in the premise, that it all made sense and there were no huge plot holes or other ridiculous asspulls.
It would have been immesurably better than what we got. But not because of the happy ending. Because it would have made sense.
A more interesting question would be if it was as poor as the real endings were, but made of rainbows and puppies instead. Frankly, I can't fathom how you'd make a different ending as bad as the one we got, so I can't tell how I'd react.
Modifié par xefiroEA, 17 avril 2012 - 02:46 .
#264
Posté 17 avril 2012 - 02:46
#265
Posté 17 avril 2012 - 02:55
But I understood that it's a game, and its traditional to have a final boss fight. I talked Saren into killing himself every time, and while I loved that I understand that some people would have expected a more gamey end. So we get a boss fight and that disables the big bad for my frigate (instead of any of the cruisers or dreadnoughts) to take out. Ok, we're the protagonist, we're the greatest, we deserve the spotlight. I still loved the game and the ending made me happy. My journey was at an end, and I got an epilogue to tie loose ends.
Same in ME2, the ending was gamey and pretty stupid, but it's an acceptable concession to the fact that this is a game. I still got to leave the Collector Base, get a few scenes of fixing the Normandy, and had a chance to chat with everyone about what we had just gone through. I was happy and contented with the ending, even if I didn't think it was too inspired.
Never before has any game, however, bothered me as much as ME3. The empty feeling from a disconnected ending that resolves none of the threads that mattered to me is something I hope to never experience again in any form of media. Books, movies or games. I've experienced some stupid stories, but nothing as devastating as this.
Modifié par xefiroEA, 17 avril 2012 - 02:56 .
#266
Posté 17 avril 2012 - 02:56
#267
Posté 17 avril 2012 - 02:58
#268
Posté 17 avril 2012 - 02:59
#269
Posté 17 avril 2012 - 03:00
#270
Posté 17 avril 2012 - 03:02
filetemo wrote...
I would have said the ending was a bit too bland and then proceed to praise the fantastic rest of the game
#271
Posté 17 avril 2012 - 03:04
I would have been disappointed. I would have even been angry---considering we were promised a wide variety of divergent conclusions.
I maintain that such an ending should be a possibility, but again, when you say "many different endings" and then only provide three---galactic dictator, bringer of galactic genocide, or forcible re-writer of the galactic genetic code---that, with the destruction of the Relays amounts to one depressing, hopeless ending that destroys any sense of comradery, brotherhood, or galatic community that you spent all of the third game establishing.
#272
Posté 17 avril 2012 - 03:09
If you made all the right decisions in ME2 everything turns out happy. Everyone lives, you get to tell off TIM if you had been wanting to, you save the crew, blow up the base, it's all good.
If I ????ed up some choices, than let the ending reflect that too.
Modifié par Aaleel, 17 avril 2012 - 03:09 .
#273
Posté 17 avril 2012 - 03:16
#274
Posté 17 avril 2012 - 03:16
#275
Posté 17 avril 2012 - 03:19
Jassu1979 wrote...
Your title seems to imply that the ending we got is daring and artistic, when in fact it is neither. It's just bad writing, that's all.
And a Disney ending wouldn't be the only feasible alternative to the convoluted mess we've got. Far from it. ME3 itself is filled with beautifully written and executed scenes. It's only those final five minutes that totally ruin everything.
But for the sake of the original question:
If ME3 had culminated in a mediocre and slightly sappy happy ending, I would have been slightly disappointed, but not to the point where I would have been outraged (unless they handled it as poorly as the one we got now, in which case it wouldn't be mediocre and predictable, but just goddamn awful).
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